Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-07-25 | Merge palette functions. | Travis Howell | |
svn-id: r14324 | |||
2004-07-25 | Sam & Max doesn't need separate palette, just uses _shadowPalette. | Travis Howell | |
svn-id: r14323 | |||
2004-07-18 | Too many newlines | Max Horn | |
svn-id: r14267 | |||
2004-07-14 | Ooops | Travis Howell | |
svn-id: r14210 | |||
2004-07-14 | Add support for sound offsets in HE games. | Travis Howell | |
svn-id: r14209 | |||
2004-07-12 | Too Many HE versions. | Travis Howell | |
svn-id: r14196 | |||
2004-07-12 | Should be right this time. | Travis Howell | |
svn-id: r14194 | |||
2004-07-12 | Fix puttdemo (dos) regression. | Travis Howell | |
svn-id: r14192 | |||
2004-07-10 | Always stop actor walkscript when required. | Travis Howell | |
svn-id: r14184 | |||
2004-07-10 | Full Throttle handles verb differently | Travis Howell | |
svn-id: r14182 | |||
2004-07-07 | Ooops | Travis Howell | |
svn-id: r14175 | |||
2004-07-05 | Merge into new function. | Travis Howell | |
svn-id: r14170 | |||
2004-07-05 | Should use putActor | Travis Howell | |
svn-id: r14169 | |||
2004-07-04 | Match disasm., applies to The Dig too. | Travis Howell | |
svn-id: r14167 | |||
2004-06-30 | Changes for non-akos version of puttputt | Travis Howell | |
svn-id: r14133 | |||
2004-06-29 | Rename var | Travis Howell | |
svn-id: r14121 | |||
2004-06-29 | Change stampObject opcode to use same method as HE game, in order to draw to ↵ | Travis Howell | |
background. svn-id: r14118 | |||
2004-06-28 | Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien. | Eugene Sandulenko | |
svn-id: r14104 | |||
2004-06-27 | Thanks to File::setDefaultDirectory(), in most cases it is *not* necessary ↵ | Max Horn | |
to pass getGameDataPath() on to File::open() svn-id: r14087 | |||
2004-06-27 | Renamed/documented some odd smush/insane vars | Max Horn | |
svn-id: r14085 | |||
2004-06-24 | Phase #3 of HE v7.0+ cursors. Now they show up correctly. Remove TODO item. | Eugene Sandulenko | |
svn-id: r14034 | |||
2004-06-24 | Phase #1 of HE v7.0+ cursors. Basically it's Win32 resource extractor | Eugene Sandulenko | |
incorporated from icotools, no display, just searching it in resources and display a warning. Graphics converter is on the way. Code is NOT endian-safe. It will not work on BE system, as was tested by joostp. Please, fix endianess. svn-id: r14024 | |||
2004-06-23 | Checked opcoded | Travis Howell | |
svn-id: r14018 | |||
2004-06-23 | for whatever reason hev7 gives us a 244 for quit instead of 160 | Jonathan Gray | |
svn-id: r14017 | |||
2004-06-23 | Fix room changing in HE7 games. | Travis Howell | |
svn-id: r14011 | |||
2004-06-23 | oops. Forgot to remove debug output and rename resource type. | Eugene Sandulenko | |
svn-id: r14004 | |||
2004-06-23 | HE 7.0 fixes | Eugene Sandulenko | |
o Stub for o7_startSound o graphics decoders o findResource was moved to ScummEngine and extended o 7.0+ titles use akos costumes, so fix that in launcher o more o6_resourceRoutines stubs Now HE 7.0 games (first 320x200 windows ports) show intros and some are playable to some extent. svn-id: r14003 | |||
2004-06-20 | changed check to _insaneRunning | Paweł Kołodziejski | |
svn-id: r13986 | |||
2004-06-20 | Didn't need to split it after all. | Travis Howell | |
svn-id: r13973 | |||
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko | |
svn-id: r13945 | |||
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell | |
svn-id: r13943 | |||
2004-06-06 | o more _heversion usage | Eugene Sandulenko | |
o hack to ensure 1x scaler is selected for 640x480 games. Begs for better implementation o 7.0+-specific extendions to * resource loading * o6_resourceRoutines * o6_actorOps * o7_pickupObject * ScummEngine::setVerbObject Now puttputt.w32 script execution advances little more. svn-id: r13938 | |||
2004-06-02 | Remove old comment | Travis Howell | |
svn-id: r13925 | |||
2004-06-02 | Ignore imuse control code in HE games | Travis Howell | |
Add missing code for o6_stampobject (From diasm.) svn-id: r13924 | |||
2004-04-08 | seems it is 'endianness' and not 'endianess' | Max Horn | |
svn-id: r13504 | |||
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better ↵ | Max Horn | |
what it does svn-id: r13476 | |||
2004-04-03 | cleanup StringTab stuff | Max Horn | |
svn-id: r13448 | |||
2004-04-02 | simplify code by integrating a call to translateText() into ↵ | Max Horn | |
addMessageToStack(); improved translateText() further svn-id: r13438 | |||
2004-04-02 | Added support for %___ strings (used in localized version of The Dig) | Max Horn | |
svn-id: r13436 | |||
2004-03-27 | forgot them | Paweł Kołodziejski | |
svn-id: r13393 | |||
2004-03-19 | Revamped COMI/DIG speech decoding (this my cause regressions, watch out). ↵ | Max Horn | |
Goal was to streamline code logic, and get rid of a FIXME svn-id: r13347 | |||
2004-03-17 | Fix for bug #893254 (MI1VGA: Changes in object names are not saved); this ↵ | Max Horn | |
may introduce regressions, please report them (overall, this is a neat patch, it removes so many ugly hacks :-) svn-id: r13325 | |||
2004-03-15 | cleanup | Max Horn | |
svn-id: r13312 | |||
2004-03-15 | disambiguate the two talkingActor() methods (one was a getter, one a setter ↵ | Max Horn | |
-- reflect that in the name) svn-id: r13301 | |||
2004-03-15 | clearMsgQueue now just is a synonym for stopTalk -> remove it | Max Horn | |
svn-id: r13300 | |||
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter ↵ | Max Horn | |
for various methods, pass its value explicitly to those methods. Note: this *should* be just a code transformation, with no change to the program logic - unless I messed up once again <sigh> svn-id: r13298 | |||
2004-03-15 | ...and mor. Next big thing should be to document the overlay stuff, but ↵ | Max Horn | |
that'll have to wait till after I slept :-) svn-id: r13295 | |||
2004-03-05 | We already know the Sam & Max screensavers trigger these assertions so | Torbjörn Andersson | |
until someone figures out exactly what to do, let's do something less drastic. Now if someone requests a pixel outside the known screen, assume that pixel has colour 0. svn-id: r13200 | |||
2004-03-02 | Divide up some code for HE6 and HE7 | Travis Howell | |
svn-id: r13136 | |||
2004-03-01 | Got rid of the Sam & Max inventory hack. This fixes at least one aspect of | Torbjörn Andersson | |
bug #907113. See also bug #493153 for the origins of the hack. It would be very nice if we could get this fix into 0.6.0 as well, because bug #907113 crashes ScummVM for reasons which escape me. But someone will have to verify that the fix is correct first. Pretty please...? svn-id: r13124 |