Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-05-05 | cleanup / reduced code duplication | Max Horn | |
svn-id: r7339 | |||
2003-05-04 | yet more v2 fixes & cleanup | Max Horn | |
svn-id: r7302 | |||
2003-05-03 | Patch #730800: EGA LOOM: Hack to fix palette problem (also helps MonkeyEGA) | Max Horn | |
svn-id: r7290 | |||
2003-05-01 | various music related changes and cleanup; also modified MonkeyVGA music ↵ | Max Horn | |
sync, at least the intro is much better synced now; not sure about other parts of it / other games svn-id: r7237 | |||
2003-04-30 | VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139 | Max Horn | |
svn-id: r7234 | |||
2003-04-30 | PalmOS changes | Max Horn | |
svn-id: r7224 | |||
2003-04-30 | cleanup | Max Horn | |
svn-id: r7215 | |||
2003-04-30 | added gfx bitmap and zbuffer codec for v2 games | Paweł Kołodziejski | |
svn-id: r7209 | |||
2003-04-28 | make it possible to override dump length in Scumm::dumpResource; fix V2 ↵ | Max Horn | |
entry script offset (I believe); fix exit script dumping for GF_OLD_BUNDLE games svn-id: r7176 | |||
2003-04-28 | get rid of one of the obscure variable names | Jonathan Gray | |
svn-id: r7171 | |||
2003-04-27 | put some v2 code into share code | Paweł Kołodziejski | |
svn-id: r7148 | |||
2003-04-26 | renamed setCursorHotspot2 to setCursorHotspot; fixed (with a hack) cursor in ↵ | Max Horn | |
Loom svn-id: r7132 | |||
2003-04-20 | work around strange problem that breaks fbpack when _showStack is a bool... | Jonathan Gray | |
svn-id: r7027 | |||
2003-04-20 | add stack tracing option to debugger | Jonathan Gray | |
svn-id: r7025 | |||
2003-04-20 | add script hex dumping option to debugger | Jonathan Gray | |
svn-id: r7024 | |||
2003-04-12 | lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets ↵ | Max Horn | |
further :-) svn-id: r6977 | |||
2003-04-07 | Patch #712493: CMI: Object line | Max Horn | |
svn-id: r6930 | |||
2003-04-06 | fixed detection of early scumm games | Paweł Kołodziejski | |
svn-id: r6923 | |||
2003-03-17 | split waitForTimer func, update for smush, | Paweł Kołodziejski | |
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818 | |||
2003-03-13 | Patch #686427: SO_ROOM_SATURATION implementation | Max Horn | |
svn-id: r6810 | |||
2003-03-08 | fixed descriptions in the dig | Paweł Kołodziejski | |
svn-id: r6776 | |||
2003-03-07 | refactored some stuff (and made readMAXS virtual, with V2/V3 code having own ↵ | Max Horn | |
implementations); cleaned up V6 array shuffle code; made more Scumm member vars/methods protected svn-id: r6751 | |||
2003-03-07 | implemented formating string error for each engine | Paweł Kołodziejski | |
svn-id: r6744 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | and more cleanup | Paweł Kołodziejski | |
svn-id: r6718 | |||
2003-03-01 | removed the single big VersionSettings list; instead, the simon & scumm ↵ | Max Horn | |
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652 | |||
2003-02-27 | patch #689164 comi verb coin hack by erik, fixes the verb coin drawing ↵ | Jonathan Gray | |
behind the inventory svn-id: r6642 | |||
2003-02-18 | cleanup | Max Horn | |
svn-id: r6621 | |||
2003-02-18 | change getDateTime to be a v6 opcode, and hopefully not break anything | Jonathan Gray | |
svn-id: r6619 | |||
2003-02-14 | Patch #682981: Experimental translation optimisation (version 2), and | James Brown | |
#683384: Smush Regression Workaround svn-id: r6607 | |||
2003-02-08 | cleanup | Max Horn | |
svn-id: r6594 | |||
2003-02-08 | more access cleanup; also reorderd some method/function declarations in ↵ | Max Horn | |
class Scumm svn-id: r6593 | |||
2003-02-08 | more stuff made 'protected' | Max Horn | |
svn-id: r6592 | |||
2003-02-06 | removed an obsolete member var, and started to make Scumm member vars ↵ | Max Horn | |
protected (had to make some exception; the code which makes these exceptions necessary should be revised) svn-id: r6589 | |||
2003-02-02 | increased buffer | Paweł Kołodziejski | |
svn-id: r6581 | |||
2003-01-29 | add ability to specify language for comi see scummvm -h for possible values | Jonathan Gray | |
svn-id: r6567 | |||
2003-01-29 | oops.. meant to add this as well | Jonathan Gray | |
svn-id: r6566 | |||
2003-01-29 | add list of possible languages in comi and relevant variable | Jonathan Gray | |
svn-id: r6565 | |||
2003-01-26 | Patch 671031: Fix for MI1 intro crash + others (move new object | James Brown | |
clearing code into a more generic function, and call it earlier) svn-id: r6548 | |||
2003-01-24 | LCA'03 commit: Fix talking where no sound hardware is present | James Brown | |
svn-id: r6536 | |||
2003-01-19 | increasing blast text limit for COMI end credits | Max Horn | |
svn-id: r6508 | |||
2003-01-16 | Patch 668634: Actor iteration fix | James Brown | |
svn-id: r6484 | |||
2003-01-16 | Some cleanup, implementation of setKeyScript (F1 now attempts to start the ↵ | James Brown | |
save/load menu, albiet fails due to a crash in BlastText) svn-id: r6480 | |||
2003-01-16 | first blastText version. this is work in progress (note that e.g. text is ↵ | Max Horn | |
not clipped, and the extra information is not removed) svn-id: r6472 | |||
2003-01-15 | localvar fix take 2. Note that ship-to-ship combat is still impossible ↵ | James Brown | |
(cannons dont work), but at least it doesnt crash now - you can use the cheat (shift-v i think) svn-id: r6471 | |||
2003-01-15 | ComI uses more locals | James Brown | |
svn-id: r6470 | |||
2003-01-15 | Hack to make Part III start | James Brown | |
svn-id: r6467 | |||
2003-01-14 | Patch 667613: Extend gfxUsageBits[] | James Brown | |
svn-id: r6453 | |||
2003-01-13 | fixed COMI actor scaling, again | Max Horn | |
svn-id: r6443 | |||
2003-01-13 | added V8 scaling code | Max Horn | |
svn-id: r6440 |