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path: root/scumm/scummvm.cpp
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2003-04-24disable ingame save/load screen for OLD_BUNDLE gamesJonathan Gray
svn-id: r7091
2003-04-23revert back a line to fix a nasty regressionJonathan Gray
svn-id: r7081
2003-04-22add preliminary bits for making xmi music in humongous games work, just need ↵Jonathan Gray
someone to do something with the pointer now :) svn-id: r7072
2003-04-22Add somewhat hacky 'restart' command to debugger. Still needs work :)James Brown
svn-id: r7071
2003-04-21arrgh (revert)Paweł Kołodziejski
svn-id: r7058
2003-04-21fixes for v3 broken by v2Paweł Kołodziejski
svn-id: r7057
2003-04-21changes for v2 resourcesPaweł Kołodziejski
svn-id: r7053
2003-04-20Dump Scumm error() to debuggerJames Brown
svn-id: r7033
2003-04-20add stack tracing option to debuggerJonathan Gray
svn-id: r7025
2003-04-20add script hex dumping option to debuggerJonathan Gray
svn-id: r7024
2003-04-18loom ega: build custom cursor, op_wait() has more then one subopcodes(revert ↵Paweł Kołodziejski
changes), disabled adlib_default svn-id: r7017
2003-04-13fixed my box size hackMax Horn
svn-id: r6999
2003-04-12loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extentMax Horn
svn-id: r6996
2003-04-12fixed (?) local script offests for OLD_BUNDLE gamesMax Horn
svn-id: r6990
2003-04-12fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for ↵Max Horn
OLD_BUNDLE games, too svn-id: r6985
2003-04-12added adlib default for loom and enabled zakPaweł Kołodziejski
svn-id: r6983
2003-04-12fixed setting local scripts for unblocked gamesPaweł Kołodziejski
svn-id: r6980
2003-04-12doh... best way to check for 16 color games is to check for 16 color games, ↵Max Horn
isn't it? :-) svn-id: r6978
2003-04-12lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets ↵Max Horn
further :-) svn-id: r6977
2003-04-11fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, ↵Max Horn
plus 2 unknown bytes) svn-id: r6976
2003-04-11cleanupMax Horn
svn-id: r6968
2003-04-11make monkeyega intro work :)Jonathan Gray
svn-id: r6966
2003-04-11spellingJonathan Gray
svn-id: r6963
2003-04-11Auto detect monkeyega and passTravis Howell
Use adlib by default in monkeyega and pass svn-id: r6962
2003-04-10turn on scaled actors in ega blocked gamesPaweł Kołodziejski
svn-id: r6960
2003-04-10fixed zplanes and a little palette changes for ega blocked gamesPaweł Kołodziejski
svn-id: r6959
2003-04-10update 16 colour paletteJonathan Gray
svn-id: r6956
2003-04-10palette changes from aquadran who can't use cvs atmJonathan Gray
svn-id: r6954
2003-04-10add target for passport to adventureJonathan Gray
svn-id: r6953
2003-04-10unmask indy3egaJonathan Gray
svn-id: r6952
2003-04-09added also Monkey ega for 16 colors palettePaweł Kołodziejski
svn-id: r6944
2003-04-08added definition of 16 colors palette to gfx backend for V2/V3 gamesPaweł Kołodziejski
I hope it's correct :) svn-id: r6941
2003-04-08changed range from GF_OLD256 to GF_AFTER_V3Paweł Kołodziejski
svn-id: r6940
2003-04-07zak256 invertory bug is not repeatable, changed order font selection, added ↵Paweł Kołodziejski
handle font support for all V3 scumm games svn-id: r6927
2003-04-07fixed detection v2 scumm gamePaweł Kołodziejski
svn-id: r6926
2003-04-06fixed detection of early scumm gamesPaweł Kołodziejski
svn-id: r6923
2003-03-29fixed verb regression in older gamesMax Horn
svn-id: r6884
2003-03-28fixed verb drawing in COMI (and maybe FT, too?)Max Horn
svn-id: r6874
2003-03-25make the volume controls in the global options dialog workMax Horn
svn-id: r6863
2003-03-18cleanupMax Horn
svn-id: r6832
2003-03-18add GF_DEFAULT_TO_1X_SCALERJonathan Gray
svn-id: r6830
2003-03-17split waitForTimer func, update for smush,Paweł Kołodziejski
btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818
2003-03-09rest of patch #655594: Handling Y/N questionsMax Horn
svn-id: r6784
2003-03-08added yet another sanity check (assert); fixed long standing evil bug in ↵Max Horn
getObjNewDir / getObjOldDir svn-id: r6763
2003-03-07ah yeah, I did that on purpose. Really. Just wanted to check if everybody is ↵Max Horn
paying attention svn-id: r6757
2003-03-07cleanup toSimpleDir: should be easier to understand this way, and hopefully ↵Max Horn
fixes the valgrind warnings svn-id: r6755
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-07fixed OOB acces (thx valgrind)Max Horn
svn-id: r6731
2003-03-06and more cleanupPaweł Kołodziejski
svn-id: r6718
2003-03-04if a script triggers a load, immediatly perform it (this also covers the ↵Max Horn
case where the user requests a load while a SMUSH video is playing. This avoids the annoying affect of seeing 1 frame of the old room immediately after you requested the load svn-id: r6687