Age | Commit message (Expand) | Author |
2005-11-06 | Should be int32 in HE games, to avoid possible overflow. | Travis Howell |
2005-10-26 | Limit to Macintosh versions, otherwise filenames in PC versions get scrambled. | Travis Howell |
2005-10-21 | Actor layer in HE games uses an int32. | Travis Howell |
2005-10-21 | Add XMAP support for actors. | Travis Howell |
2005-10-19 | Add missing opcode in HE100 table. | Travis Howell |
2005-10-18 | Fixed invalid memory reads, this helps thinker1 demo | Gregory Montoir |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-15 | Fix regression, resID shouldn't beint16. | Travis Howell |
2005-10-14 | Adjust array ids in HE80+ games, to match original. | Travis Howell |
2005-09-05 | Filter out Version INI setting in HE games. | Travis Howell |
2005-09-02 | cleanup | Gregory Montoir |
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-13 | Rename opcode/function | Travis Howell |
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell |
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell |
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko |
2005-05-22 | 'len' is not initialized at this point, but if the purpose is to reset tmp3 | Torbjörn Andersson |
2005-05-22 | Sync HE100. | Travis Howell |
2005-05-22 | Correct array sizes. | Travis Howell |
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell |
2005-05-14 | Ooops | Travis Howell |
2005-05-14 | Handle default case. | Travis Howell |
2005-05-12 | Removed unused variables to prevent warnings. | Torbjörn Andersson |
2005-05-12 | Avoid HE regressions. | Travis Howell |
2005-05-11 | Fix crash in puttsfunshop when trying to edit new shape. | Eugene Sandulenko |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-10 | Rename opcodes | Travis Howell |
2005-05-08 | Comply to our coding conventions | Max Horn |
2005-05-08 | Add more dutch versions. | Travis Howell |
2005-05-07 | Filter out a few more paths. | Travis Howell |
2005-05-07 | Additions for funshop titles. | Travis Howell |
2005-05-07 | Add missing opcode details | Travis Howell |
2005-05-02 | Add work around for script bug in the first version of pajama. | Travis Howell |
2005-05-01 | VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games. | Travis Howell |
2005-05-01 | Use correct safety check. | Travis Howell |
2005-05-01 | Add missing safety checks. | Travis Howell |
2005-04-27 | Minor cleanup. | Travis Howell |
2005-04-27 | Minor clean up, HE games should always copy strings directly. | Travis Howell |
2005-04-25 | Add misisng r. | Travis Howell |
2005-04-24 | Remove out dated comment. | Travis Howell |
2005-04-23 | Always set file path separately in o72_openFile() so upper and lower case fil... | Travis Howell |
2005-04-22 | Add support for reading/writing to external config file in HE games. | Travis Howell |
2005-04-21 | There are Macintosh specific versions of HE72 games. | Travis Howell |
2005-04-21 | Correct argument order. | Travis Howell |
2005-04-20 | Fix cut and paste rror. | Travis Howell |
2005-04-19 | HACK no longer required. | Travis Howell |
2005-04-18 | Adjust again, for sound header differences. | Travis Howell |
2005-04-18 | Sound size should only include sound data. | Travis Howell |