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2003-05-05cleanup / reduced code duplicationMax Horn
svn-id: r7339
2003-05-04yet more v2 fixes & cleanupMax Horn
svn-id: r7302
2003-05-03Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA)Max Horn
svn-id: r7290
2003-05-01various music related changes and cleanup; also modified MonkeyVGA music ↵Max Horn
sync, at least the intro is much better synced now; not sure about other parts of it / other games svn-id: r7237
2003-04-30VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139Max Horn
svn-id: r7234
2003-04-30PalmOS changesMax Horn
svn-id: r7224
2003-04-30cleanupMax Horn
svn-id: r7215
2003-04-30added gfx bitmap and zbuffer codec for v2 gamesPaweł Kołodziejski
svn-id: r7209
2003-04-28make it possible to override dump length in Scumm::dumpResource; fix V2 ↵Max Horn
entry script offset (I believe); fix exit script dumping for GF_OLD_BUNDLE games svn-id: r7176
2003-04-28get rid of one of the obscure variable namesJonathan Gray
svn-id: r7171
2003-04-27put some v2 code into share codePaweł Kołodziejski
svn-id: r7148
2003-04-26renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ↵Max Horn
Loom svn-id: r7132
2003-04-20work around strange problem that breaks fbpack when _showStack is a bool...Jonathan Gray
svn-id: r7027
2003-04-20add stack tracing option to debuggerJonathan Gray
svn-id: r7025
2003-04-20add script hex dumping option to debuggerJonathan Gray
svn-id: r7024
2003-04-12lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets ↵Max Horn
further :-) svn-id: r6977
2003-04-07Patch #712493: CMI: Object lineMax Horn
svn-id: r6930
2003-04-06fixed detection of early scumm gamesPaweł Kołodziejski
svn-id: r6923
2003-03-17split waitForTimer func, update for smush,Paweł Kołodziejski
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818
2003-03-13Patch #686427: SO_ROOM_SATURATION implementationMax Horn
svn-id: r6810
2003-03-08fixed descriptions in the digPaweł Kołodziejski
svn-id: r6776
2003-03-07refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵Max Horn
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-02-27patch #689164 comi verb coin hack by erik, fixes the verb coin drawing ↵Jonathan Gray
behind the inventory svn-id: r6642
2003-02-18cleanupMax Horn
svn-id: r6621
2003-02-18change getDateTime to be a v6 opcode, and hopefully not break anythingJonathan Gray
svn-id: r6619
2003-02-14Patch #682981: Experimental translation optimisation (version 2), andJames Brown
#683384: Smush Regression Workaround svn-id: r6607
2003-02-08cleanupMax Horn
svn-id: r6594
2003-02-08more access cleanup; also reorderd some method/function declarations in ↵Max Horn
class Scumm svn-id: r6593
2003-02-08more stuff made 'protected'Max Horn
svn-id: r6592
2003-02-06removed an obsolete member var, and started to make Scumm member vars ↵Max Horn
protected (had to make some exception; the code which makes these exceptions necessary should be revised) svn-id: r6589
2003-02-02increased bufferPaweł Kołodziejski
svn-id: r6581
2003-01-29add ability to specify language for comi see scummvm -h for possible valuesJonathan Gray
svn-id: r6567
2003-01-29oops.. meant to add this as wellJonathan Gray
svn-id: r6566
2003-01-29add list of possible languages in comi and relevant variableJonathan Gray
svn-id: r6565
2003-01-26Patch 671031: Fix for MI1 intro crash + others (move new objectJames Brown
clearing code into a more generic function, and call it earlier) svn-id: r6548
2003-01-24LCA'03 commit: Fix talking where no sound hardware is presentJames Brown
svn-id: r6536
2003-01-19increasing blast text limit for COMI end creditsMax Horn
svn-id: r6508
2003-01-16Patch 668634: Actor iteration fixJames Brown
svn-id: r6484
2003-01-16Some cleanup, implementation of setKeyScript (F1 now attempts to start the ↵James Brown
save/load menu, albiet fails due to a crash in BlastText) svn-id: r6480
2003-01-16first blastText version. this is work in progress (note that e.g. text is ↵Max Horn
not clipped, and the extra information is not removed) svn-id: r6472
2003-01-15localvar fix take 2. Note that ship-to-ship combat is still impossible ↵James Brown
(cannons dont work), but at least it doesnt crash now - you can use the cheat (shift-v i think) svn-id: r6471
2003-01-15ComI uses more localsJames Brown
svn-id: r6470
2003-01-15Hack to make Part III startJames Brown
svn-id: r6467
2003-01-14Patch 667613: Extend gfxUsageBits[]James Brown
svn-id: r6453
2003-01-13fixed COMI actor scaling, againMax Horn
svn-id: r6443
2003-01-13added V8 scaling codeMax Horn
svn-id: r6440