Age | Commit message (Expand) | Author |
2004-06-22 | Add FBEAR: Partial fix for the piano, patch #977249 | Travis Howell |
2004-06-20 | Didn't need to split it after all. | Travis Howell |
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko |
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell |
2004-06-06 | Ooops, kept wrong line. | Travis Howell |
2004-06-06 | puttdemo doesn't need HE specific opcodes. | Travis Howell |
2004-06-06 | ActorOps case 219 exists in earlier HE games too. | Travis Howell |
2004-06-06 | o more _heversion usage | Eugene Sandulenko |
2004-06-03 | Phase 2 of switching HE to use _heversion. Now unneeded GID's are | Eugene Sandulenko |
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko |
2004-06-02 | Ignore imuse control code in HE games | Travis Howell |
2004-06-02 | Increase debug level | Travis Howell |
2004-06-01 | (almost) fixed saving/loading images in fatty bears birthday | Gregory Montoir |
2004-06-01 | Fix o6_writeFile. | Eugene Sandulenko |
2004-06-01 | minor changes | Gregory Montoir |
2004-06-01 | HE games use slightly different E1 opcode | Travis Howell |
2004-06-01 | Preliminary versions of HE opcodes kernelGetFunctions and | Eugene Sandulenko |
2004-05-31 | Forgot to commit | Eugene Sandulenko |
2004-05-31 | Switch to _heversion | Travis Howell |
2004-05-31 | Add stub for HE o6_quitPauseRestart. | Eugene Sandulenko |
2004-04-05 | Renamed StringTab::backup to StringTab::_default, as that describes better wh... | Max Horn |
2004-04-05 | there is no imuse in he engine | Paweł Kołodziejski |
2004-04-03 | cleanup StringTab stuff | Max Horn |
2004-04-02 | simplify code by integrating a call to translateText() into addMessageToStack... | Max Horn |
2004-03-19 | Revamped COMI/DIG speech decoding (this my cause regressions, watch out). Goa... | Max Horn |
2004-03-15 | refactor use of _messagePtr -> instead of using it as an implicit parameter f... | Max Horn |
2004-03-15 | ...and mor. Next big thing should be to document the overlay stuff, but that'... | Max Horn |
2004-03-02 | Move to HE6 | Travis Howell |
2004-03-02 | Ooops, just move everyting used by HE6 to HE6. | Travis Howell |
2004-03-02 | Divide up some code for HE6 and HE7 | Travis Howell |
2004-03-02 | Add better check for HE resource differences. | Travis Howell |
2004-03-02 | Make use of GF_WINDOWS in HE games | Eugene Sandulenko |
2004-03-02 | oops | Eugene Sandulenko |
2004-03-02 | Implemented some HE specific opcodes | Eugene Sandulenko |
2004-03-01 | Move decodeParseString to script_v7he.cpp where it really belongs to. | Eugene Sandulenko |
2004-02-24 | Add case for 3do version. | Travis Howell |
2004-02-24 | Add case for 3do versions. | Travis Howell |
2004-02-24 | Rename a few opcodes | Travis Howell |
2004-02-23 | Proper implementation of readFile, writeFile and redimArray. | Eugene Sandulenko |
2004-02-23 | Fix o6_readFile. Now it works | Eugene Sandulenko |
2004-02-23 | o Add GID_FBEARPACK, previously for target fbpack GID_FBEAR was used, but there | Eugene Sandulenko |
2004-02-23 | Added missing HE opcode (0xEB tellFile) | Eugene Sandulenko |
2004-02-20 | oops | Eugene Sandulenko |
2004-02-20 | o Fixed crashes when file to open does not exist. (missed functionality) | Eugene Sandulenko |
2004-02-20 | oops. Restored needed debug output. | Eugene Sandulenko |
2004-02-20 | Added some more stubs for Kernel[Set/Get]functions. Some more comments | Eugene Sandulenko |
2004-02-19 | Fatty Bear games use positive size values in these opcodes. | Travis Howell |
2004-02-16 | Rename opcode | Travis Howell |
2004-02-16 | Rename opcode | Travis Howell |
2004-02-13 | Switch warnings to debug. | Travis Howell |