Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-04 | Fix detection/running of those games which have different file generation in | Eugene Sandulenko | |
different cases. Though it lacks file caches. svn-id: r18770 | |||
2005-09-04 | oops. | Eugene Sandulenko | |
svn-id: r18768 | |||
2005-09-04 | Fix more platforms. | Eugene Sandulenko | |
Fix dig demos. svn-id: r18767 | |||
2005-09-04 | Fix platforms | Eugene Sandulenko | |
svn-id: r18766 | |||
2005-09-04 | Implement my own request #1091806 "SCUMM: Eliminate platform-specific targets". | Eugene Sandulenko | |
.ini file gets auto-upgraded and user gets a warning to console. Old targets are still present but get converted immediately. We could remove them maybe after 2 releases. Also demos targets were removed as well. Probably next target is HE demos. I tried my best to test all combinations of files, but bugs still may be present. svn-id: r18765 | |||
2005-08-31 | get rid of the GF_DEFAULT_TO_1X_SCALER hack for _heversion >= 71 | Gregory Montoir | |
svn-id: r18725 | |||
2005-08-30 | Add German version of pajama2. | Travis Howell | |
svn-id: r18720 | |||
2005-08-14 | Replace warnings with debug, errors or printfs: | Travis Howell | |
-To catch any missing cases/functions used. -To prevent users reporting warnings as bugs svn-id: r18681 | |||
2005-08-04 | Add Big Thinkers 1st Grade | Travis Howell | |
svn-id: r18608 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-20 | Add demosi discovered by yesitsme. I have them, so ask me if interested. | Eugene Sandulenko | |
svn-id: r18571 | |||
2005-07-19 | Applied patch #1238516, with very minor modifications. It gets rid of an | Torbjörn Andersson | |
old DOTT hack/workaround. svn-id: r18559 | |||
2005-07-16 | Set SCUMM debug mode to be on if a boot param is specified. | Jonathan Gray | |
This avoids having to use -d0 for scumm titles and alows boot params from config files to work better. svn-id: r18548 | |||
2005-07-16 | Missed flag | Travis Howell | |
svn-id: r18547 | |||
2005-07-16 | Try HE99 | Travis Howell | |
svn-id: r18546 | |||
2005-07-15 | Add reported German Spyfox1 | Eugene Sandulenko | |
svn-id: r18545 | |||
2005-06-24 | fix VS2005 _strnicmp error issue | Andrew Kurushin | |
svn-id: r18459 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-19 | Fix C64 targets. Regression. | Eugene Sandulenko | |
svn-id: r18411 | |||
2005-06-18 | fix compilation with DISABLE_SCUMM_7_8 defined | Gregory Montoir | |
svn-id: r18409 | |||
2005-06-14 | Applied patch #1208299. A warning message about the "playing from CD under | Torbjörn Andersson | |
Windows" bug is better than nothing, even if a proper bugfix - if one is possible - would be preferable. svn-id: r18389 | |||
2005-06-14 | -Add more Backyard sports titles | Travis Howell | |
-Add additional HE100 opcodes changes for basketball -Fix baseball asserts in VAR_WIZ_TCOLOR svn-id: r18385 | |||
2005-06-07 | Based on indy4demo FMTowns, some minor changes to SO_ROOM_FADE | Gregory Montoir | |
svn-id: r18362 | |||
2005-06-04 | The sound queue needs to be processed, before sfx queue in HE games, since ↵ | Travis Howell | |
speech is queued. svn-id: r18330 | |||
2005-06-02 | HE games require min/max heap sizes to be set, after index is read. | Travis Howell | |
Init _hePalettes, to fix valgrind warnings. svn-id: r18311 | |||
2005-05-31 | Fix for bug #1032768 "FM-TOWNS MI1: Kanji version not recognized" | Eugene Sandulenko | |
svn-id: r18306 | |||
2005-05-29 | Fix for bug #1210831 (MANIAC: Inventory not redrawn after loading a savegame) | Max Horn | |
svn-id: r18294 | |||
2005-05-28 | Correct HE version. | Travis Howell | |
svn-id: r18276 | |||
2005-05-26 | Add Russian PuttTime | Eugene Sandulenko | |
svn-id: r18269 | |||
2005-05-24 | Use the generic mapping system for Mac versions of V6/V7 games, too (note: i ↵ | Max Horn | |
sorted the mapping table with a tool, as a result some entries swapped their position); added mapping for the german FT MAC version svn-id: r18238 | |||
2005-05-23 | Rename sprite functions. | Travis Howell | |
svn-id: r18231 | |||
2005-05-23 | Add Sprite class and move over related functions. | Travis Howell | |
svn-id: r18230 | |||
2005-05-23 | Move wizImage functions to Wiz class. | Travis Howell | |
svn-id: r18226 | |||
2005-05-23 | Turn Wiz struct into class as requested. | Eugene Sandulenko | |
svn-id: r18224 | |||
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell | |
Set HE70+ games to Windows platform by default. svn-id: r18213 | |||
2005-05-21 | Adjust for HE73. | Travis Howell | |
svn-id: r18208 | |||
2005-05-21 | Add HE73 version for opcode difference. | Travis Howell | |
svn-id: r18207 | |||
2005-05-21 | Fix regression with GF_MULTIPLE_VERSIONS | Eugene Sandulenko | |
svn-id: r18204 | |||
2005-05-21 | Only needed for C64 maniac. | Travis Howell | |
svn-id: r18199 | |||
2005-05-21 | Stubs for C64 MM costume code. Content will follow. Fixes crash in intro | Eugene Sandulenko | |
script svn-id: r18198 | |||
2005-05-21 | Fix samnmax-alt target. Actually now it is obsolete. | Eugene Sandulenko | |
Game with samnimax.sm0 always detected as 'samnmax' because there is no MD5 difference and thus made detected target unrunnable. Now both for .000 and .sm0 target 'samnmax' is properly detected and used. svn-id: r18197 | |||
2005-05-20 | Fix charsets in MM NES after gameload. | Eugene Sandulenko | |
svn-id: r18196 | |||
2005-05-19 | Improve MM NES & C64 games autodetection. | Eugene Sandulenko | |
Fixes bug #1190565 "MM NES: autodetect not working" svn-id: r18186 | |||
2005-05-19 | o Implement direct disk reading for C64. | Eugene Sandulenko | |
o Added new parameter to ScummEngine constructor which passed substitute file name index. It eliminates a long-standing hack and simplifies bundles porocessing considerably o Thus simplified detection/reading MM NES PRG file. svn-id: r18183 | |||
2005-05-19 | Only a single line for subtitles in C64 maniac. | Travis Howell | |
svn-id: r18181 | |||
2005-05-18 | Combine Win32 and Mac resource extractors (used for cursors in latter HE) as | Eugene Sandulenko | |
only one of them can exist at the same time. Also it saves code and adds caching to Mac resource extractor. svn-id: r18169 | |||
2005-05-18 | Limit to C64 maniac. | Travis Howell | |
svn-id: r18153 | |||
2005-05-18 | Add scripts file for C64 verisons, ready for future changes. | Travis Howell | |
svn-id: r18151 | |||
2005-05-18 | There is no music engine for C64 versions yet. | Travis Howell | |
svn-id: r18149 | |||
2005-05-18 | Add C64 palette. | Eugene Sandulenko | |
Fix Zak C64. Now it is playable. svn-id: r18148 |