index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scumm
/
scumm.cpp
Age
Commit message (
Expand
)
Author
2005-05-12
Support for football/footdemo logic
Eugene Sandulenko
2005-05-11
Corect _numActors in HE games.
Travis Howell
2005-05-11
Remove fixmes
Travis Howell
2005-05-11
Set number of actors by version again.
Travis Howell
2005-05-11
Corect heversion in some Dutch demos.
Travis Howell
2005-05-11
Confirmed filenames
Travis Howell
2005-05-10
Moved class SoundMixer to Audio::Mixer (didn't call the namespace 'Sound' bec...
Max Horn
2005-05-10
Moved class File and the MD5 stuff to namespace Common
Max Horn
2005-05-10
Preparations to let LogicHE hold game-specific code. Introduced
Eugene Sandulenko
2005-05-10
Add heversions for dutch versions.
Travis Howell
2005-05-10
Add Freddi's funshop
Travis Howell
2005-05-09
Add more dutch versions.
Travis Howell
2005-05-09
All SCUMM6 games use VAR_SUBTITLES, not VAR_NOSUBTITLES.
Travis Howell
2005-05-09
Add a few more md5s
Travis Howell
2005-05-08
o Fixed detection of Dutch Freddi1
Eugene Sandulenko
2005-05-08
The default platform should be PC (Windows for HE70+)
Travis Howell
2005-05-08
Add more dutch versions.
Travis Howell
2005-05-08
Initial support for intensive floating point compuitations used in
Eugene Sandulenko
2005-05-08
Add dutch Spy Fox 1/2.
Travis Howell
2005-05-07
More localized HE games.
Travis Howell
2005-05-06
Fix regression in demos (Failed to find correct file to md5 checksum).
Travis Howell
2005-05-05
HE90+ games set heap size in index.
Travis Howell
2005-05-05
Move to HE80
Travis Howell
2005-05-05
Return 0 in Engine_SCUMM_create if the game isn't found (instead of computing...
Max Horn
2005-05-03
Add a few more HE demos.
Travis Howell
2005-05-01
Missed two.
Travis Howell
2005-05-01
Add feature flag for HE games with 16bit color.
Travis Howell
2005-05-01
HE80+ games store current charset numberin VAR80.
Travis Howell
2005-05-01
VAR 78 controls platform in HE80+ games.
Travis Howell
2005-05-01
VAR_NUM_SOUND_CHANNELS is 88 in HE80+ games.
Travis Howell
2005-04-30
Only allocate the actor sorting array once
Max Horn
2005-04-30
Add expanded _wizParams used by HE100 games.
Travis Howell
2005-04-29
Some sound resources in soccer2004 are compressed too.
Travis Howell
2005-04-29
Add HE90 version of processActors().
Travis Howell
2005-04-29
pajama3 requires GF_HE_LOCALIZED
Travis Howell
2005-04-28
Moved blast text/object code to ScummEngine_v6
Max Horn
2005-04-28
Moved bundle based localization code to ScummEngine_v7
Max Horn
2005-04-28
Add Macintosh version of putttime.
Travis Howell
2005-04-28
Added new handleMouseOver to allow further refactoring of the V2 specific ver...
Max Horn
2005-04-28
Refactor HE actor post/pre-processing code a bit (some more cleanup for HE90 ...
Max Horn
2005-04-27
Rename function.
Travis Howell
2005-04-27
Add feature flag for HE games which appear to have localized versions.
Travis Howell
2005-04-27
Add some basic support for pjgames.
Travis Howell
2005-04-26
Save addtion HE opcodes specific variables.
Travis Howell
2005-04-26
Enable Blue's demo, for testing only.
Travis Howell
2005-04-26
Add Macintosh version of puttrace
Travis Howell
2005-04-24
Changed the semantics of debug level 0 from off back to something more simili...
Max Horn
2005-04-24
Corection a few more heversion checks, caused music regression.
Travis Howell
2005-04-23
Don't use Common::Map for the object table at all; rather use bsearch on a fi...
Max Horn
2005-04-23
Simplified debuglevel handling:
Max Horn
[prev]
[next]