Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-06-23 | Remove HE7 check that wasn't needed and caused resource load failures. | Travis Howell | |
Enable startSound code in HE7 games. Avoid loading music resources in HE7 games, since they are unsupported at the moment. svn-id: r14010 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-06-22 | HE v7.0+ resources finally fixed | Eugene Sandulenko | |
svn-id: r14001 | |||
2004-06-21 | More HE v7.0+ resource fixes. | Eugene Sandulenko | |
Make puttdemo.win runnable again. svn-id: r13994 | |||
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko | |
svn-id: r13945 | |||
2004-06-06 | oops. Fix resource loading for 6.x games | Eugene Sandulenko | |
svn-id: r13939 | |||
2004-06-06 | o more _heversion usage | Eugene Sandulenko | |
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938 | |||
2004-06-05 | explicity declare GF_WINDOWS on windows only HE games, list tags as strings ↵ | Jonathan Gray | |
not hex in some debugging messages svn-id: r13937 | |||
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko | |
svn-id: r13929 | |||
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko | |
svn-id: r13926 | |||
2004-04-26 | fixed stopping imuse sounds | Paweł Kołodziejski | |
svn-id: r13635 | |||
2004-04-24 | Increased _numNewNames to 150. Judging by bug #941275 it wasn't enough to | Torbjörn Andersson | |
increase it to 100, like we did recently. svn-id: r13611 | |||
2004-04-20 | Added note that the previous commit probably fixed bug #933610 as well. | Torbjörn Andersson | |
svn-id: r13599 | |||
2004-04-20 | Increased _numNewNames from 50 to 100 to prevent overflow in MI2 endgame. | Torbjörn Andersson | |
This should fix bug #936323. (There are still some game versions that use 50, but that can be fixed later, if the need arises.) svn-id: r13598 | |||
2004-04-17 | Removed XOR encoding stuff from File class; instead the new Scumm::XORFile ↵ | Max Horn | |
class provides this functionality now svn-id: r13597 | |||
2004-04-08 | Can't do that on PalmOS, exit is event based | Chris Apers | |
svn-id: r13499 | |||
2004-04-04 | these debug() calls look as if they should be debugC() calls | Max Horn | |
svn-id: r13466 | |||
2004-04-04 | Exit quietly if we just told the user we are going to exit; no need to call ↵ | Max Horn | |
error() (which pops up the console etc.) svn-id: r13456 | |||
2004-03-29 | clean up FMUS handling, fix not being able to enable sound debug messages | Jonathan Gray | |
svn-id: r13425 | |||
2004-03-28 | rename displayError() to displayMessage(); fix slightly incorrect usage of ↵ | Max Horn | |
that method svn-id: r13402 | |||
2004-03-23 | Alter some HE games settings | Travis Howell | |
svn-id: r13369 | |||
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this ↵ | Max Horn | |
may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-) svn-id: r13325 | |||
2004-03-02 | Avoid duplicate targets | Travis Howell | |
svn-id: r13135 | |||
2004-03-02 | Remove fixme | Travis Howell | |
svn-id: r13131 | |||
2004-03-02 | Add better check for HE resource differences. | Travis Howell | |
Move stringLen to HE7. svn-id: r13130 | |||
2004-02-29 | add support for the standalone maniac mansion demo | Jonathan Gray | |
svn-id: r13090 | |||
2004-02-17 | Made explicitly clear that for GID_PJSDEMO, _numNewNames never got set (i.e. ↵ | Max Horn | |
it always was stuck at 0) svn-id: r12924 | |||
2004-02-11 | Hack no longer required. | Travis Howell | |
Add stub for HE games. svn-id: r12818 | |||
2004-02-06 | o Now Long TRS messages get wrapped | Eugene Sandulenko | |
o Approaching enemy animation fixed o Renames some vars and struct members o Fixed dosdemo. It didn't run o Correct Mac demo INSANE skipping behaviour svn-id: r12751 | |||
2004-02-05 | Fix for bug #882083 (COMI: CD change cancel button) | Max Horn | |
svn-id: r12744 | |||
2004-02-05 | removed obsolete #include's | Max Horn | |
svn-id: r12729 | |||
2004-01-19 | fix endian bug when dealing with ArrayHeader's; added a hack to permit save ↵ | Max Horn | |
games broken due to this to still work; moved the whole 'Array' stuff into ScummEngine_v6 svn-id: r12521 | |||
2004-01-10 | More conversion to debug channels | James Brown | |
svn-id: r12293 | |||
2004-01-08 | synced with local sources | Paweł Kołodziejski | |
svn-id: r12257 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent ↵ | Max Horn | |
_numFOO variables svn-id: r11953 | |||
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use ↵ | Max Horn | |
the symbolic namescvs diff | bbeditcvs diff | bbedit svn-id: r11911 | |||
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more ↵ | Max Horn | |
natural; and allows for various cleanup) svn-id: r11846 | |||
2003-11-28 | game targets can now have a base filename different from the target name; ↵ | Max Horn | |
misc tweaks svn-id: r11417 | |||
2003-11-18 | Add PC game feature flag, to match others. | Travis Howell | |
svn-id: r11344 | |||
2003-11-17 | replaced demo GIDs wth GF_DEMO | Paweł Kołodziejski | |
svn-id: r11326 | |||
2003-11-13 | *** empty log message *** | Travis Howell | |
svn-id: r11281 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11217 | |||
2003-11-07 | more spelling fixes | Jonathan Gray | |
svn-id: r11176 | |||
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-11-01 | modified MessageDialog to allow for custom button texts | Max Horn | |
svn-id: r11034 | |||
2003-10-17 | added tag2str helper function | Max Horn | |
svn-id: r10866 | |||
2003-10-12 | some more target<->game cleanup | Max Horn | |
svn-id: r10769 | |||
2003-10-11 | Some Mac0 conversion tweaks | Jamieson Christian | |
svn-id: r10737 |