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path: root/scumm/script_v80he.cpp
AgeCommit message (Collapse)Author
2005-04-24Use new ConfigFile class for read/writeConfigFile in HE games.Travis Howell
svn-id: r17782
2005-04-23This code should be revised...Max Horn
svn-id: r17778
2005-04-23Adjust for last cvs change.Travis Howell
svn-id: r17762
2005-04-22Add support for reading/writing to external config file in HE games.Travis Howell
svn-id: r17746
2005-04-18Adjust again, for sound header differences.Travis Howell
svn-id: r17668
2005-04-18Sound size should only include sound data.Travis Howell
svn-id: r17667
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
Get all music details for HE games from one function only. svn-id: r17662
2005-04-16Error on all unknown compression types.Travis Howell
Remove some unused cases. svn-id: r17617
2005-04-16Adjust for footdemo, which triggers assert.Travis Howell
svn-id: r17612
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
Add support for checking size of music resource. svn-id: r17595
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
Add safety check for buffer size. svn-id: r17581
2005-04-12CleanupTravis Howell
svn-id: r17564
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
Cleanup. svn-id: r17560
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵Max Horn
complies a bit better with our code formatting rules svn-id: r17508
2005-04-10Add extra case, used by freddicoveTravis Howell
svn-id: r17502
2005-04-08Add HE70+ version of seekFilePos opcode.Travis Howell
svn-id: r17450
2005-04-05getScriptSlot() must start from slot 1, required for nukeArrays() in HE games.Travis Howell
svn-id: r17383
2005-04-04Muddled ifsTravis Howell
svn-id: r17373
2005-04-01Add support for clipping of wizImages.Travis Howell
Add support for altering wizImages. Various renames. svn-id: r17322
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319
2005-03-30CleanupTravis Howell
svn-id: r17292
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
findObject in He70/71 only needs additional polygon check svn-id: r17270
2005-03-17Add HE72 version of file rename opcodeTravis Howell
svn-id: r17175
2005-03-17HE72+ games use slightly different code for subtitle color.Travis Howell
svn-id: r17174
2005-03-12Missing popTravis Howell
svn-id: r17086
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
svn-id: r16901
2005-02-22Minor cleanupTravis Howell
svn-id: r16860
2005-02-14Add opcodeTravis Howell
svn-id: r16786
2005-02-02Merge two opcode, move two opcodes back to HE70.Travis Howell
svn-id: r16731
2005-01-30Check sound queue for music in HE games.Travis Howell
Avoid extra sound channel. svn-id: r16706
2005-01-30HE100 differenceTravis Howell
svn-id: r16701
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-12-21Unused includesTravis Howell
svn-id: r16236
2004-12-19Correct rangeTravis Howell
svn-id: r16129
2004-11-27moved all the HE wiz stuff to a separate module, with minor cleanups and ↵Gregory Montoir
simplifications svn-id: r15921
2004-11-27Revert opcode EF merge, HE72 uses different array structure.Travis Howell
svn-id: r15905
2004-11-26renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a ↵Gregory Montoir
duplicate of o70_unknownEF svn-id: r15896
2004-11-23renamed some HE opcodesGregory Montoir
svn-id: r15869
2004-10-19Help PalmOS (and more ?) to save memoryChris Apers
svn-id: r15611
2004-10-17Polygons used by HE71 too.Travis Howell
svn-id: r15585
2004-10-17Rename opcodeTravis Howell
svn-id: r15581
2004-10-16fixed warningsPaweł Kołodziejski
svn-id: r15574
2004-10-13Remove more duplicates.Travis Howell
svn-id: r15544
2004-10-13Rename opcodeTravis Howell
svn-id: r15543
2004-10-12Rename varsTravis Howell
Add some missng code for HE games. svn-id: r15528
2004-10-10Rename opcodesTravis Howell
svn-id: r15502
2004-10-10Add some missing code for HE100.Travis Howell
Cleanup svn-id: r15494
2004-10-09OoopsTravis Howell
svn-id: r15487
2004-10-09Inital support for later HE games with altered opcode table.Travis Howell
svn-id: r15485