Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-12 | Add some change to start later HE99 hames. | Travis Howell | |
svn-id: r15017 | |||
2004-09-11 | Correct object state. | Travis Howell | |
svn-id: r15002 | |||
2004-09-06 | HE 72+ games use a remove object from queue function. | Travis Howell | |
svn-id: r14916 | |||
2004-09-06 | Doesn't use smush | Travis Howell | |
svn-id: r14915 | |||
2004-09-05 | Implement roomOp 234 | Eugene Sandulenko | |
svn-id: r14913 | |||
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell | |
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903 | |||
2004-09-04 | cleanup (this actor clip stuff is really evil -- I have to agree with ↵ | Max Horn | |
Kirben, it's totally unclear why they didn't just use the good old virt screen system... svn-id: r14890 | |||
2004-09-04 | Complete actor clipping override code for HE games. | Travis Howell | |
Add akos speech queue for HE games Minor cleanup svn-id: r14883 | |||
2004-09-04 | Missing pop | Travis Howell | |
svn-id: r14881 | |||
2004-09-03 | Add basic decoding of debug script scripts. | Travis Howell | |
svn-id: r14871 | |||
2004-09-01 | Add misisng case (Used in funpack) | Travis Howell | |
svn-id: r14856 | |||
2004-08-30 | Add some more actor code for HE 7+ games. | Travis Howell | |
svn-id: r14836 | |||
2004-08-30 | Should read string too. | Travis Howell | |
svn-id: r14834 | |||
2004-08-29 | Add a few akos codes | Travis Howell | |
Give unknown akos codes better names Rename actor variable Remove hack (Use multi-version flag instead) Another sound correction for HE games. svn-id: r14827 | |||
2004-08-28 | Revert last change, was wrong opcode. | Travis Howell | |
Add a few more HE 7 opcodes svn-id: r14813 | |||
2004-08-28 | Should redraw too. | Travis Howell | |
svn-id: r14806 | |||
2004-08-28 | Add missing case | Travis Howell | |
svn-id: r14805 | |||
2004-08-28 | Limit nukeArrays to only location thats requires it for now. | Travis Howell | |
svn-id: r14803 | |||
2004-08-27 | Applies to all HE 7.0+ games | Travis Howell | |
svn-id: r14796 | |||
2004-08-26 | Original games always used screen height instead of pop() value. | Travis Howell | |
svn-id: r14783 | |||
2004-08-26 | Added stub | Travis Howell | |
svn-id: r14769 | |||
2004-08-26 | More code/stubs for HE 7.2 games | Travis Howell | |
Add another temp hack Add id for water, uses more actors Another small correction to music playback for HE 7.2 games svn-id: r14764 | |||
2004-08-26 | Add some stubs for HE 7.2 | Travis Howell | |
Fix warning Add music support for later HE 7.2 games svn-id: r14761 | |||
2004-08-25 | Add case for HE 7.2 games | Travis Howell | |
svn-id: r14750 | |||
2004-08-24 | Remove some old/duplicate code. | Travis Howell | |
Add a few more functions/stubs for HE 7.2 Moved HE 7.2 o_resourceRoutine() specifics. svn-id: r14727 | |||
2004-08-23 | More HE 7.2 changes | Travis Howell | |
svn-id: r14707 | |||
2004-08-23 | A few changes for freddemo | Travis Howell | |
svn-id: r14693 | |||
2004-08-22 | Change to invalid, should never be called | Travis Howell | |
svn-id: r14680 | |||
2004-08-22 | No longer required | Travis Howell | |
svn-id: r14677 | |||
2004-08-14 | Modified VirtScreen to inherit from Graphics::Surface, and added ↵ | Max Horn | |
getPixels()/getBackPixels() accessors (these changes make it a bit easier to implement smooth scrolling); also replaced some uses of rtBuffer by proper access through the corresponding VirtScreen svn-id: r14612 | |||
2004-08-14 | Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft | Max Horn | |
svn-id: r14607 | |||
2004-08-05 | Correction from disasm. | Travis Howell | |
svn-id: r14468 | |||
2004-08-01 | HE games use different method to clear some arrays resources. | Travis Howell | |
svn-id: r14423 | |||
2004-08-01 | Even more array code cleanup | Max Horn | |
svn-id: r14407 | |||
2004-08-01 | Add symbolic names for the array types, which makes the code easier to ↵ | Max Horn | |
read/understand (note that array types != res types) svn-id: r14404 | |||
2004-07-25 | Merge palette functions. | Travis Howell | |
svn-id: r14324 | |||
2004-07-15 | Case only used in HE 6.0 games after all. | Travis Howell | |
svn-id: r14216 | |||
2004-07-15 | Fix music volume regression in HE games. | Travis Howell | |
svn-id: r14215 | |||
2004-07-14 | HE 7.0 games set fade effects to 1 but don't actually use any fade effects. | Travis Howell | |
svn-id: r14212 | |||
2004-07-03 | Not used by games, switch to invalid. | Travis Howell | |
svn-id: r14156 | |||
2004-06-30 | Changes for non-akos version of puttputt | Travis Howell | |
svn-id: r14133 | |||
2004-06-29 | Rename var | Travis Howell | |
svn-id: r14121 | |||
2004-06-29 | Fix actorOps case 218/9 in HE games | Travis Howell | |
svn-id: r14115 | |||
2004-06-29 | Add check for older puttputt version. | Travis Howell | |
svn-id: r14110 | |||
2004-06-27 | Reversed param order of File::open() -- this allowed me to get rid of a few ↵ | Max Horn | |
more getGameDataPath() calls svn-id: r14090 | |||
2004-06-27 | Remove bad comment | Travis Howell | |
svn-id: r14074 | |||
2004-06-24 | Add some more HE7 differences. | Travis Howell | |
svn-id: r14032 | |||
2004-06-24 | Add missing code | Travis Howell | |
svn-id: r14028 | |||
2004-06-24 | Revert change, caused regression (Mini game in Cosmic Diner of puttmoon no ↵ | Travis Howell | |
longer works) svn-id: r14025 | |||
2004-06-23 | Positive values are only used in DOS version of fbear. | Travis Howell | |
svn-id: r14012 |