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path: root/scumm/string.cpp
AgeCommit message (Expand)Author
2004-09-28Changed more of the actor class members to match our coding guidelines (in th...Max Horn
2004-09-25Limit to HE gamesTravis Howell
2004-09-19Actually check if a sound is active, if the sound is outside music engine.Travis Howell
2004-09-18Rename some member vars to avoid _ followed by an uppercase letter. More of t...Max Horn
2004-09-18Added ScummEngine::printString() convenience method; changed enqueueText to c...Max Horn
2004-09-13Debug code strings should use string num, not var num.Travis Howell
2004-09-12Skip speech name in subtitles.Travis Howell
2004-08-31Add HE version 80 to avoid additional game idsTravis Howell
2004-08-29Clean upTravis Howell
2004-08-29Add some charset codes for HE 7.2 gasmesTravis Howell
2004-08-27HE 7.2 games use difference charset codes, skip for now.Travis Howell
2004-08-26HE 7.2 games use @ as charset codeTravis Howell
2004-08-22Original games used blastTextQueue size of 50.Travis Howell
2004-08-21Removed some obsolete TODO commentsMax Horn
2004-08-18Correction from disasm.Travis Howell
2004-08-15Add patch for:Travis Howell
2004-08-14Fix regression in The Dig (object desc shadows had wrong color)Max Horn
2004-08-14cleanupMax Horn
2004-08-14Wrong orderTravis Howell
2004-08-14Fix loadCharset failures for computer terminals in FT.Travis Howell
2004-08-13OoosTravis Howell
2004-08-12Fix FOA regression I caused.Travis Howell
2004-08-09Fix bug #780922 - SAM: Conroy doesn't stop singing when escaping cutsceneTravis Howell
2004-08-08Remove these warnings -- no reports came in all the time anyway, and things s...Max Horn
2004-08-02WORKAROUND for bug #985948 (INDY3VGA: Lockup during conversation with drunken...Max Horn
2004-08-02Fix for bug #896060 (DIG: Two sentences spoken at once); might cause regressi...Max Horn
2004-07-26Load SMUSH files and NUT fonts from mac container files, too (done that by ad...Max Horn
2004-07-24Remove lefts overs of old hackTravis Howell
2004-07-24Corrtection from disasm., mouth sync uses speech timing.Travis Howell
2004-07-22Only used in scumm5 and later.Travis Howell
2004-07-18Too many newlinesMax Horn
2004-07-16Fix bugs:Travis Howell
2004-07-15Use VAR_DEFAULT_TALK_DELAYTravis Howell
2004-07-15Actually use actor talkScript when required.Travis Howell
2004-07-10Full Throttle handles verb differentlyTravis Howell
2004-05-07Simpler checkTravis Howell
2004-05-07Only access VAR_VOICE_MODE if there actually is one.Torbjörn Andersson
2004-05-06Fix bug #910216Travis Howell
2004-04-25Workaround for bug #864030 (COMI: ASCII 0xb (11) not handled)Max Horn
2004-04-25Updated the 'report to fingolfin' messageMax Horn
2004-04-08cleanupMax Horn
2004-04-08Semi-experimental change: revised _hasMask handling -> simpler code (after re...Max Horn
2004-04-05Renamed StringTab::backup to StringTab::_default, as that describes better wh...Max Horn
2004-04-04Removed CharsetRenderer::_mask (this was used to optimize charset mask handli...Max Horn
2004-04-04got rid of _msgPtrToAdd; slightly improved error checking in addMessageToStack()Max Horn
2004-04-03cleanup StringTab stuffMax Horn
2004-04-03Fix for bug #896844 (DIG: Missing subtitle at the lab console)Max Horn
2004-04-03cleanupMax Horn
2004-04-02cleanupMax Horn
2004-04-02simplify code by integrating a call to translateText() into addMessageToStack...Max Horn