Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-06 | get rid of GF_INDY3 again, and also remove GID_INDY3_256 and GID_INDY3_TOWNS | Max Horn | |
svn-id: r9554 | |||
2003-08-06 | Add GF_LOOM feature flag for loom games to reduce checks. | Travis Howell | |
Will make it easier to add loom fm towns target in future. svn-id: r9547 | |||
2003-08-06 | Add GF_INDY3 feature flag for indy3 games to reduce checks | Travis Howell | |
Remove GF_ADLIB_DEFAULT since it is no longer used svn-id: r9546 | |||
2003-08-06 | snmidemo is adlin resources only, other than intro. | Travis Howell | |
snmdemo is midi resources only, double checked svn-id: r9535 | |||
2003-08-06 | Reverted too much | Travis Howell | |
Add note about missing code in simon svn-id: r9531 | |||
2003-08-05 | getting rid of g_mixer; removing lots of whitespace | Max Horn | |
svn-id: r9527 | |||
2003-08-05 | cleanup | Max Horn | |
svn-id: r9509 | |||
2003-08-05 | Revert | Travis Howell | |
svn-id: r9500 | |||
2003-08-05 | This sam and max demo includes midi tracks | Travis Howell | |
svn-id: r9499 | |||
2003-08-05 | Humongous Games should use native midi drivers if available, since music ↵ | Travis Howell | |
resources are MIDI type. svn-id: r9483 | |||
2003-08-05 | Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from ↵ | Travis Howell | |
patch #770862 svn-id: r9480 | |||
2003-08-02 | removed OSystem::set_mouse_pos (I hope I didn't break any backends, but if I ↵ | Max Horn | |
did it should be trivial to get them working again) svn-id: r9391 | |||
2003-08-01 | more descriptive title for mac ft demo | Jonathan Gray | |
svn-id: r9353 | |||
2003-07-31 | added support for FT mac demo | Max Horn | |
svn-id: r9351 | |||
2003-07-31 | spelling (bug #781028) | Max Horn | |
svn-id: r9342 | |||
2003-07-31 | back disable warnings into stdafx.h, vc6 is lack of warnings support | Paweł Kołodziejski | |
svn-id: r9337 | |||
2003-07-31 | Disabled unknown pragma warning in MSVC-6. | Jamieson Christian | |
svn-id: r9320 | |||
2003-07-30 | the VC warning for unknown pragmas is now gloabally disabled, no need to ↵ | Max Horn | |
work around it locally svn-id: r9300 | |||
2003-07-29 | Add option for the demo included in Maniac Mansion (Classic version) | Travis Howell | |
svn-id: r9279 | |||
2003-07-28 | no need to zero these variables twice | Max Horn | |
svn-id: r9254 | |||
2003-07-28 | removed _encbyte (it's only used locally) | Max Horn | |
svn-id: r9252 | |||
2003-07-28 | Patch #715991: Quit Confirmation Dialog (feature request #642721) with some ↵ | Max Horn | |
tweaks by me svn-id: r9210 | |||
2003-07-22 | Changed "SCALLING" to "SCALING". | Torbjörn Andersson | |
svn-id: r9134 | |||
2003-07-22 | fix for bug #770704 | Max Horn | |
svn-id: r9115 | |||
2003-07-21 | Fix for #775275 : debugger support on WinCE | Nicolas Bacca | |
svn-id: r9114 | |||
2003-07-21 | Fix for bug #770690 and bug #774783 | Max Horn | |
svn-id: r9110 | |||
2003-07-20 | fixed warnings | Paweł Kołodziejski | |
svn-id: r9096 | |||
2003-07-20 | Revert my bad code | Travis Howell | |
svn-id: r9094 | |||
2003-07-20 | fix for bug #758542 | Max Horn | |
svn-id: r9088 | |||
2003-07-20 | merged checkKeyHit/convertKeysToClicks/getKeyInput into processKbd - their ↵ | Max Horn | |
separation served no purpose but made it much harder to understand the code. Also, this opens up possibilities to cleanup the code svn-id: r9085 | |||
2003-07-19 | moved some functions out of scummvm.cpp into more appropriate files; ↵ | Max Horn | |
rearranged stuff inside scummvm.cpp to be grouped a bit more logical svn-id: r9083 | |||
2003-07-18 | Add Indy3 FM Towns support, patch #773434 | Travis Howell | |
svn-id: r9062 | |||
2003-07-17 | Make the Amiga option costumes/palette only again. | Travis Howell | |
svn-id: r9057 | |||
2003-07-15 | Fix for Bug [766851] ALL: MIDI fragment repeats after close ups | Jamieson Christian | |
Adjusted default _saveSound value used by S&M (whose value is assumed by pre-S&M games). Corrected save/load music behavior for non-temporary saves. (Until this default value change, the incorrect behavior would almost never manifest itself, so existing savegames should be fine.) svn-id: r9035 | |||
2003-07-14 | this hack isn't necessary anymore (at least I found no cases where it would ↵ | Max Horn | |
be needed) svn-id: r9017 | |||
2003-07-14 | Fix fixme | James Brown | |
svn-id: r9012 | |||
2003-07-14 | Allow debugger in full screen mode | Travis Howell | |
svn-id: r9011 | |||
2003-07-14 | zak v1 uses same sound resources as zak v2 | Travis Howell | |
svn-id: r9002 | |||
2003-07-14 | Split the v1 palette, since there is a minor difference. | Travis Howell | |
svn-id: r8999 | |||
2003-07-14 | V1 Zak fixes and hacks. (Woo, it rhymes! :) | James Brown | |
svn-id: r8996 | |||
2003-07-13 | workaround for bug #770093 (Zak256 Crash inside of Sphinx) | Max Horn | |
svn-id: r8995 | |||
2003-07-13 | Add correct palette for pc versions of v1 games | Travis Howell | |
Add some correct colors for v1 games svn-id: r8988 | |||
2003-07-13 | fixed gdi._C64MaskChar decoding | Max Horn | |
svn-id: r8973 | |||
2003-07-12 | run script 5 in startScene (room transition script, it seems); don't invoke ↵ | Max Horn | |
runInputScript(4) - it is not needed (runInputScript will be called by checkExecVerbs), and causes the buggy 'What is' command behavior); fixed V2 sentence line svn-id: r8955 | |||
2003-07-12 | fix existing ego actor change detection code | Max Horn | |
svn-id: r8941 | |||
2003-07-12 | Add KEY_ALL_SKIP for WinCE | Nicolas Bacca | |
svn-id: r8939 | |||
2003-07-11 | Update the 16-colour palette if the user changes the Amiga setting from | Torbjörn Andersson | |
the options dialog. svn-id: r8910 | |||
2003-07-11 | Using Amiga palette with 16 color Amiga versions only | Travis Howell | |
svn-id: r8905 | |||
2003-07-11 | Add amiga pallete for Amiga versions | Travis Howell | |
svn-id: r8904 | |||
2003-07-08 | fix warning | Max Horn | |
svn-id: r8865 |