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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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script_v7he.cpp
Age
Commit message (
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Author
2005-04-17
Debug no longer needed.
Travis Howell
2005-04-16
Error on all unknown compression types.
Travis Howell
2005-04-16
Cleanup
Travis Howell
2005-04-13
Off by one.
Travis Howell
2005-04-13
Read/write INI entries from config file in HE games.
Travis Howell
2005-04-12
Not all polygons should be cleared in startScene().
Travis Howell
2005-04-10
Enable object lock/unlock in HE 100 too.
Travis Howell
2005-04-09
Add flObject lock/unlock support for HE games.
Travis Howell
2005-04-08
Add HE70+ version of seekFilePos opcode.
Travis Howell
2005-04-02
Cleanup
Travis Howell
2005-03-31
Started to move some resource related code into a new class ResourceManager (...
Max Horn
2005-03-30
Cleanup
Travis Howell
2005-03-28
findObject in HE72+ only checks object bounds
Travis Howell
2005-03-23
Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.
Travis Howell
2005-03-22
Add three new HE sports games. Baseball is most playable now.
Eugene Sandulenko
2005-03-11
Mass-renamed all variables of Actor object according to our current code
Eugene Sandulenko
2005-03-08
Add HE100 difference in opcode.
Travis Howell
2005-03-03
Fix compare string.
Travis Howell
2005-03-02
Add dummy case used in airport
Travis Howell
2005-03-02
Fix string display in Buzzy games.
Travis Howell
2005-02-22
Minor cleanup
Travis Howell
2005-02-14
Update comment
Travis Howell
2005-02-02
Merge two opcode, move two opcodes back to HE70.
Travis Howell
2005-02-02
o Added few targets
Eugene Sandulenko
2005-01-01
Updated copyright
Max Horn
2004-12-21
Unused includes
Travis Howell
2004-11-27
moved all the HE wiz stuff to a separate module, with minor cleanups and simp...
Gregory Montoir
2004-11-27
No longer stubs
Travis Howell
2004-11-26
renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a dup...
Gregory Montoir
2004-11-23
renamed some HE opcodes
Gregory Montoir
2004-10-19
Help PalmOS (and more ?) to save memory
Chris Apers
2004-10-18
Typos
Travis Howell
2004-10-18
Leftover
Travis Howell
2004-10-18
Cleanup
Travis Howell
2004-10-18
Correction/cleanup.
Travis Howell
2004-10-17
Polygons used by HE71 too.
Travis Howell
2004-10-17
Rename opcode
Travis Howell
2004-10-17
preliminar o72_captureWizImage() implementation ; still have to handle flag 0...
Gregory Montoir
2004-10-16
Ooops
Travis Howell
2004-10-16
Add missing case for HE 90+
Travis Howell
2004-10-13
Remove more duplicates.
Travis Howell
2004-10-13
Rename opcode
Travis Howell
2004-10-13
Add initual sound looping support for HE 70+ games.
Travis Howell
2004-10-10
Rename opcodes
Travis Howell
2004-10-10
Add some missing code for HE100.
Travis Howell
2004-10-09
o90_getPolygonOverlap update
Gregory Montoir
2004-10-09
Inital support for later HE games with altered opcode table.
Travis Howell
2004-10-05
fix drawWizPolygon glitch
Gregory Montoir
2004-09-28
Changed more of the actor class members to match our coding guidelines (in th...
Max Horn
2004-09-21
Add missing cases
Travis Howell
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