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path: root/scumm/script_v90he.cpp
AgeCommit message (Expand)Author
2005-04-04Nevermind, only o_getObjectImageX/Y needed adjustment.Travis Howell
2005-04-04Object width/height should be divded by 8 too.Travis Howell
2005-04-04Add 8 sound channel support for HE gamesTravis Howell
2005-04-03More sprite renamesTravis Howell
2005-04-02forgot castsGregory Montoir
2005-04-02initial implementation of o72_arrayOps_127 and o90_sortArrayGregory Montoir
2005-04-02CleanupTravis Howell
2005-04-01Add bits and piecesTravis Howell
2005-04-01Add support for clipping of wizImages.Travis Howell
2005-04-01Remove resource type argument in wizImage functions, it is always rtImage.Travis Howell
2005-03-31Rename paletteNum field for sprite in wizImages.Travis Howell
2005-03-31Return correct object x/y positionTravis Howell
2005-03-31Add some missing code.Travis Howell
2005-03-31Add code for more o90_getPolygonOverlap() cases.Travis Howell
2005-03-30CleanupTravis Howell
2005-03-29Rename sprite functionsTravis Howell
2005-03-29Remove unused array.Travis Howell
2005-03-28Check class of object number, not loop.Travis Howell
2005-03-28findObject in HE72+ only checks object boundsTravis Howell
2005-03-26Rename WizParameters field.Travis Howell
2005-03-24cleanupTravis Howell
2005-03-23Remove unused variable.Travis Howell
2005-03-23Add HE90 version of kernelGet/Set opcode and move HE90 specific cases over.Travis Howell
2005-03-17Add HE72 version of file rename opcodeTravis Howell
2005-03-17HE72+ games use slightly different code for subtitle color.Travis Howell
2005-03-17Rename sprite functionsTravis Howell
2005-03-17Another correction to sprite flagsTravis Howell
2005-03-14Rename sprite fields/functionsTravis Howell
2005-03-13Rename sprite flags/functionsTravis Howell
2005-03-13Rename sprite flags/functionsTravis Howell
2005-03-13Correct sprite flags mistake.Travis Howell
2005-03-12Add missing case for getObjectDataTravis Howell
2005-03-11Mass-renamed all variables of Actor object according to our current codeEugene Sandulenko
2005-03-10Add HE specific versions of findResource/findResourceData.Travis Howell
2005-03-08Add opcode for bb2demoTravis Howell
2005-03-08Add HE100 difference in opcode.Travis Howell
2005-03-07Add opcode for Spy Fox 2 mini game.Travis Howell
2005-03-07Fix dup_n, billboard in circdemo works now.Travis Howell
2005-03-04Add missing checkTravis Howell
2005-03-04Add more details to WizImageOpsTravis Howell
2005-03-03Correct palSlot rangeTravis Howell
2005-03-02Sync paletteOps in HE90Travis Howell
2005-03-02Commit o100_paletteOps WIP based on cyx's patch. Original patch justEugene Sandulenko
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
2005-02-28Rename sprite functionsTravis Howell
2005-02-27added processWizImage mode 8 ; this breaks footdemo, feel free to disableGregory Montoir
2005-02-27Rename varsTravis Howell
2005-02-27OoopsTravis Howell
2005-02-27Add floodState struct and rename opcode.Travis Howell
2005-02-26Lots of other sprite-related renames as suggested by cyx.Eugene Sandulenko