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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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scumm.cpp
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Author
2004-09-16
Oops
Travis Howell
2004-09-16
HE90+ games use two local resource types
Travis Howell
2004-09-16
Correct local script range in HE99+
Travis Howell
2004-09-14
only clear the polygon slots when playing a HE game
Gregory Montoir
2004-09-14
Save polygons
Travis Howell
2004-09-14
Typo
Travis Howell
2004-09-14
polygon slots should be cleared in startScene
Travis Howell
2004-09-14
_numActors should be 30 not 29 for HE 72 titles, makes HE 72 version of puttz...
Jonathan Gray
2004-09-14
Load POLD resources in HE80+ games
Travis Howell
2004-09-13
Implemented formerly known unknownFB and unknownFC.
Eugene Sandulenko
2004-09-13
Set correct array length in HE 72+ games.
Travis Howell
2004-09-12
Disable these games for now
Chris Apers
2004-09-12
Add targets
Travis Howell
2004-09-11
Should be HE99
Travis Howell
2004-09-11
Should be HE99
Travis Howell
2004-09-11
Local script difference in HE 99 games.
Travis Howell
2004-09-10
Store SCUMM md5s in save game. Save format bump.
James Brown
2004-09-10
Ooops
Travis Howell
2004-09-10
Add HE vars
Travis Howell
2004-09-10
Add updated fredd2
Travis Howell
2004-09-10
Check _scummVar size of restart too.
Travis Howell
2004-09-10
Ooops, actually clear _roomVars.
Travis Howell
2004-09-09
Add later spy fox 1 version.
Travis Howell
2004-09-08
Fix pjs-demo
Travis Howell
2004-09-08
Add freddi3 target.
Eugene Sandulenko
2004-09-08
Caused crash.
Travis Howell
2004-09-08
Add extra index types.
Travis Howell
2004-09-07
Should be HE99
Travis Howell
2004-09-07
Add target
Travis Howell
2004-09-07
Load talkie block
Travis Howell
2004-09-07
ah of course...
Jonathan Gray
2004-09-07
Add HE 98 version
Travis Howell
2004-09-07
add some he c++ engine related changes. For some reason the cpp versions of s...
Jonathan Gray
2004-09-07
Add index for HE C++ games.
Travis Howell
2004-09-06
Add target
Travis Howell
2004-09-06
Add HE 80/90 classes, will be filled up over time.
Travis Howell
2004-09-05
Fixed scrollEffect() regression introduced when move_screen() was removed.
Torbjörn Andersson
2004-09-05
Increase actor.sound to 32 for HE 80+ games.
Travis Howell
2004-09-04
HE 72+ games set VARS with amount of each type of resource.
Travis Howell
2004-09-04
cleanup (this actor clip stuff is really evil -- I have to agree with Kirben,...
Max Horn
2004-09-04
Complete actor clipping override code for HE games.
Travis Howell
2004-09-03
Revert verb draw order change.
Travis Howell
2004-08-31
Add HE version 80 to avoid additional game ids
Travis Howell
2004-08-30
Ooops, shouldn't have commited that part.
Travis Howell
2004-08-30
HE 7.0+ games don'yt use imuse
Travis Howell
2004-08-30
Correct resource value, to match original.
Travis Howell
2004-08-28
Revert last change, was wrong opcode.
Travis Howell
2004-08-28
Add other version of puttzoo
Travis Howell
2004-08-28
Sound change for later HE 7.x games
Travis Howell
2004-08-28
Limit nukeArrays to only location thats requires it for now.
Travis Howell
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