Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-05-10 | Another fix, more cleanup | Max Horn | |
svn-id: r18033 | |||
2005-05-10 | Fix another mistake in the asm-to-C conversion | Max Horn | |
svn-id: r18032 | |||
2005-05-10 | Cleaned up code a bit | Max Horn | |
svn-id: r18031 | |||
2005-05-10 | drawLine() fixes from Fingolfin. | Travis Howell | |
svn-id: r18029 | |||
2005-05-10 | Add code for drawPixel | Travis Howell | |
svn-id: r18027 | |||
2005-05-10 | Rename opcodes | Travis Howell | |
svn-id: r18025 | |||
2005-05-10 | Rename opcode | Travis Howell | |
svn-id: r18024 | |||
2005-05-07 | Add missing opcode details | Travis Howell | |
Fix regression (Fields not initied) svn-id: r17938 | |||
2005-05-01 | Use correct safety check. | Travis Howell | |
svn-id: r17878 | |||
2005-04-27 | Minor cleanup. | Travis Howell | |
svn-id: r17840 | |||
2005-04-27 | Minor clean up, HE games should always copy strings directly. | Travis Howell | |
svn-id: r17838 | |||
2005-04-24 | Use new ConfigFile class for read/writeConfigFile in HE games. | Travis Howell | |
svn-id: r17782 | |||
2005-04-23 | This code should be revised... | Max Horn | |
svn-id: r17778 | |||
2005-04-23 | Adjust for last cvs change. | Travis Howell | |
svn-id: r17762 | |||
2005-04-22 | Add support for reading/writing to external config file in HE games. | Travis Howell | |
svn-id: r17746 | |||
2005-04-18 | Adjust again, for sound header differences. | Travis Howell | |
svn-id: r17668 | |||
2005-04-18 | Sound size should only include sound data. | Travis Howell | |
svn-id: r17667 | |||
2005-04-18 | Use correct music offsets for HE games, only a few demos use wrong tunes now. | Travis Howell | |
Get all music details for HE games from one function only. svn-id: r17662 | |||
2005-04-16 | Error on all unknown compression types. | Travis Howell | |
Remove some unused cases. svn-id: r17617 | |||
2005-04-16 | Adjust for footdemo, which triggers assert. | Travis Howell | |
svn-id: r17612 | |||
2005-04-14 | Add HE7.2 difference in o_getResourceSize(). | Travis Howell | |
Add support for checking size of music resource. svn-id: r17595 | |||
2005-04-13 | _stringBuffer can have mutple strings, ie in pajama2 startup. | Travis Howell | |
Add safety check for buffer size. svn-id: r17581 | |||
2005-04-12 | Cleanup | Travis Howell | |
svn-id: r17564 | |||
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell | |
Cleanup. svn-id: r17560 | |||
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵ | Max Horn | |
complies a bit better with our code formatting rules svn-id: r17508 | |||
2005-04-10 | Add extra case, used by freddicove | Travis Howell | |
svn-id: r17502 | |||
2005-04-08 | Add HE70+ version of seekFilePos opcode. | Travis Howell | |
svn-id: r17450 | |||
2005-04-05 | getScriptSlot() must start from slot 1, required for nukeArrays() in HE games. | Travis Howell | |
svn-id: r17383 | |||
2005-04-04 | Muddled ifs | Travis Howell | |
svn-id: r17373 | |||
2005-04-01 | Add support for clipping of wizImages. | Travis Howell | |
Add support for altering wizImages. Various renames. svn-id: r17322 | |||
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell | |
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319 | |||
2005-03-30 | Cleanup | Travis Howell | |
svn-id: r17292 | |||
2005-03-28 | findObject in HE72+ only checks object bounds | Travis Howell | |
findObject in He70/71 only needs additional polygon check svn-id: r17270 | |||
2005-03-17 | Add HE72 version of file rename opcode | Travis Howell | |
svn-id: r17175 | |||
2005-03-17 | HE72+ games use slightly different code for subtitle color. | Travis Howell | |
svn-id: r17174 | |||
2005-03-12 | Missing pop | Travis Howell | |
svn-id: r17086 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-02-24 | defined some flags for HE wiz ; it should make the code more readable | Gregory Montoir | |
svn-id: r16901 | |||
2005-02-22 | Minor cleanup | Travis Howell | |
svn-id: r16860 | |||
2005-02-14 | Add opcode | Travis Howell | |
svn-id: r16786 | |||
2005-02-02 | Merge two opcode, move two opcodes back to HE70. | Travis Howell | |
svn-id: r16731 | |||
2005-01-30 | Check sound queue for music in HE games. | Travis Howell | |
Avoid extra sound channel. svn-id: r16706 | |||
2005-01-30 | HE100 difference | Travis Howell | |
svn-id: r16701 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-21 | Unused includes | Travis Howell | |
svn-id: r16236 | |||
2004-12-19 | Correct range | Travis Howell | |
svn-id: r16129 | |||
2004-11-27 | moved all the HE wiz stuff to a separate module, with minor cleanups and ↵ | Gregory Montoir | |
simplifications svn-id: r15921 | |||
2004-11-27 | Revert opcode EF merge, HE72 uses different array structure. | Travis Howell | |
svn-id: r15905 | |||
2004-11-26 | renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a ↵ | Gregory Montoir | |
duplicate of o70_unknownEF svn-id: r15896 |