Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-05 | getScriptSlot() must start from slot 1, required for nukeArrays() in HE games. | Travis Howell | |
svn-id: r17383 | |||
2005-04-04 | Muddled ifs | Travis Howell | |
svn-id: r17373 | |||
2005-04-01 | Add support for clipping of wizImages. | Travis Howell | |
Add support for altering wizImages. Various renames. svn-id: r17322 | |||
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell | |
Rename sprite flags/functions Remove unused sprite flags Switch sprite flags back to hex. for easier comparison svn-id: r17319 | |||
2005-03-30 | Cleanup | Travis Howell | |
svn-id: r17292 | |||
2005-03-28 | findObject in HE72+ only checks object bounds | Travis Howell | |
findObject in He70/71 only needs additional polygon check svn-id: r17270 | |||
2005-03-17 | Add HE72 version of file rename opcode | Travis Howell | |
svn-id: r17175 | |||
2005-03-17 | HE72+ games use slightly different code for subtitle color. | Travis Howell | |
svn-id: r17174 | |||
2005-03-12 | Missing pop | Travis Howell | |
svn-id: r17086 | |||
2005-03-11 | Mass-renamed all variables of Actor object according to our current code | Eugene Sandulenko | |
formatting standards. Earlier we had half of vars named with leading underscore and half without it. Now code in actor.cpp is considerably more readable. svn-id: r17068 | |||
2005-02-24 | defined some flags for HE wiz ; it should make the code more readable | Gregory Montoir | |
svn-id: r16901 | |||
2005-02-22 | Minor cleanup | Travis Howell | |
svn-id: r16860 | |||
2005-02-14 | Add opcode | Travis Howell | |
svn-id: r16786 | |||
2005-02-02 | Merge two opcode, move two opcodes back to HE70. | Travis Howell | |
svn-id: r16731 | |||
2005-01-30 | Check sound queue for music in HE games. | Travis Howell | |
Avoid extra sound channel. svn-id: r16706 | |||
2005-01-30 | HE100 difference | Travis Howell | |
svn-id: r16701 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-21 | Unused includes | Travis Howell | |
svn-id: r16236 | |||
2004-12-19 | Correct range | Travis Howell | |
svn-id: r16129 | |||
2004-11-27 | moved all the HE wiz stuff to a separate module, with minor cleanups and ↵ | Gregory Montoir | |
simplifications svn-id: r15921 | |||
2004-11-27 | Revert opcode EF merge, HE72 uses different array structure. | Travis Howell | |
svn-id: r15905 | |||
2004-11-26 | renamed some HE opcodes and got rid of o72_unknownEF as it seems it was a ↵ | Gregory Montoir | |
duplicate of o70_unknownEF svn-id: r15896 | |||
2004-11-23 | renamed some HE opcodes | Gregory Montoir | |
svn-id: r15869 | |||
2004-10-19 | Help PalmOS (and more ?) to save memory | Chris Apers | |
svn-id: r15611 | |||
2004-10-17 | Polygons used by HE71 too. | Travis Howell | |
svn-id: r15585 | |||
2004-10-17 | Rename opcode | Travis Howell | |
svn-id: r15581 | |||
2004-10-16 | fixed warnings | Paweł Kołodziejski | |
svn-id: r15574 | |||
2004-10-13 | Remove more duplicates. | Travis Howell | |
svn-id: r15544 | |||
2004-10-13 | Rename opcode | Travis Howell | |
svn-id: r15543 | |||
2004-10-12 | Rename vars | Travis Howell | |
Add some missng code for HE games. svn-id: r15528 | |||
2004-10-10 | Rename opcodes | Travis Howell | |
svn-id: r15502 | |||
2004-10-10 | Add some missing code for HE100. | Travis Howell | |
Cleanup svn-id: r15494 | |||
2004-10-09 | Ooops | Travis Howell | |
svn-id: r15487 | |||
2004-10-09 | Inital support for later HE games with altered opcode table. | Travis Howell | |
svn-id: r15485 | |||
2004-10-09 | No longer startMusic | Travis Howell | |
svn-id: r15483 | |||
2004-10-08 | wizImageOps update | Gregory Montoir | |
svn-id: r15478 | |||
2004-10-08 | Match opcode names with SCUMM8. | Travis Howell | |
svn-id: r15466 | |||
2004-10-05 | HE71+ games use wizImages for charset too. | Travis Howell | |
svn-id: r15417 | |||
2004-10-04 | Rename opcode | Travis Howell | |
svn-id: r15402 | |||
2004-10-04 | Add opcode difference | Travis Howell | |
svn-id: r15400 | |||
2004-10-03 | Add stub | Travis Howell | |
svn-id: r15399 | |||
2004-10-03 | Add missing code for opcode | Travis Howell | |
svn-id: r15391 | |||
2004-10-02 | That was duplicate | Travis Howell | |
svn-id: r15378 | |||
2004-10-01 | Add/correct opcode | Travis Howell | |
svn-id: r15377 | |||
2004-09-29 | Correct string for temp save/load, original load/save screens now displays ↵ | Travis Howell | |
in HE 71+ games. svn-id: r15346 | |||
2004-09-26 | wiz stuff cleanup and o90_unknown1C opcode update | Gregory Montoir | |
svn-id: r15293 | |||
2004-09-25 | get rid of the dirty hack needed to display wiz cursors in HE games | Gregory Montoir | |
svn-id: r15269 | |||
2004-09-22 | Filename string go a bit higher | Travis Howell | |
svn-id: r15231 | |||
2004-09-22 | No longer StopMusic | Travis Howell | |
svn-id: r15228 | |||
2004-09-22 | Add missing cases | Travis Howell | |
svn-id: r15227 |