| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2003-04-24 | disable ingame save/load screen for OLD_BUNDLE games | Jonathan Gray | |
| svn-id: r7091 | |||
| 2003-04-23 | revert back a line to fix a nasty regression | Jonathan Gray | |
| svn-id: r7081 | |||
| 2003-04-22 | add preliminary bits for making xmi music in humongous games work, just need ↵ | Jonathan Gray | |
| someone to do something with the pointer now :) svn-id: r7072 | |||
| 2003-04-22 | Add somewhat hacky 'restart' command to debugger. Still needs work :) | James Brown | |
| svn-id: r7071 | |||
| 2003-04-21 | arrgh (revert) | Paweł Kołodziejski | |
| svn-id: r7058 | |||
| 2003-04-21 | fixes for v3 broken by v2 | Paweł Kołodziejski | |
| svn-id: r7057 | |||
| 2003-04-21 | changes for v2 resources | Paweł Kołodziejski | |
| svn-id: r7053 | |||
| 2003-04-20 | Dump Scumm error() to debugger | James Brown | |
| svn-id: r7033 | |||
| 2003-04-20 | add stack tracing option to debugger | Jonathan Gray | |
| svn-id: r7025 | |||
| 2003-04-20 | add script hex dumping option to debugger | Jonathan Gray | |
| svn-id: r7024 | |||
| 2003-04-18 | loom ega: build custom cursor, op_wait() has more then one subopcodes(revert ↵ | Paweł Kołodziejski | |
| changes), disabled adlib_default svn-id: r7017 | |||
| 2003-04-13 | fixed my box size hack | Max Horn | |
| svn-id: r6999 | |||
| 2003-04-12 | loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extent | Max Horn | |
| svn-id: r6996 | |||
| 2003-04-12 | fixed (?) local script offests for OLD_BUNDLE games | Max Horn | |
| svn-id: r6990 | |||
| 2003-04-12 | fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for ↵ | Max Horn | |
| OLD_BUNDLE games, too svn-id: r6985 | |||
| 2003-04-12 | added adlib default for loom and enabled zak | Paweł Kołodziejski | |
| svn-id: r6983 | |||
| 2003-04-12 | fixed setting local scripts for unblocked games | Paweł Kołodziejski | |
| svn-id: r6980 | |||
| 2003-04-12 | doh... best way to check for 16 color games is to check for 16 color games, ↵ | Max Horn | |
| isn't it? :-) svn-id: r6978 | |||
| 2003-04-12 | lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets ↵ | Max Horn | |
| further :-) svn-id: r6977 | |||
| 2003-04-11 | fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, ↵ | Max Horn | |
| plus 2 unknown bytes) svn-id: r6976 | |||
| 2003-04-11 | cleanup | Max Horn | |
| svn-id: r6968 | |||
| 2003-04-11 | make monkeyega intro work :) | Jonathan Gray | |
| svn-id: r6966 | |||
| 2003-04-11 | spelling | Jonathan Gray | |
| svn-id: r6963 | |||
| 2003-04-11 | Auto detect monkeyega and pass | Travis Howell | |
| Use adlib by default in monkeyega and pass svn-id: r6962 | |||
| 2003-04-10 | turn on scaled actors in ega blocked games | Paweł Kołodziejski | |
| svn-id: r6960 | |||
| 2003-04-10 | fixed zplanes and a little palette changes for ega blocked games | Paweł Kołodziejski | |
| svn-id: r6959 | |||
| 2003-04-10 | update 16 colour palette | Jonathan Gray | |
| svn-id: r6956 | |||
| 2003-04-10 | palette changes from aquadran who can't use cvs atm | Jonathan Gray | |
| svn-id: r6954 | |||
| 2003-04-10 | add target for passport to adventure | Jonathan Gray | |
| svn-id: r6953 | |||
| 2003-04-10 | unmask indy3ega | Jonathan Gray | |
| svn-id: r6952 | |||
| 2003-04-09 | added also Monkey ega for 16 colors palette | Paweł Kołodziejski | |
| svn-id: r6944 | |||
| 2003-04-08 | added definition of 16 colors palette to gfx backend for V2/V3 games | Paweł Kołodziejski | |
| I hope it's correct :) svn-id: r6941 | |||
| 2003-04-08 | changed range from GF_OLD256 to GF_AFTER_V3 | Paweł Kołodziejski | |
| svn-id: r6940 | |||
| 2003-04-07 | zak256 invertory bug is not repeatable, changed order font selection, added ↵ | Paweł Kołodziejski | |
| handle font support for all V3 scumm games svn-id: r6927 | |||
| 2003-04-07 | fixed detection v2 scumm game | Paweł Kołodziejski | |
| svn-id: r6926 | |||
| 2003-04-06 | fixed detection of early scumm games | Paweł Kołodziejski | |
| svn-id: r6923 | |||
| 2003-03-29 | fixed verb regression in older games | Max Horn | |
| svn-id: r6884 | |||
| 2003-03-28 | fixed verb drawing in COMI (and maybe FT, too?) | Max Horn | |
| svn-id: r6874 | |||
| 2003-03-25 | make the volume controls in the global options dialog work | Max Horn | |
| svn-id: r6863 | |||
| 2003-03-18 | cleanup | Max Horn | |
| svn-id: r6832 | |||
| 2003-03-18 | add GF_DEFAULT_TO_1X_SCALER | Jonathan Gray | |
| svn-id: r6830 | |||
| 2003-03-17 | split waitForTimer func, update for smush, | Paweł Kołodziejski | |
| btw, switching scalers while playing smush movies doesn't work or at least SDL backend, it hang on SDL_SetVideo func svn-id: r6818 | |||
| 2003-03-09 | rest of patch #655594: Handling Y/N questions | Max Horn | |
| svn-id: r6784 | |||
| 2003-03-08 | added yet another sanity check (assert); fixed long standing evil bug in ↵ | Max Horn | |
| getObjNewDir / getObjOldDir svn-id: r6763 | |||
| 2003-03-07 | ah yeah, I did that on purpose. Really. Just wanted to check if everybody is ↵ | Max Horn | |
| paying attention svn-id: r6757 | |||
| 2003-03-07 | cleanup toSimpleDir: should be easier to understand this way, and hopefully ↵ | Max Horn | |
| fixes the valgrind warnings svn-id: r6755 | |||
| 2003-03-07 | implemented formating string error for each engine | Paweł Kołodziejski | |
| svn-id: r6744 | |||
| 2003-03-07 | fixed OOB acces (thx valgrind) | Max Horn | |
| svn-id: r6731 | |||
| 2003-03-06 | and more cleanup | Paweł Kołodziejski | |
| svn-id: r6718 | |||
| 2003-03-04 | if a script triggers a load, immediatly perform it (this also covers the ↵ | Max Horn | |
| case where the user requests a load while a SMUSH video is playing. This avoids the annoying affect of seeing 1 frame of the old room immediately after you requested the load svn-id: r6687 | |||
