Age | Commit message (Expand) | Author |
2005-11-16 | Opcode is used by HE71 too. | Travis Howell |
2005-11-06 | Should be int32 in HE games, to avoid possible overflow. | Travis Howell |
2005-10-19 | Add missing opcode in HE100 table. | Travis Howell |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-08-31 | cleanup | Gregory Montoir |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-06-24 | Whitespace changes. | Torbjörn Andersson |
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn |
2005-06-13 | Rename opcode/function | Travis Howell |
2005-06-10 | Adjust for HE100 | Travis Howell |
2005-05-28 | Sync opcode names and add HE72+ version of o_systemOps. | Travis Howell |
2005-05-25 | Update comment | Travis Howell |
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell |
2005-05-22 | HE70+ games use flags in drawBox(). | Travis Howell |
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell |
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn |
2005-05-10 | Another fix, more cleanup | Max Horn |
2005-05-10 | Fix another mistake in the asm-to-C conversion | Max Horn |
2005-05-10 | Cleaned up code a bit | Max Horn |
2005-05-10 | drawLine() fixes from Fingolfin. | Travis Howell |
2005-05-10 | Add code for drawPixel | Travis Howell |
2005-05-10 | Rename opcodes | Travis Howell |
2005-05-10 | Rename opcode | Travis Howell |
2005-05-07 | Add missing opcode details | Travis Howell |
2005-05-01 | Use correct safety check. | Travis Howell |
2005-04-27 | Minor cleanup. | Travis Howell |
2005-04-27 | Minor clean up, HE games should always copy strings directly. | Travis Howell |
2005-04-24 | Use new ConfigFile class for read/writeConfigFile in HE games. | Travis Howell |
2005-04-23 | This code should be revised... | Max Horn |
2005-04-23 | Adjust for last cvs change. | Travis Howell |
2005-04-22 | Add support for reading/writing to external config file in HE games. | Travis Howell |
2005-04-18 | Adjust again, for sound header differences. | Travis Howell |
2005-04-18 | Sound size should only include sound data. | Travis Howell |
2005-04-18 | Use correct music offsets for HE games, only a few demos use wrong tunes now. | Travis Howell |
2005-04-16 | Error on all unknown compression types. | Travis Howell |
2005-04-16 | Adjust for footdemo, which triggers assert. | Travis Howell |
2005-04-14 | Add HE7.2 difference in o_getResourceSize(). | Travis Howell |
2005-04-13 | _stringBuffer can have mutple strings, ie in pajama2 startup. | Travis Howell |
2005-04-12 | Cleanup | Travis Howell |
2005-04-12 | Work in progress on opcodeE0 for HE games. | Travis Howell |
2005-04-10 | Reduce dependencies on scumm/util.h; modified ScummNESFile a bit so that it c... | Max Horn |
2005-04-10 | Add extra case, used by freddicove | Travis Howell |
2005-04-08 | Add HE70+ version of seekFilePos opcode. | Travis Howell |
2005-04-05 | getScriptSlot() must start from slot 1, required for nukeArrays() in HE games. | Travis Howell |
2005-04-04 | Muddled ifs | Travis Howell |
2005-04-01 | Add support for clipping of wizImages. | Travis Howell |
2005-04-01 | Remove resource type argument in wizImage functions, it is always rtImage. | Travis Howell |
2005-03-30 | Cleanup | Travis Howell |
2005-03-28 | findObject in HE72+ only checks object bounds | Travis Howell |
2005-03-17 | Add HE72 version of file rename opcode | Travis Howell |