Age | Commit message (Expand) | Author |
2004-06-28 | Add a few more HE 7.2 vars | Travis Howell |
2004-06-25 | Correction | Travis Howell |
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko |
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko |
2004-03-28 | Fix for bug #907174 (LOOM MAC: Crash after entering copy protection) | Max Horn |
2004-03-01 | Add HE7 vars | Travis Howell |
2004-02-22 | Enable and use VAR_VOICE_MODE | Travis Howell |
2004-02-21 | Add var | Travis Howell |
2004-02-21 | Add vars | Travis Howell |
2004-02-20 | Correct another bad comi var | Travis Howell |
2004-02-20 | Update vars | Travis Howell |
2004-02-20 | Variable should be checked at this point. | Travis Howell |
2004-02-11 | VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all. | Travis Howell |
2004-02-09 | Cleanup | Travis Howell |
2004-02-07 | Add separate class for Humongous Entertainment games. | Travis Howell |
2004-01-19 | moved some V6-only scumm vars to ScummEngine_v6 | Max Horn |
2004-01-14 | Confirmed a few vars from disasm, good gusses. | Travis Howell |
2004-01-09 | forgot this | Paweł Kołodziejski |
2004-01-09 | fixed V8 camera var location (verified against assembly) | Max Horn |
2004-01-09 | Fix for bug #873688 | Max Horn |
2004-01-06 | updated copyright notice | Max Horn |
2003-11-03 | remade the in-game GUI/menu | Max Horn |
2003-10-03 | introduced namespace Scumm; made #include statements use scumm/ prefix explic... | Max Horn |
2003-10-02 | renamed class Scumm to ScummEngine (consisten with other engine names; also m... | Max Horn |
2003-08-05 | fixed VAR_TALKSTOP_KEY for V7 games (descumm6.cpp had it right all the time :-) | Max Horn |
2003-06-14 | runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPT | Max Horn |
2003-06-12 | rework loom subtitle option handing | Jonathan Gray |
2003-06-12 | hook subtitle variable up to f9 for loomcd | Jonathan Gray |
2003-05-22 | from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p... | Max Horn |
2003-05-21 | added v2 cutscene support (not quite complete; and crashes at some point in m... | Max Horn |
2003-05-18 | more V2 sentence cleanup | Max Horn |
2003-05-17 | yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal... | Max Horn |
2003-05-17 | Cleanup | James Brown |
2003-05-17 | Name some vars | James Brown |
2003-05-16 | cleanup | Max Horn |
2003-05-14 | V2 text drawing | Max Horn |
2003-05-13 | renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)... | Max Horn |
2003-05-08 | init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[... | Max Horn |
2003-05-01 | various music related changes and cleanup; also modified MonkeyVGA music sync... | Max Horn |
2003-04-30 | VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139 | Max Horn |
2003-04-30 | cleanup | Max Horn |
2003-04-24 | VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft work | Jonathan Gray |
2003-04-21 | added some v2 vars | Paweł Kołodziejski |
2003-03-06 | updated copyrights headers | Paweł Kołodziejski |
2003-03-06 | and more cleanup | Paweł Kołodziejski |
2003-02-18 | cleanup | Max Horn |
2003-02-18 | change getDateTime to be a v6 opcode, and hopefully not break anything | Jonathan Gray |
2003-01-29 | remove outdated comment | Jonathan Gray |
2003-01-29 | add list of possible languages in comi and relevant variable | Jonathan Gray |
2003-01-17 | Possible hack to get the cannons firing. Of course... well, they still don't ... | James Brown |