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path: root/scumm/sound.cpp
AgeCommit message (Expand)Author
2003-09-06Search header of Amiga V2 games for rate and volume.Travis Howell
2003-09-06Remove sound looping hack for v2 amiga games.Travis Howell
2003-09-05added whitespace, added FIXME commentMax Horn
2003-09-05moved the sound ID param in playRaw before volume/panMax Horn
2003-09-05any reasons for playing bundle sounds at 50% volume?Max Horn
2003-09-05added default volume/pan valuesMax Horn
2003-09-05cleaned up sound/mixer.h a bit; renamed some mixer methods for consistencyMax Horn
2003-09-05*** empty log message ***Travis Howell
2003-09-05Add atarist and macintosh options, since there seem to be no way to detect ve...Travis Howell
2003-09-05fixes for uninitialized pan and volumePaweł Kołodziejski
2003-09-05Corrections for Amiga V2/V3 games from unused.Travis Howell
2003-09-03Implement the ACTOR_PAN opcode. The only place I know of where it's used isTorbjörn Andersson
2003-09-02changed sounds volume to original volume level, and fixed sounds in bass introPaweł Kołodziejski
2003-09-02fixed if checkPaweł Kołodziejski
2003-09-02Fix from Hibernatus, correct start position for sfx in Amiga maniac/zak.Travis Howell
2003-09-01Add sound looping for Amiga zak/maniacTravis Howell
2003-09-01added sound handle stuff to mixer streamsPaweł Kołodziejski
2003-08-31added mixer features: volume and pan control per channelPaweł Kołodziejski
2003-08-30Very basic sfx support for Amiga version of maniac/zakTravis Howell
2003-08-30Alter last commit, since looping would never be stopped on Mac version.Travis Howell
2003-08-30*** empty log message ***Travis Howell
2003-08-30indy3ega [mac] use same sound effects format as indy3ega [amiga]Travis Howell
2003-08-22change sound queue overflow error to warning as error was supposed to be temp...Jonathan Gray
2003-08-20Fix speedy music regression in monkeyega/vga/pass.Travis Howell
2003-08-15Fix my fixTravis Howell
2003-08-15*** empty log message ***Travis Howell
2003-08-15Correct commentTravis Howell
2003-08-15Restrict monkeyega/vga music stop hack to ADL and RO sound resourcesTravis Howell
2003-08-15patch #788078 Improved Amiga V3 SFX support by QuietustJonathan Gray
2003-08-14Revert bad changeTravis Howell
2003-08-14Remove debug stuff that shouldn't have been commitedTravis Howell
2003-08-14Inital support for v1 maniac sound from HoenickeTravis Howell
2003-08-13Adds finals changes for choice of sound formats in older games.Travis Howell
2003-08-13temp. fixme for music in monkeyega/vgaTravis Howell
2003-08-12Add adlib music for indy3ega/loom and adlib sfx, patch #770862Travis Howell
2003-08-07work around odd cases with odd lens for 16 bit audio dataMax Horn
2003-08-06Upgraded IMuse::doCommand() to support more than 8 parameters.Jamieson Christian
2003-08-06remove obsolete warning for non-22050 Vorbis filesMax Horn
2003-08-05Add adlib music improvements for indy3/monkeyega/monkeyvga and cleanups from ...Travis Howell
2003-08-01enable partial looping: However this is *completely* untested since I have no...Max Horn
2003-07-31revamped MP3/Vorbis CD 'emulation' code to use a PlayingSoundHandle -> this a...Max Horn
2003-07-29cleanupMax Horn
2003-07-29Added FIXMEMax Horn
2003-07-25lots of mixer changes: replaced _volumeTable by _globalVolume (applying volum...Max Horn
2003-07-23Small correction for mac loomTravis Howell
2003-07-23Ooops that should not have been commmitedTravis Howell
2003-07-23fm towns cd audio fix from HibernatusTravis Howell
2003-07-22fix for bug #762593 (ZAK256: Audio CD not handled properly)Max Horn
2003-07-22so it's not the endFrame, but the duration (in frames), after all! grmbl, too...Max Horn
2003-07-19Small update to Amogs sfx support for indy3/loom, patch #771355Travis Howell