Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-01-18 | Avoid assert in PC version of FT demo. | Travis Howell | |
svn-id: r12464 | |||
2004-01-17 | disabled opcode warning | Paweł Kołodziejski | |
svn-id: r12451 | |||
2004-01-16 | Moved FT INSANE to a separate directory and splitted it to multiple files. | Eugene Sandulenko | |
svn-id: r12444 | |||
2004-01-16 | Revert last array change, until they can be verified. | Travis Howell | |
svn-id: r12432 | |||
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could ↵ | James Brown | |
probably be neater :) svn-id: r12430 | |||
2004-01-16 | Checks were a bit too strict, makes fatty bear completable. | Travis Howell | |
svn-id: r12421 | |||
2004-01-16 | Add some stubs for Fatty Bear. | Travis Howell | |
svn-id: r12420 | |||
2004-01-16 | Add correct actor palette color changing for HE games. | Travis Howell | |
svn-id: r12419 | |||
2004-01-15 | pedantic change | Max Horn | |
svn-id: r12414 | |||
2004-01-15 | use Rect in struct VerbSlot | Max Horn | |
svn-id: r12413 | |||
2004-01-15 | Add correct fix for puttputt | Travis Howell | |
svn-id: r12401 | |||
2004-01-15 | *** empty log message *** | Travis Howell | |
svn-id: r12400 | |||
2004-01-15 | Hack only needs to check for insane values now. | Travis Howell | |
svn-id: r12399 | |||
2004-01-14 | Need to know where this occurs | Travis Howell | |
svn-id: r12396 | |||
2004-01-14 | Add/update comments | Travis Howell | |
svn-id: r12386 | |||
2004-01-14 | These two case are the same, checked samnmax disasm. | Travis Howell | |
svn-id: r12384 | |||
2004-01-14 | No code is missing in this case. | Travis Howell | |
svn-id: r12383 | |||
2004-01-14 | Add better method. | Travis Howell | |
svn-id: r12376 | |||
2004-01-14 | Add missing code for samnmax screen saver, fixes bug #781683 | Travis Howell | |
svn-id: r12375 | |||
2004-01-14 | Implemented o6_localizeArray for HE games | Eugene Sandulenko | |
svn-id: r12368 | |||
2004-01-14 | Remove INSANE define. | Travis Howell | |
svn-id: r12363 | |||
2004-01-12 | Wrong SO_* | Travis Howell | |
svn-id: r12341 | |||
2004-01-12 | Add skipLimb actor var, which is used by puttmoon. | Travis Howell | |
Use forceClip for actorOps case 218, since it should have same effect. svn-id: r12340 | |||
2004-01-12 | Add missing case. | Travis Howell | |
Add another HE games specific. svn-id: r12335 | |||
2004-01-11 | cleanup | Max Horn | |
svn-id: r12327 | |||
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to ↵ | Max Horn | |
markObjectRectAsDirty - that describes its functionality more accurately, I hope :-) svn-id: r12326 | |||
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn | |
svn-id: r12325 | |||
2004-01-08 | move the charset mask to the charset renderer class; some other related changes | Max Horn | |
svn-id: r12263 | |||
2004-01-07 | Add another check for ignoreTurns, ignoreTurns. | Travis Howell | |
Should be complete for scumm7 games svn-id: r12209 | |||
2004-01-07 | These two subops are the same, checked dig/ft disasm. | Travis Howell | |
svn-id: r12206 | |||
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski | |
svn-id: r12187 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-05 | more cleanup | Max Horn | |
svn-id: r12161 | |||
2004-01-05 | added Actor::getElevation and Actor::setElevation; cleaned up costume API a ↵ | Max Horn | |
bit; some minor cleanup/tweaks svn-id: r12160 | |||
2004-01-05 | Had checks wrong way around, seems to work now. | Travis Howell | |
svn-id: r12158 | |||
2004-01-04 | Add comment | Travis Howell | |
svn-id: r12143 | |||
2004-01-04 | cleanup | Max Horn | |
svn-id: r12139 | |||
2004-01-04 | turns out we always had VirtScreen::backBuf but didn't use it... change that ↵ | Max Horn | |
(helps readability of the code, IMO); added Gdi::getMaskBuffer (again, helps understanding the code, I think); regrouped some functions in gfx.cpp svn-id: r12133 | |||
2004-01-04 | replaced many instances of _screenWidth by VirtScreen::width, where ↵ | Max Horn | |
approriate (there are cases, like when dealing with the camera, where _screenWidth is correct; in other places we still use it, because the VirtScreen is not available in that place at this time, will be fixed later). Reason for all this: eventually a clean seperation will allow us to use a main screen which is wider than the real screen width -> useful for V7+ smooth scrolling svn-id: r12131 | |||
2004-01-03 | removed unused param in initScreens | Max Horn | |
svn-id: r12119 | |||
2004-01-02 | Add comments for HE specific opcodes | Travis Howell | |
Update hack for PuttPutt Add another small fix. svn-id: r12091 | |||
2004-01-02 | Ooops | Travis Howell | |
svn-id: r12085 | |||
2004-01-02 | Add another HE games opcode and case. | Travis Howell | |
svn-id: r12084 | |||
2004-01-02 | Can be used for The Dig too, lander mini-games works again. | Travis Howell | |
svn-id: r12077 | |||
2003-12-30 | Add missing case for HE games. | Travis Howell | |
svn-id: r12030 | |||
2003-12-30 | This is dummy opcode in tentacle | Travis Howell | |
svn-id: r12029 | |||
2003-12-30 | Ooops, duplicate code. | Travis Howell | |
svn-id: r12028 | |||
2003-12-30 | Add correct solution for drawObjectQue[] overflow in lawn mower mini games ↵ | Travis Howell | |
of puttputt svn-id: r12027 | |||
2003-12-30 | Give HE games their own IDs. | Travis Howell | |
Add hack to allow puttputt to work for now. Increase _drawObjectQue[] for law mower mini game in puttputt svn-id: r12026 | |||
2003-12-28 | Add additional case for putt putt games | Travis Howell | |
svn-id: r11990 |