Age | Commit message (Expand) | Author |
2003-01-13 | Early init of the scaler - to prevent ComI trying to use a huge window by def... | James Brown |
2003-01-13 | fixed checkRange output; added checkRange call to drawObject; cleanup | Max Horn |
2003-01-13 | fix off by one error | Max Horn |
2003-01-13 | added V8 scaling code | Max Horn |
2003-01-12 | Fix ComI inventory crash, properly. | James Brown |
2003-01-12 | fix for the COMI inventory crash | Max Horn |
2003-01-12 | Fix game-specific scalers overriding global... when game started from Launcher | James Brown |
2003-01-06 | scaling bug fix | Max Horn |
2003-01-02 | Plop in some better disk switching code for CMI - I have no idea how well thi... | James Brown |
2003-01-02 | implement temporary state saving for CMI | James Brown |
2003-01-01 | change the zero key to mean slot 10 instead of 0 (autosave) when using save/l... | Jonathan Gray |
2003-01-01 | added yet another variable (for mouse-button-hold flags). Now the 'verb widge... | Max Horn |
2002-12-31 | more cleanup | Max Horn |
2002-12-31 | fix COMI transparency color (but maybe there is a replacement for TRNS in V8?) | Max Horn |
2002-12-31 | added V8 support to drawVerbBitmap - not even sure if that is used in COMI, t... | Max Horn |
2002-12-31 | implemented object drawing (still somewhat broken, we get a 'green screen' ef... | Max Horn |
2002-12-31 | get rid of DUMP_SCRIPTS; in its place, added run time option '-u' to enabled ... | Max Horn |
2002-12-29 | cleanup | Max Horn |
2002-12-29 | Fix silly typo - thanks max :) | James Brown |
2002-12-29 | override var was wrong, update mouse click code | James Brown |
2002-12-28 | de-verbalise some debug messages (move from debug(1) to debug(2)).. so we can... | James Brown |
2002-12-27 | cleanup | Max Horn |
2002-12-26 | doSentence only takes three params in V8 | Max Horn |
2002-12-26 | fixed compilation under VC6 | Paweł Kołodziejski |
2002-12-26 | reuse the old (ugly nasty dreaded) string system for V8, too (by supplying a ... | Max Horn |
2002-12-26 | Don't go to the save/load screen | James Brown |
2002-12-26 | fixed save/load; more restructuring of the charset rendering code | Max Horn |
2002-12-25 | cleanup | Max Horn |
2002-12-25 | seperated classic & old256 rendered (now subclasses of CharsetRenderer) | Max Horn |
2002-12-25 | more cleanup | Max Horn |
2002-12-25 | moved CharsetRendere into its own header/source file; changed Scumm::_charset... | Max Horn |
2002-12-25 | renamed Scumm::charset -> Scumm::_charset | Max Horn |
2002-12-24 | enabled room & local scripts in V8; some more opcodes | Max Horn |
2002-12-24 | getting graphics in COMI, woohoo! That's a nice christmas present, isn't it? :-) | Max Horn |
2002-12-24 | changed lots of stuff to read data in the V8 format; more changes still neede... | Max Horn |
2002-12-23 | set NUM_ACTORS to 80 for COMI; get rid of MAX_ACTORS (use NUM_ACTORS instead)... | Max Horn |
2002-12-23 | don't loadCharset(1) in V8 | Max Horn |
2002-12-22 | added some preliminary V8 work. Nope, it is not useful at all, and it doesn't... | Max Horn |
2002-12-21 | Pop-up save dialog should not show for | Jamieson Christian |
2002-12-21 | Fixed problem with multiple IMuseDrivers being created. | Jamieson Christian |
2002-12-21 | only display popup for saves | Max Horn |
2002-12-21 | popup message when save was succesful | Max Horn |
2002-12-21 | Add debug command line fix and config option, patch #655822 | Travis Howell |
2002-12-16 | Endy, when I am gonna meet you, I'll have to kick, punch and bite you a bit f... | Max Horn |
2002-12-16 | refactoring: use inheritance to mode the relations between the various engine... | Max Horn |
2002-12-16 | New debugger core. Doesn't really have anything implemented yet, but is far m... | James Brown |
2002-12-14 | moved the console code to gui/console.cpp; make it actually printout somethin... | Max Horn |
2002-12-14 | Commit some junk in-case I don't get time to finish this tonight and Fingolfi... | James Brown |
2002-12-13 | cleanup | Max Horn |
2002-12-13 | cleaned up autosave code | Max Horn |