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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v6.cpp
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Commit message (
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Author
2004-02-09
Cleanup
Travis Howell
2004-02-07
Only used in HE games.
Travis Howell
2004-02-07
Clean up last commit.
Travis Howell
2004-02-06
o Now Long TRS messages get wrapped
Eugene Sandulenko
2004-02-06
Update comment
Travis Howell
2004-01-31
renamed _saveLoadCompatible to _saveTemporaryState; make use of requestLoad/r...
Max Horn
2004-01-30
DOTT should save sound state if _saveLoadSlot is true when doing a temporary ...
Travis Howell
2004-01-22
Not needed for puttdemo.
Travis Howell
2004-01-22
actor ignoreTurns is complete for scumm6
Travis Howell
2004-01-22
Remove a few old warnings.
Travis Howell
2004-01-19
cleanup
Max Horn
2004-01-19
fix endian bug when dealing with ArrayHeader's; added a hack to permit save g...
Max Horn
2004-01-19
moved the sam&max inventory hack into o6_setOwner
Max Horn
2004-01-19
moved some V6-only scumm vars to ScummEngine_v6
Max Horn
2004-01-18
Avoid assert in PC version of FT demo.
Travis Howell
2004-01-17
disabled opcode warning
Paweł Kołodziejski
2004-01-16
Moved FT INSANE to a separate directory and splitted it to multiple files.
Eugene Sandulenko
2004-01-16
Revert last array change, until they can be verified.
Travis Howell
2004-01-16
Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...
James Brown
2004-01-16
Checks were a bit too strict, makes fatty bear completable.
Travis Howell
2004-01-16
Add some stubs for Fatty Bear.
Travis Howell
2004-01-16
Add correct actor palette color changing for HE games.
Travis Howell
2004-01-15
pedantic change
Max Horn
2004-01-15
use Rect in struct VerbSlot
Max Horn
2004-01-15
Add correct fix for puttputt
Travis Howell
2004-01-15
*** empty log message ***
Travis Howell
2004-01-15
Hack only needs to check for insane values now.
Travis Howell
2004-01-14
Need to know where this occurs
Travis Howell
2004-01-14
Add/update comments
Travis Howell
2004-01-14
These two case are the same, checked samnmax disasm.
Travis Howell
2004-01-14
No code is missing in this case.
Travis Howell
2004-01-14
Add better method.
Travis Howell
2004-01-14
Add missing code for samnmax screen saver, fixes bug #781683
Travis Howell
2004-01-14
Implemented o6_localizeArray for HE games
Eugene Sandulenko
2004-01-14
Remove INSANE define.
Travis Howell
2004-01-12
Wrong SO_*
Travis Howell
2004-01-12
Add skipLimb actor var, which is used by puttmoon.
Travis Howell
2004-01-12
Add missing case.
Travis Howell
2004-01-11
cleanup
Max Horn
2004-01-11
changed the name of the former removeObjectFromRoom yet again, to markObjectR...
Max Horn
2004-01-11
renamed removeObjectFromRoom to forceObjectRedraw
Max Horn
2004-01-08
move the charset mask to the charset renderer class; some other related changes
Max Horn
2004-01-07
Add another check for ignoreTurns, ignoreTurns.
Travis Howell
2004-01-07
These two subops are the same, checked dig/ft disasm.
Travis Howell
2004-01-06
synced imuse digital with local tree
Paweł Kołodziejski
2004-01-06
updated copyright notice
Max Horn
2004-01-05
more cleanup
Max Horn
2004-01-05
added Actor::getElevation and Actor::setElevation; cleaned up costume API a b...
Max Horn
2004-01-05
Had checks wrong way around, seems to work now.
Travis Howell
2004-01-04
Add comment
Travis Howell
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