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path: root/scumm/script_v2.cpp
AgeCommit message (Expand)Author
2003-05-21fix warningsMax Horn
2003-05-21Work on V2 inventory hack a little moreJames Brown
2003-05-21Move stuff aroundJames Brown
2003-05-21Fix this damn userface stuff properly :)James Brown
2003-05-21Hack more stuff in :PJames Brown
2003-05-21Attempt to fix some stuffJames Brown
2003-05-21Hacky zak sentence/inventory drawing (rewrite later on)James Brown
2003-05-21Add Zak v2 doSentence fix, patch #740878Travis Howell
2003-05-20renamed various things for clarityMax Horn
2003-05-20renamed o2_matrixOps -> o2_setBoxFlags; V2 'objY' fixes; cleanupMax Horn
2003-05-19enable box'ed walking in V2 gamesMax Horn
2003-05-18more cleanupMax Horn
2003-05-18more V2 sentence cleanupMax Horn
2003-05-18fixed opcode 0x47Max Horn
2003-05-17some sentence fixesMax Horn
2003-05-17Fix invalid variableJames Brown
2003-05-17Name some varsJames Brown
2003-05-17disable assert in o2_putActor for now (is triggered in Zak intro); cleanupMax Horn
2003-05-16fixed o2_drawObject (thx MadMoose)Max Horn
2003-05-16cleanupMax Horn
2003-05-16test stuffJames Brown
2003-05-16fixed o2_getActorX / o2_getActorY (thanks MadMoose)Max Horn
2003-05-16SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with o...Max Horn
2003-05-16hackish partial doSentence supportMax Horn
2003-05-14opcodes are just one byteMax Horn
2003-05-14fixed V2 decodeParseStringMax Horn
2003-05-14default text color light blue instead of pinkMax Horn
2003-05-14cleanupMax Horn
2003-05-14V2 text drawingMax Horn
2003-05-14make gcc with extra extra warnings happyJonathan Gray
2003-05-14fixed v2 verb handlingMax Horn
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
2003-05-11cleanup / tweaks (V2 masking, at least in Zakdemo, seems not to work properly...Max Horn
2003-05-11more V2 'char coord' fixesMax Horn
2003-05-10walkbox & putActor coords in V2 are in 'character coordinates' - x has to mul...Max Horn
2003-05-10renamed _scrWidth/_scrHeight -> _roomWidht/_roomHeight, and _realWidth/_realH...Max Horn
2003-05-10cleaned up / fixed some V2 state stuffMax Horn
2003-05-09Fix intro room transition. Seems correct, so the fixme is really just explani...James Brown
2003-05-09fixed V2 drawObjectMax Horn
2003-05-09cleanupMax Horn
2003-05-08added a v2 charset rendered (with a hardcoded font take from german zak); ena...Max Horn
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...Max Horn
2003-05-08fixed o2_resourceRoutinesMax Horn
2003-05-08Hack: Turn on ignore walkboxes in V2 to stop intro freezing. Remove when we h...James Brown
2003-05-06can get up to zak sleeping bit now...Jonathan Gray
2003-05-05unified o?_isEqual, too (but not as nice due to hack)Max Horn
2003-05-05cleanup / reduced code duplicationMax Horn
2003-05-05fix bug pointed out by segraJonathan Gray
2003-05-04V2 verbop fix (read verb name from script)Max Horn
2003-05-04cleanup / fixesMax Horn