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AgeCommit message (Expand)Author
2003-05-31some setObjectName changes. I'd really like to switch V2-V5 to use rtObjectNa...Max Horn
2003-05-31cleanupMax Horn
2003-05-30Use language index for The Dig, tooMax Horn
2003-05-30continously opening and closing the language.bnd file is rather inefficient. ...Max Horn
2003-05-30some cheap doxygen docs; cleanupMax Horn
2003-05-30moved bomp stuff into own files; removed some of our 6 (!) bomp decodersMax Horn
2003-05-30cleanupMax Horn
2003-05-30code unificationMax Horn
2003-05-30cleanupMax Horn
2003-05-30Modified version of erik's patch #745986: Experimental V2 mouseover stuffMax Horn
2003-05-30rewrote Actor::needBgReset related code (this could cause regressions...)Max Horn
2003-05-29more camera splitingMax Horn
2003-05-29moved camera stuff to own fileMax Horn
2003-05-28spellingMax Horn
2003-05-28const as const can!Max Horn
2003-05-28Patch #743228: Storing mouse cursor info in savegames; Also, increased NUM_SC...Max Horn
2003-05-26Added Hoenicke's PC-speaker waveform generatorJamieson Christian
2003-05-26more const qualifiersMax Horn
2003-05-26moved Actor SaveLoadEntry definition to actor.cpp; made findPathTowards/findP...Max Horn
2003-05-25hook language command switch to V2 font / prepositionsMax Horn
2003-05-25made more stuff protectedMax Horn
2003-05-24(somewhat hackish) support for COMI CD changing on Mac OS X; reordered stuff ...Max Horn
2003-05-23when iterating from 1 to _numActors over all actors, use _actors[] directly i...Max Horn
2003-05-22from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p...Max Horn
2003-05-21many pedantic warning fixes (and some actual potential buglets fixed, too)Max Horn
2003-05-21constness fixesMax Horn
2003-05-21Work on V2 inventory hack a little moreJames Brown
2003-05-21Move stuff aroundJames Brown
2003-05-21Fix this damn userface stuff properly :)James Brown
2003-05-20renamed various things for clarityMax Horn
2003-05-20added enum's for the known actor/object claasses; extended putClass/getClass ...Max Horn
2003-05-19renamed ScriptSlot::unk1/unk2 to freezeResistant/recursiveMax Horn
2003-05-18more cleanupMax Horn
2003-05-18VAR_CHARCOUNT is a V2 only variable, so I moved its declaration to the other ...Max Horn
2003-05-17yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...Max Horn
2003-05-17CleanupJames Brown
2003-05-16some updates that get us up to the bootscripts of he v7 games before erroring...Jonathan Gray
2003-05-16SentenceTab unk4/unk3 are the sentence objects (think of: 'Use objectA with o...Max Horn
2003-05-15cleanupMax Horn
2003-05-15make some more use of ScummVM::Point; cleanupMax Horn
2003-05-15Make use of ScummVM::RectMax Horn
2003-05-15ScummPoint -> ScummVM::PointMax Horn
2003-05-15cleanupMax Horn
2003-05-14opcodes are just one byteMax Horn
2003-05-14V2 text drawingMax Horn
2003-05-13NUM_ACTORS -> _numActors (for consistency)Max Horn
2003-05-13cleanupMax Horn
2003-05-13renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)...Max Horn
2003-05-12cleanup (fixes another VC warning, too ;-)Max Horn
2003-05-12made hasCharsetMask return a bool (fixes VC compilation warnings)Max Horn