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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script.cpp
Age
Commit message (
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Author
2003-05-16
fixed V2 verb scripts
Max Horn
2003-05-16
SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with o...
Max Horn
2003-05-16
hackish partial doSentence support
Max Horn
2003-05-15
moved drawBox to gfx.cpp (seems to be the more logical location)
Max Horn
2003-05-15
fixed / cleaned up drawBox
Max Horn
2003-05-10
renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...
Max Horn
2003-05-08
yet more v2 var fixes
Max Horn
2003-05-08
fixed various cases of bad var access
Max Horn
2003-05-08
init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...
Max Horn
2003-05-08
some V2 fixes (we really really need to revise the _vars handling!)
Max Horn
2003-05-05
cleanup / reduced code duplication
Max Horn
2003-05-04
cleanup
Max Horn
2003-05-04
correction
Jonathan Gray
2003-05-04
don't know why this was removed but it breaks several games making it for all...
Jonathan Gray
2003-05-04
yet more v2 fixes & cleanup
Max Horn
2003-05-04
more v2 fixes; cleanup
Max Horn
2003-04-30
PalmOS changes
Max Horn
2003-04-28
hack to get Indydemo to work
Max Horn
2003-04-28
get rid of one of the obscure variable names
Jonathan Gray
2003-04-27
and more share code
Paweł Kołodziejski
2003-04-27
put some v2 code into share code
Paweł Kołodziejski
2003-04-26
update for scumm v2
Paweł Kołodziejski
2003-04-25
Add patch #727309 - EGA LOOM: Bypassing the copy protection
Travis Howell
2003-04-24
better safe then sorry...
Jonathan Gray
2003-04-24
correction
Jonathan Gray
2003-04-24
bypass copy prot for indy3ega
Jonathan Gray
2003-04-23
fixed verb scripts for old bundle games
Max Horn
2003-04-20
V2 only reads one byte for variable number
James Brown
2003-04-20
work around strange problem that breaks fbpack when _showStack is a bool...
Jonathan Gray
2003-04-20
add stack tracing option to debugger
Jonathan Gray
2003-04-20
add script hex dumping option to debugger
Jonathan Gray
2003-04-18
some changes for indy ega
Paweł Kołodziejski
2003-04-13
handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), getObjOrAc...
Paweł Kołodziejski
2003-04-10
hard to look at dial a pirate when you don't have graphics
Jonathan Gray
2003-04-06
also Loom exception in the read/write var funcs
Paweł Kołodziejski
2003-04-06
corrected right/bottom borders while clipping at drawBox() func
Paweł Kołodziejski
2003-03-08
removed valgrind hack again
Max Horn
2003-03-07
added some code to get better valgrind results
Max Horn
2003-03-07
ouch - fixed OOB access on _baseFLObject; also added various sanity checks (t...
Max Horn
2003-03-06
updated copyrights headers
Paweł Kołodziejski
2003-03-06
and more cleanup
Paweł Kołodziejski
2003-02-06
removed an obsolete member var, and started to make Scumm member vars protect...
Max Horn
2003-01-15
ComI uses more locals
James Brown
2003-01-12
Well.. it works NOW. (flObject fix part 2 :P)
James Brown
2003-01-12
Small fix - _numLocalObjects is a 1-based array, so don't go reading bad memo...
James Brown
2003-01-12
New method of local object management. Buggy, segfaults on the Part 1 screen ...
James Brown
2003-01-12
make script trace less noisy
Max Horn
2003-01-01
moved Scumm::faceActorToObj to Actor::faceToObject; moved various functions i...
Max Horn
2003-01-01
fixed cutscene override in V8; cleanup
Max Horn
2002-12-30
added FIXME
Max Horn
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