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path: root/scumm/script_v8.cpp
AgeCommit message (Expand)Author
2003-01-09Disable smush again, and apply patch 664890 ('Silencing the music')James Brown
2003-01-09Patch 664895: Cannon fixes. Yippie. Anyone here familiar enough with SDL to c...James Brown
2003-01-08HACK alert: Don't crash due to this silly verbage bugJames Brown
2003-01-08enable smush. things arn't exactly working properly yet, and there are some b...James Brown
2003-01-07CMI cannon hackJames Brown
2003-01-06some chore/limb related codeMax Horn
2003-01-06cleanup; added a hack to avoid crash in the canon scene (at least it works th...Max Horn
2003-01-05changed 'default case' warning output to hex (as we use that for the case lab...Max Horn
2003-01-04Small junkJames Brown
2003-01-02implement temporary state saving for CMIJames Brown
2003-01-01fixed cutscene override in V8; cleanupMax Horn
2003-01-01implement roomops case (CMI crypt)James Brown
2002-12-31added masking to nut charset rendererMax Horn
2002-12-31added some commentMax Horn
2002-12-31setBoxSlot = setBoxScale apparently was right after allMax Horn
2002-12-31implemented o8_getDateTimeMax Horn
2002-12-31fix opcode that sets actor z cliping. Yeah I know that Guybrush now is drawn ...Max Horn
2002-12-30More CMI opcode work. The Murray scene outside the Voodoo ladys house (-d1 -b...James Brown
2002-12-30Implement findBlastObject correctly - inventory now worksJames Brown
2002-12-30added two V8 opcodes; more meaningful error messageMax Horn
2002-12-30hm...Max Horn
2002-12-29added some comments / system call skeletionMax Horn
2002-12-29disabled CMI smush audio, cleanup codec 47, correct path paramPaweł Kołodziejski
2002-12-28de-verbalise some debug messages (move from debug(1) to debug(2)).. so we can...James Brown
2002-12-28Correct cursor put opcode slightlyJames Brown
2002-12-28Initial (buggy) implementation of CURSOR_SET - the Cannon sequence now almost...James Brown
2002-12-28Implement MUMBLEJames Brown
2002-12-28get rid of getStringLen and use the more powerful resStrLen instead; moved re...Max Horn
2002-12-28cleanupMax Horn
2002-12-27SO_ACTOR_SPECIAL_DRAW = shadow_mode! Looks much better this way, too :-)Max Horn
2002-12-27like rtRoom, rtRoomScripts should never expire while the room they belong too...Max Horn
2002-12-27cleanupMax Horn
2002-12-27opcode 0xDD (find verb), used for conversationsMax Horn
2002-12-27verb ids can be > 255 in V8; more V8 verbop correctionsMax Horn
2002-12-27removing some annoying warningsMax Horn
2002-12-27almost all scripts that use o8_getStringWidth pass 1 as first parameter, but ...Max Horn
2002-12-27o8_getStringWidth also pops on paramMax Horn
2002-12-27implemented V8 verbops fully, based on V6 - this contains some guessing and m...Max Horn
2002-12-27fixed flobject loading in V8Max Horn
2002-12-27cleanupMax Horn
2002-12-27Move some things around, to get rid of all these resource/ sprintf's for CMIJames Brown
2002-12-26o8 startScript jugglingJames Brown
2002-12-26group startScript/Object codes (no code change)Max Horn
2002-12-26map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ...Max Horn
2002-12-26Fix incorrect opcode (now it at least starts the Verb Widget scripts)James Brown
2002-12-26added missing returnPaweł Kołodziejski
2002-12-26Update more CMI opcodes. The first room now starts, although actor text crash...James Brown
2002-12-26CMI opcode workJames Brown
2002-12-26SMUSH playback opcodeJames Brown
2002-12-26dummy o8_startVideo implementationMax Horn