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path: root/scumm/sprite_he.cpp
AgeCommit message (Expand)Author
2005-02-23Fix spriteInfoGet_classFlags*.Eugene Sandulenko
2005-02-23Add sprite functionTravis Howell
2005-02-23Update HE100Travis Howell
2005-02-23Clear a few more fields when reseting spriteTravis Howell
2005-02-23Correct subOp, used in freddicoveTravis Howell
2005-02-23freddicove adds extra SpriteInfo field.Travis Howell
2005-02-23Add sprite function.Travis Howell
2005-02-23Another sprite function.Travis Howell
2005-02-23CleanupTravis Howell
2005-02-23More sprite functionsTravis Howell
2005-02-23Add some setSpriteGroupInfo code.Travis Howell
2005-02-23Implementation of spriteInfoSet_addImageToList. It needs review,Eugene Sandulenko
2005-02-23spriteInfoSet_case183 -> spriteInfoSet_resetSprite and its implementation.Eugene Sandulenko
2005-02-23Add setSpriteGroupInfo stubsTravis Howell
2005-02-22Rename classFlags functions and fix one of them.Eugene Sandulenko
2005-02-22o90_setSpriteInfo so 91Gregory Montoir
2005-02-22some WIP stuff for HE spritesGregory Montoir
2005-02-22Add a few sprite stubsTravis Howell
2005-02-22Rename script flags as suggested.Eugene Sandulenko
2005-02-22cyx's WIP for sprites. Implemented spritesBlitToScreenEugene Sandulenko
2005-02-21TyposTravis Howell
2005-02-21Update HE100Travis Howell
2005-02-21Rename varsTravis Howell
2005-02-21WIP for o90_spriteInfoSetEugene Sandulenko
2005-02-21Add functions for o90_getSpriteGroupInfoTravis Howell
2005-02-21WIP for o90_spriteInfoSet. Regression fix.Eugene Sandulenko
2005-02-21A few var renames.Travis Howell
2005-02-21More getSpriteInfo functionsTravis Howell
2005-02-21o WIP for o90_spriteInfoSet.Eugene Sandulenko
2005-02-20Add sprite functionTravis Howell
2005-02-20Add more sprite functionsTravis Howell
2005-02-20some WIP HE sprites stuffGregory Montoir
2005-02-20I guess someone forgot to put paranthesis here.Robert Göffringmann
2005-02-20Sprite flags and one rename in SpriteInfo structure.Eugene Sandulenko
2005-02-20Add a few sprite functions.Travis Howell
2005-02-20Add WIP sprite struct for HE games, ready for functions.Travis Howell