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2004-07-12Add HE 7.1 games music support, untested.Travis Howell
svn-id: r14195
2004-07-12Add support for music in HE 7.0 games.Travis Howell
Check music status correctly in 3DO versions. svn-id: r14193
2004-07-02Caused no speech in imuse digital games.Travis Howell
svn-id: r14153
2004-06-25Delay only required when using subtitlesTravis Howell
svn-id: r14050
2004-06-23Remove HE7 check that wasn't needed and caused resource load failures.Travis Howell
Enable startSound code in HE7 games. Avoid loading music resources in HE7 games, since they are unsupported at the moment. svn-id: r14010
2004-06-23Enable some sound support in HE7 games.Travis Howell
svn-id: r14006
2004-06-22Add FBEAR: Partial fix for the piano, patch #977249Travis Howell
svn-id: r13999
2004-06-05Check if monkey sega cd sounds have already been demangled before trying to ↵Jonathan Gray
do demangle them. Patch #959129 from Jonathan Gevaryahu svn-id: r13935
2004-04-25Fix regression in DIG demoMax Horn
svn-id: r13627
2004-04-24Patch #937443 (Monkey Island SegaCD Sound Fix), and some changes by meMax Horn
svn-id: r13619
2004-04-17Removed XOR encoding stuff from File class; instead the new Scumm::XORFile ↵Max Horn
class provides this functionality now svn-id: r13597
2004-04-17Amiga Monkey Island 1 sound update from Quietust:Travis Howell
Allows MP3 music support in demo and full game. svn-id: r13593
2004-04-11Fixing up the mess I made out of the branches <sigh>Max Horn
svn-id: r13551
2004-04-11oopsMax Horn
svn-id: r13550
2004-04-11Oops! Accidentally copied the HEAD sound.cpp into the 0.6.0 branchMax Horn
svn-id: r13548
2004-04-11Fix for bug #907266 (MI Mac Music Bug)Max Horn
svn-id: r13540
2004-04-10oopsMax Horn
svn-id: r13530
2004-04-10cleanupMax Horn
svn-id: r13529
2004-04-10Cleanup Sound constructor; change search order of SFX filesMax Horn
svn-id: r13527
2004-04-03cleanupMax Horn
svn-id: r13444
2004-03-15disambiguate the two talkingActor() methods (one was a getter, one a setter ↵Max Horn
-- reflect that in the name) svn-id: r13301
2004-02-22Patch #885904 (Flac Support) with some tweaks by meMax Horn
svn-id: r12984
2004-02-14Fix FUNPACK: puzzle blocks regressionTravis Howell
svn-id: r12867
2004-02-11Hack no longer required.Travis Howell
Add stub for HE games. svn-id: r12818
2004-02-08fix var initialisation when both Vorbis and MP3 support are disabledMax Horn
svn-id: r12778
2004-02-03Fix compile.Travis Howell
svn-id: r12720
2004-02-03Act more gracefully when failing to load a (VOC) sound (should help bug #889442)Max Horn
svn-id: r12719
2004-01-20Add newlineTravis Howell
Prevent overlapping speech in dig. svn-id: r12530
2004-01-16Fix for bug #862263 - Maniac actors never stop talking. I know this could ↵James Brown
probably be neater :) svn-id: r12430
2004-01-15fixed COMI speech behaviourMax Horn
svn-id: r12415
2004-01-10More conversion to debug channelsJames Brown
svn-id: r12293
2004-01-08unify _vm / _scumm usageMax Horn
svn-id: r12262
2004-01-08forgot about thisPaweł Kołodziejski
svn-id: r12238
2004-01-06synced imuse digital with local treePaweł Kołodziejski
svn-id: r12187
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-03renamed AudioInputStream -> AudioStreamMax Horn
svn-id: r12110
2004-01-03re-enabled .sog and .so3 support for FTMax Horn
svn-id: r12096
2003-12-29Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga.Travis Howell
svn-id: r12005
2003-12-27fixed another potential crash-on-exitMax Horn
svn-id: r11983
2003-12-27fixed compilationPaweł Kołodziejski
svn-id: r11976
2003-12-27get rid of _noSubtitles, use ConfigManager directly instead; clean up some ↵Max Horn
IMuseDigital oddities svn-id: r11966
2003-12-27renamed VOC functionsMax Horn
svn-id: r11962
2003-12-26got rid of those _maxFOO macros, replaced them by access to the equivalent ↵Max Horn
_numFOO variables svn-id: r11953
2003-12-26when introducing a constant used throughout multiple files, best assign a ↵Max Horn
*name* to it, else you're digging your own grave on the long run :-) svn-id: r11941
2003-12-26passthrought v7+ sound voices by imuse digitalPaweł Kołodziejski
svn-id: r11939
2003-12-26Set _sfxMode in HE games.Travis Howell
svn-id: r11938
2003-12-25cleanup; fix File::open usage (do not hardocde constant values, rather use ↵Max Horn
the symbolic namescvs diff | bbeditcvs diff | bbedit svn-id: r11911
2003-12-25opsPaweł Kołodziejski
svn-id: r11908
2003-12-25some changes to digital imusePaweł Kołodziejski
svn-id: r11907
2003-12-25start sound call directly digital imuse, only script part handled by ↵Paweł Kołodziejski
mainloop of scumm script svn-id: r11906