Age | Commit message (Expand) | Author |
2004-06-05 | Check if monkey sega cd sounds have already been demangled before trying to d... | Jonathan Gray |
2004-04-25 | Fix regression in DIG demo | Max Horn |
2004-04-24 | Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by me | Max Horn |
2004-04-17 | Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl... | Max Horn |
2004-04-17 | Amiga Monkey Island 1 sound update from Quietust: | Travis Howell |
2004-04-11 | Fixing up the mess I made out of the branches <sigh> | Max Horn |
2004-04-11 | oops | Max Horn |
2004-04-11 | Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branch | Max Horn |
2004-04-11 | Fix for bug #907266 (MI Mac Music Bug) | Max Horn |
2004-04-10 | oops | Max Horn |
2004-04-10 | cleanup | Max Horn |
2004-04-10 | Cleanup Sound constructor; change search order of SFX files | Max Horn |
2004-04-03 | cleanup | Max Horn |
2004-03-15 | disambiguate the two talkingActor() methods (one was a getter, one a setter -... | Max Horn |
2004-02-22 | Patch #885904 (Flac Support) with some tweaks by me | Max Horn |
2004-02-14 | Fix FUNPACK: puzzle blocks regression | Travis Howell |
2004-02-11 | Hack no longer required. | Travis Howell |
2004-02-08 | fix var initialisation when both Vorbis and MP3 support are disabled | Max Horn |
2004-02-03 | Fix compile. | Travis Howell |
2004-02-03 | Act more gracefully when failing to load a (VOC) sound (should help bug #889442) | Max Horn |
2004-01-20 | Add newline | Travis Howell |
2004-01-16 | Fix for bug #862263 - Maniac actors never stop talking. I know this could pro... | James Brown |
2004-01-15 | fixed COMI speech behaviour | Max Horn |
2004-01-10 | More conversion to debug channels | James Brown |
2004-01-08 | unify _vm / _scumm usage | Max Horn |
2004-01-08 | forgot about this | Paweł Kołodziejski |
2004-01-06 | synced imuse digital with local tree | Paweł Kołodziejski |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-03 | renamed AudioInputStream -> AudioStream | Max Horn |
2004-01-03 | re-enabled .sog and .so3 support for FT | Max Horn |
2003-12-29 | Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga. | Travis Howell |
2003-12-27 | fixed another potential crash-on-exit | Max Horn |
2003-12-27 | fixed compilation | Paweł Kołodziejski |
2003-12-27 | get rid of _noSubtitles, use ConfigManager directly instead; clean up some IM... | Max Horn |
2003-12-27 | renamed VOC functions | Max Horn |
2003-12-26 | got rid of those _maxFOO macros, replaced them by access to the equivalent _n... | Max Horn |
2003-12-26 | when introducing a constant used throughout multiple files, best assign a *na... | Max Horn |
2003-12-26 | passthrought v7+ sound voices by imuse digital | Paweł Kołodziejski |
2003-12-26 | Set _sfxMode in HE games. | Travis Howell |
2003-12-25 | cleanup; fix File::open usage (do not hardocde constant values, rather use th... | Max Horn |
2003-12-25 | ops | Paweł Kołodziejski |
2003-12-25 | some changes to digital imuse | Paweł Kołodziejski |
2003-12-25 | start sound call directly digital imuse, only script part handled by mainloop... | Paweł Kołodziejski |
2003-12-24 | cleanup | Max Horn |
2003-12-24 | o Added SoundMixer::isReady() | Max Horn |
2003-12-24 | turned PlayingSoundHandle into an 'opaque' (well not really :-) data type, ma... | Max Horn |
2003-12-23 | Replace the DOTT/SAM hack (which ensures that only one SFX is being played at... | Max Horn |
2003-12-23 | cleanup | Max Horn |
2003-12-22 | actually, converting a sound handle to a sound index is an evil hack, too... :-) | Max Horn |
2003-12-22 | Moved bundle music code from class Sound to IMuseDigital (seems more natural;... | Max Horn |