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path: root/scumm/script_v7he.cpp
AgeCommit message (Expand)Author
2004-09-12Correct debugsTravis Howell
2004-09-12Add debugTravis Howell
2004-09-12Add some change to start later HE99 hames.Travis Howell
2004-09-11Add stubTravis Howell
2004-09-10Rename opcodeTravis Howell
2004-09-10Missed lineTravis Howell
2004-09-09Change needed for HE 71 too.Travis Howell
2004-09-09CorrectionTravis Howell
2004-09-09Add HE 70 version changes.Travis Howell
2004-09-09Fix bug in ScummEngine_v7he::getCharsetOffset()Eugene Sandulenko
2004-09-09DuplicateTravis Howell
2004-09-08Fix array issue.Travis Howell
2004-09-04Complete actor clipping override code for HE games.Travis Howell
2004-09-04Add actor cliping override for HE games.Travis Howell
2004-09-03Add basic decoding of debug script scripts.Travis Howell
2004-09-01Add HE 72 versions, still not working right yet.Travis Howell
2004-08-31Add HE 72 versionTravis Howell
2004-08-31Move function as requested.Travis Howell
2004-08-30Small correctionTravis Howell
2004-08-30TypoTravis Howell
2004-08-30Add some WIP code for HE games.Travis Howell
2004-08-29Add commentTravis Howell
2004-08-28Revert last change, was wrong opcode.Travis Howell
2004-08-28Sound change for later HE 7.x gamesTravis Howell
2004-08-28akos should queue commmands and executate after drawing costumes (Caused race...Travis Howell
2004-08-26Update akos error messagesTravis Howell
2004-08-26More code/stubs for HE 7.2 gamesTravis Howell
2004-08-26Add some stubs for HE 7.2Travis Howell
2004-08-25Add a few cases for later games.Travis Howell
2004-08-24Remove some old/duplicate code.Travis Howell
2004-08-23Another He 7.2 functionTravis Howell
2004-08-23Re-order opcodesTravis Howell
2004-08-23Add He 7.2 classTravis Howell
2004-08-23OopsTravis Howell
2004-08-23More HE 7.2 changesTravis Howell
2004-08-23TypoTravis Howell
2004-08-23More changes for He 7.2 gamesTravis Howell
2004-08-23fix compilation by removing what was presumably a typoJonathan Gray
2004-08-23Add opcodeTravis Howell
2004-08-22Cursor code cleanupMax Horn
2004-08-22Change to invalid, should never be calledTravis Howell
2004-08-14Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeftMax Horn
2004-08-01Add symbolic names for the array types, which makes the code easier to read/u...Max Horn
2004-07-14Add support for sound offsets in HE games.Travis Howell
2004-07-14OoopsTravis Howell
2004-07-12Add support for music in HE 7.0 games.Travis Howell
2004-07-03Not used by games, switch to invalid.Travis Howell
2004-06-28Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.Eugene Sandulenko
2004-06-27Another palette change needed for HE 7.0 games.Travis Howell
2004-06-27Renamed some HE-specific variables.Eugene Sandulenko