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path: root/scumm/scummvm.cpp
AgeCommit message (Expand)Author
2003-06-09allow quit during smush playback; cleanupMax Horn
2003-06-09cleanupMax Horn
2003-06-08cleanupMax Horn
2003-06-08added quit eventMax Horn
2003-06-07fix set costumes for v1Paweł Kołodziejski
2003-06-07init costumes for v1 gamesPaweł Kołodziejski
2003-06-07follow our coding conventionsMax Horn
2003-06-07replaced GF_AFTER with _versionMax Horn
2003-06-06set _version to detector valueMax Horn
2003-06-06Preparations for removing GF_AFTER_V? flagsMax Horn
2003-06-06Always reset the VAR_GAME_LOADED variable (if it's available). This seemsTorbjörn Andersson
2003-06-06Get rid of *64 targets, use 'maniac' and 'zak' autodetection for the AFTER_V1...James Brown
2003-06-06fixed almost object drawing for v1 games, (ugly hack for drawBitmap)Paweł Kołodziejski
2003-06-06changed height of virtscreen for v1 gamesPaweł Kołodziejski
2003-06-06cleanupMax Horn
2003-06-05added v1 gfx codec, (not working)Paweł Kołodziejski
2003-06-05restricted check to V2, stupid mistakeMax Horn
2003-06-05The Full Throttle end credits (press "W" to skip to them) look much nicerTorbjörn Andersson
2003-06-05Inverse iris transition effect for V2 games. Also, some transition effectsTorbjörn Andersson
2003-06-05fixed compilation for vc6Paweł Kołodziejski
2003-06-05added a global CostumeRenderer in the VM, to avoid actors reinstancing it eve...Bertrand Augereau
2003-06-04put a setFeatures member that allows to precompute game-wide stuff, such as C...Bertrand Augereau
2003-06-04cache room strip offsets (this should help performance on PalmOS)Max Horn
2003-06-04init _CJKMode properly, in all casesMax Horn
2003-06-04Patch #747021: DIG&CMI 2 byte charset support (very heavily modified by me; s...Max Horn
2003-06-04Add MANIAC64 to these two MANIAC checksTravis Howell
2003-06-02more v1 load directory ...Paweł Kołodziejski
2003-06-02make V2 games use transition effectsMax Horn
2003-06-02Clean up debugger Restart function and move to SCUMM restart functionJames Brown
2003-06-02cleaned up the restart/pause/shutdown situation a bit; added comment that exp...Max Horn
2003-06-01Added VAR_MUSIC_TIMER support to playerV2. Now Zak intro is synchronized.Jochen Hoenicke
2003-06-01Enable loom sound patch, works in both loomega and indy3egaTravis Howell
2003-06-01clearUpperMask -> clearCharsetMaskMax Horn
2003-05-31added hack to make The Dig work again, tbus might break all sorts of other th...Max Horn
2003-05-31Fix typo in previous commitTorbjörn Andersson
2003-05-31Set the "machine speed" variable for V2 games. I think it's safe to assumeTorbjörn Andersson
2003-05-31cleanupMax Horn
2003-05-30Use language index for The Dig, tooMax Horn
2003-05-30some cheap doxygen docs; cleanupMax Horn
2003-05-30cleanupMax Horn
2003-05-30Modified version of erik's patch #745986: Experimental V2 mouseover stuffMax Horn
2003-05-30rewrote Actor::needBgReset related code (this could cause regressions...)Max Horn
2003-05-29added some doxygen comments to common/system.h; cleaned up the OSystem interf...Max Horn
2003-05-29removed obsoleteMax Horn
2003-05-28spellingMax Horn
2003-05-28const as const can!Max Horn
2003-05-26remove uneeded targetJonathan Gray
2003-05-26Added 'mmamiga' game ID to disable PC speaker emulatorJamieson Christian
2003-05-26Added Hoenicke's PC-speaker waveform generatorJamieson Christian
2003-05-26more const qualifiersMax Horn