Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-12 | Sync. | Travis Howell | |
svn-id: r17561 | |||
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell | |
Cleanup. svn-id: r17560 | |||
2005-04-11 | Add a few extra sprite correction and functions, based off HE100. | Travis Howell | |
svn-id: r17536 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-10 | Enable object lock/unlock in HE 100 too. | Travis Howell | |
Add comments svn-id: r17503 | |||
2005-04-09 | Add opcode for chase, playable now. | Travis Howell | |
svn-id: r17469 | |||
2005-04-09 | Add opcode stub for chase | Travis Howell | |
svn-id: r17468 | |||
2005-04-09 | Correct arguments order, works now. | Travis Howell | |
svn-id: r17467 | |||
2005-04-08 | Add HE70+ version of seekFilePos opcode. | Travis Howell | |
svn-id: r17450 | |||
2005-04-07 | The reverse actor layering only applies to pajama3 | Travis Howell | |
svn-id: r17432 | |||
2005-04-06 | Add hePalette function. | Travis Howell | |
svn-id: r17424 | |||
2005-04-04 | Add 8 sound channel support for HE games | Travis Howell | |
-Allows sound looping to work Added support for WAVE format musuc used in later HE100 games. svn-id: r17372 | |||
2005-04-03 | Enable copyArray in HE100 too. | Travis Howell | |
svn-id: r17345 | |||
2005-04-03 | More sprite renames | Travis Howell | |
svn-id: r17342 | |||
2005-04-01 | Add bits and pieces | Travis Howell | |
More renames svn-id: r17325 | |||
2005-04-01 | Add support for clipping of wizImages. | Travis Howell | |
Add support for altering wizImages. Various renames. svn-id: r17322 | |||
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell | |
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319 | |||
2005-03-31 | Rename paletteNum field for sprite in wizImages. | Travis Howell | |
svn-id: r17312 | |||
2005-03-31 | Started to move some resource related code into a new class ResourceManager ↵ | Max Horn | |
(hypothetic goal for the future: use ResourceManager in ScummEx) svn-id: r17311 | |||
2005-03-30 | Cleanup | Travis Howell | |
svn-id: r17292 | |||
2005-03-29 | Rename sprite functions | Travis Howell | |
svn-id: r17285 | |||
2005-03-28 | Check class of object number, not loop. | Travis Howell | |
Cleanup. svn-id: r17272 | |||
2005-03-28 | findObject in HE72+ only checks object bounds | Travis Howell | |
findObject in He70/71 only needs additional polygon check svn-id: r17270 | |||
2005-03-26 | Rename WizParameters field. | Travis Howell | |
Correct start strip in drawBMAPBg() svn-id: r17236 | |||
2005-03-24 | cleanup | Travis Howell | |
svn-id: r17215 | |||
2005-03-23 | Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over. | Travis Howell | |
svn-id: r17200 | |||
2005-03-17 | Missed HE100 | Travis Howell | |
svn-id: r17176 | |||
2005-03-17 | Add HE72 version of file rename opcode | Travis Howell | |
svn-id: r17175 | |||
2005-03-17 | HE72+ games use slightly different code for subtitle color. | Travis Howell | |
svn-id: r17174 | |||
2005-03-17 | Rename sprite functions | Travis Howell | |
svn-id: r17172 | |||
2005-03-17 | Another correction to sprite flags | Travis Howell | |
svn-id: r17171 | |||
2005-03-14 | Rename sprite fields/functions | Travis Howell | |
svn-id: r17136 | |||
2005-03-13 | Rename sprite flags/functions | Travis Howell | |
svn-id: r17119 | |||
2005-03-13 | Rename sprite flags/functions | Travis Howell | |
svn-id: r17116 | |||
2005-03-13 | Correct sprite flags mistake. | Travis Howell | |
svn-id: r17115 | |||
2005-03-13 | Scripts flags difference in HE100 needed in a few more opcodes. | Travis Howell | |
svn-id: r17111 | |||
2005-03-12 | Missing pop | Travis Howell | |
svn-id: r17087 | |||
2005-03-11 | Correct quit/restart | Travis Howell | |
svn-id: r17071 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-03-10 | Add HE specific versions of findResource/findResourceData. | Travis Howell | |
Required by WizImage functions, which sometimes alter data. svn-id: r17060 | |||
2005-03-10 | Add HE100 opcode difference for spyfox | Travis Howell | |
Update HE issues svn-id: r17058 | |||
2005-03-08 | Add opcode for bb2demo | Travis Howell | |
svn-id: r17035 | |||
2005-03-08 | Script flags are different in HE100 | Travis Howell | |
svn-id: r17034 | |||
2005-03-08 | Add HE100 difference in opcode. | Travis Howell | |
svn-id: r17033 | |||
2005-03-07 | Minor cleanup | Travis Howell | |
svn-id: r17025 | |||
2005-03-07 | Fix dup_n, billboard in circdemo works now. | Travis Howell | |
svn-id: r17024 | |||
2005-03-07 | Cases are different. | Travis Howell | |
svn-id: r17023 | |||
2005-03-04 | Add missing check | Travis Howell | |
svn-id: r16989 | |||
2005-03-04 | Add more details to WizImageOps | Travis Howell | |
svn-id: r16988 | |||
2005-03-03 | Add missing actor redraws | Travis Howell | |
svn-id: r16980 |