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path: root/scumm/script_v6he.cpp
AgeCommit message (Collapse)Author
2004-09-12Add some change to start later HE99 hames.Travis Howell
svn-id: r15017
2004-09-11Correct object state.Travis Howell
svn-id: r15002
2004-09-06HE 72+ games use a remove object from queue function.Travis Howell
svn-id: r14916
2004-09-06Doesn't use smushTravis Howell
svn-id: r14915
2004-09-05Implement roomOp 234Eugene Sandulenko
svn-id: r14913
2004-09-05Increase actor.sound to 32 for HE 80+ games.Travis Howell
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903
2004-09-04cleanup (this actor clip stuff is really evil -- I have to agree with ↵Max Horn
Kirben, it's totally unclear why they didn't just use the good old virt screen system... svn-id: r14890
2004-09-04Complete actor clipping override code for HE games.Travis Howell
Add akos speech queue for HE games Minor cleanup svn-id: r14883
2004-09-04Missing popTravis Howell
svn-id: r14881
2004-09-03Add basic decoding of debug script scripts.Travis Howell
svn-id: r14871
2004-09-01Add misisng case (Used in funpack)Travis Howell
svn-id: r14856
2004-08-30Add some more actor code for HE 7+ games.Travis Howell
svn-id: r14836
2004-08-30Should read string too.Travis Howell
svn-id: r14834
2004-08-29Add a few akos codesTravis Howell
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827
2004-08-28Revert last change, was wrong opcode.Travis Howell
Add a few more HE 7 opcodes svn-id: r14813
2004-08-28Should redraw too.Travis Howell
svn-id: r14806
2004-08-28Add missing caseTravis Howell
svn-id: r14805
2004-08-28Limit nukeArrays to only location thats requires it for now.Travis Howell
svn-id: r14803
2004-08-27Applies to all HE 7.0+ gamesTravis Howell
svn-id: r14796
2004-08-26Original games always used screen height instead of pop() value.Travis Howell
svn-id: r14783
2004-08-26Added stubTravis Howell
svn-id: r14769
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764
2004-08-26Add some stubs for HE 7.2Travis Howell
Fix warning Add music support for later HE 7.2 games svn-id: r14761
2004-08-25Add case for HE 7.2 gamesTravis Howell
svn-id: r14750
2004-08-24Remove some old/duplicate code.Travis Howell
Add a few more functions/stubs for HE 7.2 Moved HE 7.2 o_resourceRoutine() specifics. svn-id: r14727
2004-08-23More HE 7.2 changesTravis Howell
svn-id: r14707
2004-08-23A few changes for freddemoTravis Howell
svn-id: r14693
2004-08-22Change to invalid, should never be calledTravis Howell
svn-id: r14680
2004-08-22No longer requiredTravis Howell
svn-id: r14677
2004-08-14Modified VirtScreen to inherit from Graphics::Surface, and added ↵Max Horn
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612
2004-08-14Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeftMax Horn
svn-id: r14607
2004-08-05Correction from disasm.Travis Howell
svn-id: r14468
2004-08-01HE games use different method to clear some arrays resources.Travis Howell
svn-id: r14423
2004-08-01Even more array code cleanupMax Horn
svn-id: r14407
2004-08-01Add symbolic names for the array types, which makes the code easier to ↵Max Horn
read/understand (note that array types != res types) svn-id: r14404
2004-07-25Merge palette functions.Travis Howell
svn-id: r14324
2004-07-15Case only used in HE 6.0 games after all.Travis Howell
svn-id: r14216
2004-07-15Fix music volume regression in HE games.Travis Howell
svn-id: r14215
2004-07-14HE 7.0 games set fade effects to 1 but don't actually use any fade effects.Travis Howell
svn-id: r14212
2004-07-03Not used by games, switch to invalid.Travis Howell
svn-id: r14156
2004-06-30Changes for non-akos version of puttputtTravis Howell
svn-id: r14133
2004-06-29Rename varTravis Howell
svn-id: r14121
2004-06-29Fix actorOps case 218/9 in HE gamesTravis Howell
svn-id: r14115
2004-06-29Add check for older puttputt version.Travis Howell
svn-id: r14110
2004-06-27Reversed param order of File::open() -- this allowed me to get rid of a few ↵Max Horn
more getGameDataPath() calls svn-id: r14090
2004-06-27Remove bad commentTravis Howell
svn-id: r14074
2004-06-24Add some more HE7 differences.Travis Howell
svn-id: r14032
2004-06-24Add missing codeTravis Howell
svn-id: r14028
2004-06-24Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no ↵Travis Howell
longer works) svn-id: r14025
2004-06-23Positive values are only used in DOS version of fbear.Travis Howell
svn-id: r14012