index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
script_v7he.cpp
Age
Commit message (
Expand
)
Author
2004-09-09
Change needed for HE 71 too.
Travis Howell
2004-09-09
Correction
Travis Howell
2004-09-09
Add HE 70 version changes.
Travis Howell
2004-09-09
Fix bug in ScummEngine_v7he::getCharsetOffset()
Eugene Sandulenko
2004-09-09
Duplicate
Travis Howell
2004-09-08
Fix array issue.
Travis Howell
2004-09-04
Complete actor clipping override code for HE games.
Travis Howell
2004-09-04
Add actor cliping override for HE games.
Travis Howell
2004-09-03
Add basic decoding of debug script scripts.
Travis Howell
2004-09-01
Add HE 72 versions, still not working right yet.
Travis Howell
2004-08-31
Add HE 72 version
Travis Howell
2004-08-31
Move function as requested.
Travis Howell
2004-08-30
Small correction
Travis Howell
2004-08-30
Typo
Travis Howell
2004-08-30
Add some WIP code for HE games.
Travis Howell
2004-08-29
Add comment
Travis Howell
2004-08-28
Revert last change, was wrong opcode.
Travis Howell
2004-08-28
Sound change for later HE 7.x games
Travis Howell
2004-08-28
akos should queue commmands and executate after drawing costumes (Caused race...
Travis Howell
2004-08-26
Update akos error messages
Travis Howell
2004-08-26
More code/stubs for HE 7.2 games
Travis Howell
2004-08-26
Add some stubs for HE 7.2
Travis Howell
2004-08-25
Add a few cases for later games.
Travis Howell
2004-08-24
Remove some old/duplicate code.
Travis Howell
2004-08-23
Another He 7.2 function
Travis Howell
2004-08-23
Re-order opcodes
Travis Howell
2004-08-23
Add He 7.2 class
Travis Howell
2004-08-23
Oops
Travis Howell
2004-08-23
More HE 7.2 changes
Travis Howell
2004-08-23
Typo
Travis Howell
2004-08-23
More changes for He 7.2 games
Travis Howell
2004-08-23
fix compilation by removing what was presumably a typo
Jonathan Gray
2004-08-23
Add opcode
Travis Howell
2004-08-22
Cursor code cleanup
Max Horn
2004-08-22
Change to invalid, should never be called
Travis Howell
2004-08-14
Renamed o6_unknownE1 to o6_getPixel; use vs->xstart instead of _screenLeft
Max Horn
2004-08-01
Add symbolic names for the array types, which makes the code easier to read/u...
Max Horn
2004-07-14
Add support for sound offsets in HE games.
Travis Howell
2004-07-14
Ooops
Travis Howell
2004-07-12
Add support for music in HE 7.0 games.
Travis Howell
2004-07-03
Not used by games, switch to invalid.
Travis Howell
2004-06-28
Move Win32ResExtractor to ScummEngine_v7he. Now it doesn't look alien.
Eugene Sandulenko
2004-06-27
Another palette change needed for HE 7.0 games.
Travis Howell
2004-06-27
Renamed some HE-specific variables.
Eugene Sandulenko
2004-06-25
Switch to debug
Travis Howell
2004-06-25
Fix $Header$
Eugene Sandulenko
2004-06-24
Add some more HE7 differences.
Travis Howell
2004-06-23
Checked opcoded
Travis Howell
2004-06-23
Typo
Travis Howell
2004-06-23
Remove HE7 check that wasn't needed and caused resource load failures.
Travis Howell
[prev]
[next]