Age | Commit message (Expand) | Author |
2003-03-08 | added yet another sanity check (assert); fixed long standing evil bug in getO... | Max Horn |
2003-03-08 | some more dummy code for valgrind debugging | Max Horn |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-03-05 | Patch #697848: Small removeObjectFromRoom() cleanup | Max Horn |
2003-03-02 | patch #696030: CMI: More actor direction fixes | Max Horn |
2003-03-02 | fixed warnings | Paweł Kołodziejski |
2003-02-27 | patch #693475 attempt to address the actor facing problems in comi by erik | Jonathan Gray |
2003-01-26 | Patch 671031: Fix for MI1 intro crash + others (move new object | James Brown |
2003-01-18 | fix compilation under VC6 | Paweł Kołodziejski |
2003-01-17 | Clip strip value when removing objects | James Brown |
2003-01-16 | first blastText version. this is work in progress (note that e.g. text is not... | Max Horn |
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown |
2003-01-13 | clear object table for small header games, too | Max Horn |
2003-01-13 | fixed checkRange output; added checkRange call to drawObject; cleanup | Max Horn |
2003-01-13 | removed obsolete FIXME | Max Horn |
2003-01-13 | indention fix | Max Horn |
2003-01-12 | don't lock/unlock if resource was already locked | Max Horn |
2003-01-12 | fix beach crash in COMI | Max Horn |
2003-01-12 | fix banjo duel crash | Max Horn |
2003-01-12 | dump flObject scripts, too | Max Horn |
2003-01-12 | Remove the second biggest hack I've ever seen | James Brown |
2003-01-12 | End of flObject rewrite. It works! It works! :P | James Brown |
2003-01-12 | Fhew. Fix crash. | James Brown |
2003-01-12 | Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memo... | James Brown |
2003-01-12 | New method of local object management. Buggy, segfaults on the Part 1 screen ... | James Brown |
2003-01-11 | Better warn on the flObject 188/189 load hack | James Brown |
2003-01-11 | This is the second biggest hack I've ever seen! FlObject 188/189 hack. | James Brown |
2003-01-01 | Clean up the code a little. | James Brown |
2002-12-31 | added V8 support to drawVerbBitmap - not even sure if that is used in COMI, t... | Max Horn |
2002-12-31 | implemented object drawing (still somewhat broken, we get a 'green screen' ef... | Max Horn |
2002-12-31 | get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ... | Max Horn |
2002-12-28 | cleanup | Max Horn |
2002-12-27 | like rtRoom, rtRoomScripts should never expire while the room they belong too... | Max Horn |
2002-12-27 | fixed flobject loading in V8 | Max Horn |
2002-12-26 | map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ... | Max Horn |
2002-12-26 | fixed verb scripts | Max Horn |
2002-12-25 | fixed bomp cursor in CMI partially - still seeing flickering/tearing/artifact... | Max Horn |
2002-12-25 | Fix Dig regression | James Brown |
2002-12-25 | cleanup (really need to factor out a lot of this stuff into seperate methods) | Max Horn |
2002-12-25 | fixed warnings(errors) for VC6. | Paweł Kołodziejski |
2002-12-25 | Skeleton for hacky font support using Smush's FontRenderer. Doesn't work (unc... | James Brown |
2002-12-25 | added (broken) cursor support for V8; enabled bomp drawing | Max Horn |
2002-12-24 | added a map from object names to object ids | Max Horn |
2002-12-24 | some hacks to get V8 loading further. It now fails because it can't find the ... | Max Horn |
2002-12-24 | Fix silly mistake | James Brown |
2002-12-24 | Fix a typo, add some more code. | James Brown |
2002-12-24 | Cope with relocation of room scripts into a subbranch of LFLF, not ROOM | James Brown |
2002-12-24 | changed lots of stuff to read data in the V8 format; more changes still neede... | Max Horn |
2002-12-21 | got rid of _curVirtScreen and VirtScreen::unk1; added some comments to gfx.cp... | Max Horn |