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path: root/scumm/script_v100he.cpp
AgeCommit message (Expand)Author
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
2005-06-14-Add more Backyard sports titlesTravis Howell
2005-06-13Rename opcode/functionTravis Howell
2005-06-05Ooops, mixed up one function name.Travis Howell
2005-06-05Remove duplicate field.Travis Howell
2005-06-05Rename sprite functions, based on map.Travis Howell
2005-06-04correction, fixes lost/smaller palette glitchesGregory Montoir
2005-05-28Add last changes to HE100 too.Travis Howell
2005-05-28Sync opcode names and add HE72+ version of o_systemOps.Travis Howell
2005-05-23Rename sprite functions.Travis Howell
2005-05-23Add Sprite class and move over related functions.Travis Howell
2005-05-23Move wizImage functions to Wiz class.Travis Howell
2005-05-22'len' is not initialized at this point, but if the purpose is to reset tmp3Torbjörn Andersson
2005-05-22HE70+ games use flags in drawBox().Travis Howell
2005-05-22Sync HE100.Travis Howell
2005-05-12Removed unused variables to prevent warnings.Torbjörn Andersson
2005-05-12Avoid HE regressions.Travis Howell
2005-05-10Rename opcodeTravis Howell
2005-05-09Should be case 40.Travis Howell
2005-05-07Additions for funshop titles.Travis Howell
2005-05-07Missed one section.Travis Howell
2005-05-07Add missing opcode detailsTravis Howell
2005-05-02Add missing case for pajama.Travis Howell
2005-05-01Use correct safety check.Travis Howell
2005-05-01Add missing safety checks.Travis Howell
2005-04-30Reset additional fieldsTravis Howell
2005-04-30Add expanded _wizParams used by HE100 games.Travis Howell
2005-04-30Add missing case.Travis Howell
2005-04-27Minor cleanup.Travis Howell
2005-04-27Minor clean up, HE games should always copy strings directly.Travis Howell
2005-04-21cleanupGregory Montoir
2005-04-21Sync. HE100.Travis Howell
2005-04-21Correct argument order.Travis Howell
2005-04-20Rename wizImage process flag for HE games.Travis Howell
2005-04-20Rename sprite field for HE games.Travis Howell
2005-04-20Correct flag value.Travis Howell
2005-04-19minor cleanupGregory Montoir
2005-04-18Adjust again, for sound header differences.Travis Howell
2005-04-18Sound size should only include sound data.Travis Howell
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
2005-04-17Fix buffer overflow regression.Travis Howell
2005-04-17Add separate function for loading palette from choosen room.Travis Howell
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
2005-04-13Updated commentGregory Montoir
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
2005-04-12Sync.Travis Howell
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
2005-04-11Add a few extra sprite correction and functions, based off HE100.Travis Howell
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c...Max Horn
2005-04-10Enable object lock/unlock in HE 100 too.Travis Howell