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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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resource.cpp
Age
Commit message (
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Author
2002-11-29
cleanup
Max Horn
2002-11-28
oops
Max Horn
2002-11-28
no need to retry 5 times in loadResource - we don't have users with floppy di...
Max Horn
2002-11-23
fixed o5_resourceRoutines for OLD256 games (various subopcodes are still not ...
Max Horn
2002-11-21
Revamped Adlib functionality.
Jamieson Christian
2002-11-20
Support MAC music tracks even in -eadlib mode
Jamieson Christian
2002-10-23
cleaning up scummsys.h a bit (in preparation of using configure eventually). ...
Max Horn
2002-10-21
The terms Word and DWord are somewhat Windows centric; in fact there are syst...
Max Horn
2002-10-15
Patch 623391: Verb shadow fix (MI2)
James Brown
2002-10-11
added FT imuse music
Paweł Kołodziejski
2002-10-02
Fix "ripburger attacks Malcom" cutscene, by disabling pseudoRooms for V7 games.
James Brown
2002-09-29
patch #616195
Max Horn
2002-09-29
Patch #616155: Set Monkey1VGA music instruments dynamically
James Brown
2002-09-29
Merge in 615745: GMD via AdLib emulation
James Brown
2002-09-25
Fix annoying indentation of the CHECK_HEAP macro
James Brown
2002-09-25
Patch 613933: Return code for validateresource.
James Brown
2002-09-22
Add fix me
Travis Howell
2002-09-22
Add hack from trin to make zak256 sfx/music work again.
Travis Howell
2002-09-22
2002-09-21 Matt Hargett <matt@use.net>
Matt Hargett
2002-09-21
Add the following patches:
Travis Howell
2002-09-15
improved open function in File class
Paweł Kołodziejski
2002-09-10
changed scumm file io to class File
Paweł Kołodziejski
2002-08-30
minor tweaks
Max Horn
2002-08-29
sound system cleanup
Max Horn
2002-08-29
some cleanup/refactoring
Max Horn
2002-08-29
experimental support for the V2 resource format (patch #601560)
Max Horn
2002-08-21
Initial revision
Max Horn