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AgeCommit message (Expand)Author
2004-06-06puttdemo doesn't need HE specific opcodes.Travis Howell
2004-06-06o more _heversion usageEugene Sandulenko
2004-06-05explicity declare GF_WINDOWS on windows only HE games, list tags as strings n...Jonathan Gray
2004-06-05Allow dialogue options in the SegaCD version of Monkey Island to be cycled th...Jonathan Gray
2004-06-05oopsEugene Sandulenko
2004-06-05Needed for DOS HE gamesTravis Howell
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
2004-06-03Phase 2 of switching HE to use _heversion. Now unneeded GID's areEugene Sandulenko
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
2004-05-31Forgot to commitEugene Sandulenko
2004-05-31Added separate HE versioning.Eugene Sandulenko
2004-05-30Remove unnecessary WinCE tweaksNicolas Bacca
2004-05-26forgot itPaweł Kołodziejski
2004-05-15COMI demo doesn't auto set this var.Travis Howell
2004-04-23remove old zak256 target, if you're still using this its time to start using ...Jonathan Gray
2004-04-11Allow copy protection in FOA (Disk) to be enabled.Travis Howell
2004-04-09it seems to be needed for comi too, hmmPaweł Kołodziejski
2004-04-09refreshScripts only for full game dig, and cmi demoPaweł Kołodziejski
2004-04-09back refreshScript only for DIG, add stopping music while changing bundlePaweł Kołodziejski
2004-04-09refreshScript was wrong usedPaweł Kołodziejski
2004-04-06voice_volume is now speech_volumeMax Horn
2004-04-05Renamed StringTab::backup to StringTab::_default, as that describes better wh...Max Horn
2004-04-05added voice group volume to scumm engine for imuse digital and implemeted vol...Paweł Kołodziejski
2004-04-03cleanup StringTab stuffMax Horn
2004-04-03cleanupMax Horn
2004-04-02Got rid of _transTextMax Horn
2004-03-30Use vsprintf instead of vsnprintf: more portable, less safe (but then again, ...Max Horn
2004-03-30please fixPaweł Kołodziejski
2004-03-29Should have been disabled for Mac. indy3/loom.Travis Howell
2004-03-28Renamed more OSystem methodsMax Horn
2004-03-28rename displayError() to displayMessage(); fix slightly incorrect usage of th...Max Horn
2004-03-23Move HE games together.Travis Howell
2004-03-23Alter some HE games settingsTravis Howell
2004-03-19turn down verbosityMax Horn
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter -...Max Horn
2004-03-15clearMsgQueue now just is a synonym for stopTalk -> remove itMax Horn
2004-03-15After the refactoring it's clearly that _messagePtr can be removed. Hooray, y...Max Horn
2004-03-11Backport bleeJames Brown
2004-03-07renamed scumm/scummvm.cpp to scumm/scumm.cppMax Horn