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path: root/scumm/script_v80he.cpp
AgeCommit message (Collapse)Author
2005-08-31cleanupGregory Montoir
svn-id: r18727
2005-07-30Remove trailing whitespaces.Eugene Sandulenko
svn-id: r18604
2005-06-24Whitespace changes.Torbjörn Andersson
svn-id: r18453
2005-06-24When including files from common/, explicitly use the common/ prefixMax Horn
svn-id: r18444
2005-06-13Rename opcode/functionTravis Howell
svn-id: r18381
2005-06-10Adjust for HE100Travis Howell
svn-id: r18369
2005-05-28Sync opcode names and add HE72+ version of o_systemOps.Travis Howell
svn-id: r18278
2005-05-25Update commentTravis Howell
svn-id: r18250
2005-05-23Move wizImage functions to Wiz class.Travis Howell
svn-id: r18226
2005-05-22HE70+ games use flags in drawBox().Travis Howell
Fixes glitches in farmdemo (Old version), freddi2, lost/smaller. svn-id: r18216
2005-05-21Add HE73 version for opcode difference.Travis Howell
svn-id: r18207
2005-05-10Moved class File and the MD5 stuff to namespace CommonMax Horn
svn-id: r18037
2005-05-10Another fix, more cleanupMax Horn
svn-id: r18033
2005-05-10Fix another mistake in the asm-to-C conversionMax Horn
svn-id: r18032
2005-05-10Cleaned up code a bitMax Horn
svn-id: r18031
2005-05-10drawLine() fixes from Fingolfin.Travis Howell
svn-id: r18029
2005-05-10Add code for drawPixelTravis Howell
svn-id: r18027
2005-05-10Rename opcodesTravis Howell
svn-id: r18025
2005-05-10Rename opcodeTravis Howell
svn-id: r18024
2005-05-07Add missing opcode detailsTravis Howell
Fix regression (Fields not initied) svn-id: r17938
2005-05-01Use correct safety check.Travis Howell
svn-id: r17878
2005-04-27Minor cleanup.Travis Howell
svn-id: r17840
2005-04-27Minor clean up, HE games should always copy strings directly.Travis Howell
svn-id: r17838
2005-04-24Use new ConfigFile class for read/writeConfigFile in HE games.Travis Howell
svn-id: r17782
2005-04-23This code should be revised...Max Horn
svn-id: r17778
2005-04-23Adjust for last cvs change.Travis Howell
svn-id: r17762
2005-04-22Add support for reading/writing to external config file in HE games.Travis Howell
svn-id: r17746
2005-04-18Adjust again, for sound header differences.Travis Howell
svn-id: r17668
2005-04-18Sound size should only include sound data.Travis Howell
svn-id: r17667
2005-04-18Use correct music offsets for HE games, only a few demos use wrong tunes now.Travis Howell
Get all music details for HE games from one function only. svn-id: r17662
2005-04-16Error on all unknown compression types.Travis Howell
Remove some unused cases. svn-id: r17617
2005-04-16Adjust for footdemo, which triggers assert.Travis Howell
svn-id: r17612
2005-04-14Add HE7.2 difference in o_getResourceSize().Travis Howell
Add support for checking size of music resource. svn-id: r17595
2005-04-13_stringBuffer can have mutple strings, ie in pajama2 startup.Travis Howell
Add safety check for buffer size. svn-id: r17581
2005-04-12CleanupTravis Howell
svn-id: r17564
2005-04-12Work in progress on opcodeE0 for HE games.Travis Howell
Cleanup. svn-id: r17560
2005-04-10Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it ↵Max Horn
complies a bit better with our code formatting rules svn-id: r17508
2005-04-10Add extra case, used by freddicoveTravis Howell
svn-id: r17502
2005-04-08Add HE70+ version of seekFilePos opcode.Travis Howell
svn-id: r17450
2005-04-05getScriptSlot() must start from slot 1, required for nukeArrays() in HE games.Travis Howell
svn-id: r17383
2005-04-04Muddled ifsTravis Howell
svn-id: r17373
2005-04-01Add support for clipping of wizImages.Travis Howell
Add support for altering wizImages. Various renames. svn-id: r17322
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319
2005-03-30CleanupTravis Howell
svn-id: r17292
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
findObject in He70/71 only needs additional polygon check svn-id: r17270
2005-03-17Add HE72 version of file rename opcodeTravis Howell
svn-id: r17175
2005-03-17HE72+ games use slightly different code for subtitle color.Travis Howell
svn-id: r17174
2005-03-12Missing popTravis Howell
svn-id: r17086
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068
2005-02-24defined some flags for HE wiz ; it should make the code more readableGregory Montoir
svn-id: r16901