Age | Commit message (Expand) | Author |
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell |
2004-09-04 | cleanup (this actor clip stuff is really evil -- I have to agree with Kirben,... | Max Horn |
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell |
2004-09-04 | Missing pop | Travis Howell |
2004-09-03 | Add basic decoding of debug script scripts. | Travis Howell |
2004-09-01 | Add misisng case (Used in funpack) | Travis Howell |
2004-08-30 | Add some more actor code for HE 7+ games. | Travis Howell |
2004-08-30 | Should read string too. | Travis Howell |
2004-08-29 | Add a few akos codes | Travis Howell |
2004-08-28 | Revert last change, was wrong opcode. | Travis Howell |
2004-08-28 | Should redraw too. | Travis Howell |
2004-08-28 | Add missing case | Travis Howell |
2004-08-28 | Limit nukeArrays to only location thats requires it for now. | Travis Howell |
2004-08-27 | Applies to all HE 7.0+ games | Travis Howell |
2004-08-26 | Original games always used screen height instead of pop() value. | Travis Howell |
2004-08-26 | Added stub | Travis Howell |
2004-08-26 | More code/stubs for HE 7.2 games | Travis Howell |
2004-08-26 | Add some stubs for HE 7.2 | Travis Howell |
2004-08-25 | Add case for HE 7.2 games | Travis Howell |
2004-08-24 | Remove some old/duplicate code. | Travis Howell |
2004-08-23 | More HE 7.2 changes | Travis Howell |
2004-08-23 | A few changes for freddemo | Travis Howell |
2004-08-22 | Change to invalid, should never be called | Travis Howell |
2004-08-22 | No longer required | Travis Howell |
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added getPixels()/... | Max Horn |
2004-08-14 | Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft | Max Horn |
2004-08-05 | Correction from disasm. | Travis Howell |
2004-08-01 | HE games use different method to clear some arrays resources. | Travis Howell |
2004-08-01 | Even more array code cleanup | Max Horn |
2004-08-01 | Add symbolic names for the array types, which makes the code easier to read/u... | Max Horn |
2004-07-25 | Merge palette functions. | Travis Howell |
2004-07-15 | Case only used in HE 6.0 games after all. | Travis Howell |
2004-07-15 | Fix music volume regression in HE games. | Travis Howell |
2004-07-14 | HE 7.0 games set fade effects to 1 but don't actually use any fade effects. | Travis Howell |
2004-07-03 | Not used by games, switch to invalid. | Travis Howell |
2004-06-30 | Changes for non-akos version of puttputt | Travis Howell |
2004-06-29 | Rename var | Travis Howell |
2004-06-29 | Fix actorOps case 218/9 in HE games | Travis Howell |
2004-06-29 | Add check for older puttputt version. | Travis Howell |
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few m... | Max Horn |
2004-06-27 | Remove bad comment | Travis Howell |
2004-06-24 | Add some more HE7 differences. | Travis Howell |
2004-06-24 | Add missing code | Travis Howell |
2004-06-24 | Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no lo... | Travis Howell |
2004-06-23 | Positive values are only used in DOS version of fbear. | Travis Howell |
2004-06-22 | Add FBEAR: Partial fix for the piano, patch #977249 | Travis Howell |
2004-06-20 | Didn't need to split it after all. | Travis Howell |
2004-06-07 | 7.0+ HE games have additional indexes. So read it. | Eugene Sandulenko |
2004-06-06 | verbOps differences are minor, so merge back in. | Travis Howell |
2004-06-06 | Ooops, kept wrong line. | Travis Howell |