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path: root/scumm/resource_v3.cpp
AgeCommit message (Expand)Author
2003-08-06get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNSMax Horn
2003-07-18Add Indy3 FM Towns support, patch #773434Travis Howell
2003-05-24don't use _gameDataPath directly; minor cleanupMax Horn
2003-05-18warning() automatically outputs a newline after the warning message; adding a...Max Horn
2003-04-29unified Zak256 charset code with the rest; this *might* cause a regression sh...Max Horn
2003-04-11factored out some common codeMax Horn
2003-04-11added loading object flags for loom egaPaweł Kołodziejski
2003-04-11fixes V3/OLD_BUNDLE res readingMax Horn
2003-04-09make zak use correct charsetJonathan Gray
2003-04-07fixed reading Loom index file, and handle gfx for 16 colors gamesPaweł Kołodziejski
2003-04-07zak256 invertory bug is not repeatable, changed order font selection, added h...Paweł Kołodziejski
2003-04-06added handle v2 resources for scumm v3, for now hackPaweł Kołodziejski
2003-03-07refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ...Max Horn
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2002-12-22added some preliminary V8 work. Nope, it is not useful at all, and it doesn't...Max Horn
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are syst...Max Horn
2002-09-24Patch 609334: PalManip save/load/init fixes.James Brown
2002-09-10changed scumm file io to class FilePaweł Kołodziejski
2002-08-21Initial revisionMax Horn