Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-20 | Correct version of early puttputt | Travis Howell | |
svn-id: r19195 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-17 | Added ResourceManager::isLocked; made ResourceManager::flags protected; ↵ | Max Horn | |
moved some stuff around svn-id: r19137 | |||
2005-10-15 | Several later HE games use sprites for subtitles. | Travis Howell | |
svn-id: r19098 | |||
2005-10-14 | HE games store and restore locked FlObjects between rooms. | Travis Howell | |
Fixes input issue in thinker1. svn-id: r19072 | |||
2005-10-02 | Inventory works in Macintosh version of indy3 now. | Travis Howell | |
svn-id: r18921 | |||
2005-10-01 | Patch #1259034 (Scumm Savegame Informations) | Max Horn | |
svn-id: r18920 | |||
2005-10-01 | Add inventory display for Mac. version of indy3. | Travis Howell | |
svn-id: r18918 | |||
2005-09-24 | C64 maniac handles input and verbs manually. | Travis Howell | |
svn-id: r18875 | |||
2005-09-17 | Make Mac DOTT demo runnable. | Eugene Sandulenko | |
svn-id: r18834 | |||
2005-09-14 | Selection screen partly working in C64 maniac. | Travis Howell | |
svn-id: r18818 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-07-30 | Add He70 version of function instead. | Travis Howell | |
svn-id: r18600 | |||
2005-07-23 | typo | Gregory Montoir | |
svn-id: r18577 | |||
2005-07-19 | Applied patch #1238516, with very minor modifications. It gets rid of an | Torbjörn Andersson | |
old DOTT hack/workaround. svn-id: r18559 | |||
2005-07-11 | Yet another GCC 4 fix | Max Horn | |
svn-id: r18535 | |||
2005-06-23 | Fix foCheckAlreadyLoaded case in findObjectInRoom; this is not used in any ↵ | Max Horn | |
SCUMM game, just added this for completeness (see patch tracker item #1222246) svn-id: r18440 | |||
2005-06-13 | Rename opcode/function | Travis Howell | |
svn-id: r18381 | |||
2005-06-07 | Based (again) on indy4demo FMTowns, unkScreenEffect5(1) seems equivalent to ↵ | Gregory Montoir | |
dissolveEffect(1, virtscr[0].h) svn-id: r18363 | |||
2005-05-26 | In V7/V8 games, use the blast text system to render verbs (this fixes bug ↵ | Max Horn | |
#1208956, but certainly will cause new regressions ;-) svn-id: r18267 | |||
2005-05-26 | Changed name of addMessageToStack to convertMessageToString (still not ↵ | Max Horn | |
really happy with that name but at least it is a little bit more descriptive than the old) svn-id: r18262 | |||
2005-05-19 | o Implement direct disk reading for C64. | Eugene Sandulenko | |
o Added new parameter to ScummEngine constructor which passed substitute file name index. It eliminates a long-standing hack and simplifies bundles porocessing considerably o Thus simplified detection/reading MM NES PRG file. svn-id: r18183 | |||
2005-05-18 | Add C64 palette. | Eugene Sandulenko | |
Fix Zak C64. Now it is playable. svn-id: r18148 | |||
2005-05-15 | Added AuxBlock::reset() method; moved aux related code to ScummEngine_v71he ↵ | Max Horn | |
class svn-id: r18102 | |||
2005-05-15 | Disabling SCUMM7/8 games should disable HE61 games. | Travis Howell | |
Split akos_processQueue() in HE61+ and SCUMM7+ versions. svn-id: r18101 | |||
2005-05-12 | Support for football/footdemo logic | Eugene Sandulenko | |
svn-id: r18065 | |||
2005-05-11 | Implement now spotted Logic opcode in funshops. Now need to find a place | Eugene Sandulenko | |
where another one gets called. svn-id: r18064 | |||
2005-05-10 | Moved (In/Out)SaveFile(Manager) and Timer to namespace Common | Max Horn | |
svn-id: r18038 | |||
2005-05-10 | Preparations to let LogicHE hold game-specific code. Introduced | Eugene Sandulenko | |
GF_HE_985. Feel free to give it more proper name. svn-id: r18036 | |||
2005-05-09 | All SCUMM6 games use VAR_SUBTITLES, not VAR_NOSUBTITLES. | Travis Howell | |
Cleanup. svn-id: r17989 | |||
2005-05-09 | Last part of patch #1163026 (Thumbnails for ScummEngine) | Max Horn | |
svn-id: r17982 | |||
2005-05-08 | Initial support for intensive floating point compuitations used in | Eugene Sandulenko | |
Putt-Putt Race. Still incomplete. svn-id: r17949 | |||
2005-05-05 | HE90+ games set heap size in index. | Travis Howell | |
svn-id: r17920 | |||
2005-05-05 | Move to HE80 | Travis Howell | |
svn-id: r17919 | |||
2005-05-01 | Add feature flag for HE games with 16bit color. | Travis Howell | |
svn-id: r17886 | |||
2005-05-01 | HE80+ games store current charset numberin VAR80. | Travis Howell | |
Fixes crash in bb2demo. svn-id: r17885 | |||
2005-04-30 | Only allocate the actor sorting array once | Max Horn | |
svn-id: r17875 | |||
2005-04-30 | cleanup | Max Horn | |
svn-id: r17873 | |||
2005-04-29 | Several HE100 games (moondemo/soccer2004) allow 1024 local scripts. | Travis Howell | |
svn-id: r17864 | |||
2005-04-29 | pajama3 requires GF_HE_LOCALIZED | Travis Howell | |
Add freddi2 specific filter for (PU1/PU2) prefix in subtitles. svn-id: r17857 | |||
2005-04-28 | Moved blast text/object code to ScummEngine_v6 | Max Horn | |
svn-id: r17856 | |||
2005-04-28 | Moved bundle based localization code to ScummEngine_v7 | Max Horn | |
svn-id: r17855 | |||
2005-04-28 | Added new handleMouseOver to allow further refactoring of the V2 specific ↵ | Max Horn | |
verb code; added a TODO comment regarding the blast code svn-id: r17848 | |||
2005-04-28 | Refactor HE actor post/pre-processing code a bit (some more cleanup for HE90 ↵ | Max Horn | |
could probably be done, but I'll leave that to the HE folks for now :-) svn-id: r17847 | |||
2005-04-27 | Rename function. | Travis Howell | |
svn-id: r17839 | |||
2005-04-27 | Fix comment (copy & paste are evil) | Max Horn | |
svn-id: r17833 | |||
2005-04-27 | Add feature flag for HE games which appear to have localized versions. | Travis Howell | |
Allows accurate filtering of filename in subtitles. svn-id: r17832 | |||
2005-04-26 | Use kVerbVirtScreen were appropriate; removed unused param from initVirtScreen | Max Horn | |
svn-id: r17828 | |||
2005-04-26 | desaturatePalette is V8 specific | Max Horn | |
svn-id: r17827 | |||
2005-04-26 | Removed the ugly saveOrLoadCursorImages hack and instead properly overload ↵ | Max Horn | |
ScummEngine::saveOrLoad; did the same for the V7 IMuseDigital save/load code svn-id: r17818 |