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path: root/scumm/object.cpp
AgeCommit message (Expand)Author
2005-10-29Only applies to SCUMM 3/4.Travis Howell
2005-10-22Gdi::dbDrawMaskOnAll doesn't need to be set in TheDig and FT sets it when obj...Gregory Montoir
2005-10-21Gdi::dbDrawMaskOnAll shouldn't be set in COMI, this fixes bug #1329220.Gregory Montoir
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-10-17Added ResourceManager::isLocked; made ResourceManager::flags protected; moved...Max Horn
2005-10-14loadFlObject() should use object index, when checking if object is already lo...Travis Howell
2005-10-14HE games store and restore locked FlObjects between rooms.Travis Howell
2005-10-13Objects were not been swapped in HE games.Travis Howell
2005-09-14Selection screen in C64 maniac works.Travis Howell
2005-09-14Fix room object loading in C64 maniac.Travis Howell
2005-08-14Replace warnings with debug, errors or printfs:Travis Howell
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-23Fix foCheckAlreadyLoaded case in findObjectInRoom; this is not used in any SC...Max Horn
2005-06-17update derefActor() argumentGregory Montoir
2005-05-23Turn Wiz struct into class as requested.Eugene Sandulenko
2005-05-18Patch from Quietust for MM NES:Eugene Sandulenko
2005-05-18Add some differences in C64 maniac.Travis Howell
2005-05-14Added --disable-hq and --disable-scumm-7-8 options. Also improvedEugene Sandulenko
2005-05-14Applies to HE70 too.Travis Howell
2005-05-14Add configure option to disable HE 70+ games.Travis Howell
2005-05-07Add missing opcode detailsTravis Howell
2005-04-28Moved blast text/object code to ScummEngine_v6Max Horn
2005-04-27Rename function.Travis Howell
2005-04-25Remove excess ;Travis Howell
2005-04-23Don't use Common::Map for the object table at all; rather use bsearch on a fi...Max Horn
2005-04-20Moved v2 verb code into class ScummEngine_v2Max Horn
2005-04-20Replaced the platform specific GF_FOO switches (using _platform instead now)Max Horn
2005-04-20Replace all GF_HUMONGOUS use with _heversion.Travis Howell
2005-04-18OoopsTravis Howell
2005-04-18OoopsTravis Howell
2005-04-18Add work around for inveotry background/items in putttime/puttzoo not always ...Travis Howell
2005-04-17Move stuff aroundMax Horn
2005-04-17New virtual method getObjectIdFromOBIMMax Horn
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10Init _numObjectsInRoom in another spotMax Horn
2005-04-09Fix check of the return value of findLocalObjectSlot() in loadFlObject()Max Horn
2005-04-08Patch from Quietust.Eugene Sandulenko
2005-04-08Change from Quietust:Travis Howell
2005-04-06Moved createResource, resourceStats, expireResources to ResourceManagerMax Horn
2005-04-03Split readResTypeList into a normal and a GF_OLD_BUNDLE version; added commen...Max Horn
2005-04-03ScummEngine_v4 used to be a subclass of ScummEngine_v3, now it is the other w...Max Horn
2005-04-01Turned setupRoomObject into a virtual methodMax Horn
2005-04-01A random object state is possible in scumm7 too.Travis Howell
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-28Cleaned up the object mode code; removed the friend class ScummEngine from cl...Max Horn
2005-03-28Fix for bug #1172037 (MANIAC v2: crash on mansion (regression))Max Horn
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
2005-03-25Cleanup: collect the C64 specific render data into a struct inside class GdiMax Horn
2005-03-16Patch from Quietust. Proper drawing of objects and fixes to inventory.Eugene Sandulenko