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path: root/scumm/player_v2.h
AgeCommit message (Expand)Author
2006-01-18Update copyright noticeEugene Sandulenko
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
2005-05-10Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...Max Horn
2005-01-28Use class Mutex instead of MutexRefMax Horn
2005-01-10system.h was being included in tons of places, without any good reason; reduc...Max Horn
2005-01-01Updated copyrightMax Horn
2004-11-28Trying to cleanup the volume control mess inside the SCUMM engine: renamed Mu...Max Horn
2004-11-27cleanupMax Horn
2004-11-27Use modern form of setupPremixMax Horn
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...Max Horn
2004-01-08unify _vm / _scumm usageMax Horn
2004-01-08add newlines to end of filesOliver Kiehl
2004-01-08No more neededChris Apers
2004-01-06updated copyright noticeMax Horn
2003-12-18PalmOS sound API cannot access globals or functions out of the first segmentChris Apers
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-05cleanupMax Horn
2003-10-03cleanup / doxygenificationMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-03make doxygen happyMax Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-09-30Generated signed sound samples (cf. feature request #812913).Jochen Hoenicke
2003-09-19cleanup; some more fixed need afnow that the premix proc is expected to gener...Max Horn
2003-09-07cleanup/refactoringMax Horn
2003-09-07some cleanup; clarified isSoundInUse semantics and the difference between IMu...Max Horn
2003-09-07added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 (initi...Max Horn
2003-08-15A different fix for Bugs item #788531.Jochen Hoenicke
2003-08-14Don't create imuse for v1 and v2 games (otherwise getSoundStatus doesn't work).Jochen Hoenicke
2003-08-14Inital support for v1 maniac sound from HoenickeTravis Howell
2003-08-05added support for output sample rates > 32767 (still limited to a max of 6553...Max Horn
2003-07-05updated code to use type MutexRef; added class StackLock (from sdl backend, n...Max Horn
2003-06-27cleanupMax Horn
2003-06-15cleanupMax Horn
2003-06-06Added a fix for music_timer in V3 games.Jochen Hoenicke
2003-06-01Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.Jochen Hoenicke
2003-05-31Made thread-safe.Jochen Hoenicke
2003-05-26Added Hoenicke's PC-speaker waveform generatorJamieson Christian