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2002-10-24Add simon1demoTravis Howell
svn-id: r5300
2002-10-24changed number strips to dynamic and increased arrays tdirty and bdirty to 80Paweł Kołodziejski
svn-id: r5296
2002-10-23removed obsolete stuffMax Horn
svn-id: r5284
2002-10-23Make some BOMP'ed Dig events a little more happyJames Brown
svn-id: r5272
2002-10-23removed old GUI codeMax Horn
svn-id: r5271
2002-10-22get rid of obsolete variableMax Horn
svn-id: r5245
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are ↵Max Horn
systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious svn-id: r5216
2002-10-20cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was ↵Max Horn
another :-) svn-id: r5191
2002-10-19patch #625603 film noir mode bugfixJonathan Gray
svn-id: r5190
2002-10-16Full Throttle: Add stub for opcode CD (something to do with drawing blast ↵James Brown
objects) svn-id: r5163
2002-10-13fix nexus scrolling in the dig, but partialy, there is also memory coruption ↵Paweł Kołodziejski
with this svn-id: r5142
2002-10-11added FT imuse musicPaweł Kołodziejski
svn-id: r5127
2002-10-08allow user to load savegames while Smush movies are playing; cleanupMax Horn
svn-id: r5106
2002-10-06Fix drawDescString - still needs centering correctionsJames Brown
svn-id: r5094
2002-10-06Full Throttle / The Dig fixes.James Brown
drawDescString (for Full Throttle object names, in the 'ring of fire') is still somewhat broken. Feel free to fix ;) svn-id: r5090
2002-10-01Patch #616092: Full Throttle dialog fixJames Brown
svn-id: r5058
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29framework of Imuse sound for The DigPaweł Kołodziejski
svn-id: r5031
2002-09-28patch #615842Max Horn
svn-id: r5027
2002-09-25Patch 613933: Return code for validateresource.James Brown
svn-id: r5017
2002-09-24removed even the last traces of Scumm dependencies from NewGUI. Yes, you ↵Max Horn
heard right NewGUI is now 100% Scumm free and we can go for the launcher/message dialogs! svn-id: r5016
2002-09-24Patch 609334: PalManip save/load/init fixes.James Brown
Save/Load lines are commented out until the new save/load system is in place. svn-id: r5014
2002-09-23Patch #612847: Sam and Max painting subgame fixJames Brown
svn-id: r5008
2002-09-22renamec string -> _string and sentence -> _sentence in class Scumm (I ↵Max Horn
originally reworked StringTab, but then noticed the save game format depends on it <sigh>) svn-id: r4995
2002-09-21Add the following patches:Travis Howell
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986
2002-09-20Patch #612277: text rendering crash + spacing issueMax Horn
svn-id: r4983
2002-09-19based on my findings for guifont, I changed string.cpp to read the char ↵Max Horn
width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' svn-id: r4978
2002-09-19removed even more scumm dependencies from NewGUI; fixed some redraw issues ↵Max Horn
(this might help the inventory-display issue in The Dig, and definitly fixes the 'vanishing volcanoe' in the FOA extro) svn-id: r4974
2002-09-17added support for nonenglish the dig(dialogs, descriptions, warnings), not ↵Paweł Kołodziejski
gui yet svn-id: r4959
2002-09-17Fix newgui crash, and commit patch 600645: Loom flashlight fixJames Brown
svn-id: r4958
2002-09-17added framework for non-english version of the dig, not yet completedPaweł Kołodziejski
svn-id: r4957
2002-09-16patch #609859: Some general patches for string.cppMax Horn
svn-id: r4954
2002-09-16added some comments, cleanupMax Horn
svn-id: r4950
2002-09-16609791: Sam and Max 'phantom sound' (precaching) hack.James Brown
svn-id: r4947
2002-09-13reducing some header dependenciesMax Horn
svn-id: r4928
2002-09-13patch #608138 (palManipulateInit code)Max Horn
svn-id: r4925
2002-09-10changed scumm file io to class FilePaweł Kołodziejski
svn-id: r4920
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
svn-id: r4903
2002-08-31commited patch: #601899Paweł Kołodziejski
svn-id: r4890
2002-08-31and more fixesPaweł Kołodziejski
svn-id: r4889
2002-08-31fixed compilation on Mac OS X; some cleanup; moved header file ↵Max Horn
scumm/smusH/rect.h to common/rect.h svn-id: r4877
2002-08-29sound system cleanupMax Horn
svn-id: r4867
2002-08-29some cleanup/refactoringMax Horn
svn-id: r4866
2002-08-29experimental support for the V2 resource format (patch #601560)Max Horn
svn-id: r4864
2002-08-25applied patch #599909Paweł Kołodziejski
svn-id: r4855
2002-08-25Fix for #556564Ralph Brorsen
svn-id: r4846
2002-08-24added/corrected some missing opcodes - this fixes the issues with the voodoo ↵Max Horn
lady in MI1VGA svn-id: r4815
2002-08-21first go at modularizing the build systemMax Horn
svn-id: r4796
2002-08-21Initial revisionMax Horn
svn-id: r4785