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path: root/scumm/script_v7he.cpp
AgeCommit message (Expand)Author
2005-04-16Error on all unknown compression types.Travis Howell
2005-04-16CleanupTravis Howell
2005-04-13Off by one.Travis Howell
2005-04-13Read/write INI entries from config file in HE games.Travis Howell
2005-04-12Not all polygons should be cleared in startScene().Travis Howell
2005-04-10Enable object lock/unlock in HE 100 too.Travis Howell
2005-04-09Add flObject lock/unlock support for HE games.Travis Howell
2005-04-08Add HE70+ version of seekFilePos opcode.Travis Howell
2005-04-02CleanupTravis Howell
2005-03-31Started to move some resource related code into a new class ResourceManager (...Max Horn
2005-03-30CleanupTravis Howell
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
2005-03-23Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.Travis Howell
2005-03-22Add three new HE sports games. Baseball is most playable now.Eugene Sandulenko
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-08Add HE100 difference in opcode.Travis Howell
2005-03-03Fix compare string.Travis Howell
2005-03-02Add dummy case used in airportTravis Howell
2005-03-02Fix string display in Buzzy games.Travis Howell
2005-02-22Minor cleanupTravis Howell
2005-02-14Update commentTravis Howell
2005-02-02Merge two opcode, move two opcodes back to HE70.Travis Howell
2005-02-02o Added few targetsEugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-12-21Unused includesTravis Howell
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and simp...Gregory Montoir
2004-11-27No longer stubsTravis Howell
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...Gregory Montoir
2004-11-23renamed some HE opcodesGregory Montoir
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
2004-10-18TyposTravis Howell
2004-10-18LeftoverTravis Howell
2004-10-18CleanupTravis Howell
2004-10-18Correction/cleanup.Travis Howell
2004-10-17Polygons used by HE71 too.Travis Howell
2004-10-17Rename opcodeTravis Howell
2004-10-17preliminar o72_captureWizImage() implementation ; still have to handle flag 0...Gregory Montoir
2004-10-16OoopsTravis Howell
2004-10-16Add missing case for HE 90+Travis Howell
2004-10-13Remove more duplicates.Travis Howell
2004-10-13Rename opcodeTravis Howell
2004-10-13Add initual sound looping support for HE 70+ games.Travis Howell
2004-10-10Rename opcodesTravis Howell
2004-10-10Add some missing code for HE100.Travis Howell
2004-10-09o90_getPolygonOverlap updateGregory Montoir
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell
2004-10-05fix drawWizPolygon glitchGregory Montoir
2004-09-28Changed more of the actor class members to match our coding guidelines (in th...Max Horn
2004-09-21Add missing casesTravis Howell
2004-09-21Should be HE60/70.Travis Howell