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path: root/scumm/sound.cpp
AgeCommit message (Expand)Author
2004-04-25Fix regression in DIG demoMax Horn
2004-04-24Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by meMax Horn
2004-04-17Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl...Max Horn
2004-04-17Amiga Monkey Island 1 sound update from Quietust:Travis Howell
2004-04-11Fixing up the mess I made out of the branches <sigh>Max Horn
2004-04-11oopsMax Horn
2004-04-11Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branchMax Horn
2004-04-11Fix for bug #907266 (MI Mac Music Bug)Max Horn
2004-04-10oopsMax Horn
2004-04-10cleanupMax Horn
2004-04-10Cleanup Sound constructor; change search order of SFX filesMax Horn
2004-04-03cleanupMax Horn
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter -...Max Horn
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
2004-02-14Fix FUNPACK: puzzle blocks regressionTravis Howell
2004-02-11Hack no longer required.Travis Howell
2004-02-08fix var initialisation when both Vorbis and MP3 support are disabledMax Horn
2004-02-03Fix compile.Travis Howell
2004-02-03Act more gracefully when failing to load a (VOC) sound (should help bug #889442)Max Horn
2004-01-20Add newlineTravis Howell
2004-01-16Fix for bug #862263 - Maniac actors never stop talking. I know this could pro...James Brown
2004-01-15fixed COMI speech behaviourMax Horn
2004-01-10More conversion to debug channelsJames Brown
2004-01-08unify _vm / _scumm usageMax Horn
2004-01-08forgot about thisPaweł Kołodziejski
2004-01-06synced imuse digital with local treePaweł Kołodziejski
2004-01-06updated copyright noticeMax Horn
2004-01-03renamed AudioInputStream -> AudioStreamMax Horn
2004-01-03re-enabled .sog and .so3 support for FTMax Horn
2003-12-29Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga.Travis Howell
2003-12-27fixed another potential crash-on-exitMax Horn
2003-12-27fixed compilationPaweł Kołodziejski
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM...Max Horn
2003-12-27renamed VOC functionsMax Horn
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent _n...Max Horn
2003-12-26when introducing a constant used throughout multiple files, best assign a *na...Max Horn
2003-12-26passthrought v7+ sound voices by imuse digitalPaweł Kołodziejski
2003-12-26Set _sfxMode in HE games.Travis Howell
2003-12-25cleanup; fix File::open usage (do not hardocde constant values, rather use th...Max Horn
2003-12-25opsPaweł Kołodziejski
2003-12-25some changes to digital imusePaweł Kołodziejski
2003-12-25start sound call directly digital imuse, only script part handled by mainloop...Paweł Kołodziejski
2003-12-24cleanupMax Horn
2003-12-24o Added SoundMixer::isReady()Max Horn
2003-12-24turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma...Max Horn
2003-12-23Replace the DOTT/SAM hack (which ensures that only one SFX is being played at...Max Horn
2003-12-23cleanupMax Horn
2003-12-22actually, converting a sound handle to a sound index is an evil hack, too... :-)Max Horn
2003-12-22Moved bundle music code from class Sound to IMuseDigital (seems more natural;...Max Horn
2003-12-21cleanupMax Horn