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path: root/scumm/vars.cpp
AgeCommit message (Expand)Author
2005-03-19These VARS are only used in Loom [CD] and scumm5 onwards.Travis Howell
2005-03-02Add two more VARs for HE89+Travis Howell
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
2005-02-28Add support for script cycles used by HE90+ games.Travis Howell
2005-02-20Patch #1121337 (CGA rendering in early LEC titles).Eugene Sandulenko
2005-01-01Updated copyrightMax Horn
2004-10-18Add keyboard control for HE80+ games.Travis Howell
2004-10-17preliminar o72_captureWizImage() implementation ; still have to handle flag 0...Gregory Montoir
2004-10-04Sort variables by their numberMax Horn
2004-10-04Rename var and enable in COMI.Travis Howell
2004-10-04Add some HE99 varsTravis Howell
2004-09-21cleanupMax Horn
2004-09-20Moved some init code around (hopefully this'll help PalmOS)Max Horn
2004-09-20cleanup / code re-useGregory Montoir
2004-09-19slightly updated drawWizImage()Gregory Montoir
2004-09-17Correct mouse vars, should be mouse hold in scumm6/HE.Travis Howell
2004-09-14Save polygonsTravis Howell
2004-09-10*** empty log message ***Travis Howell
2004-09-10Add HE varsTravis Howell
2004-09-10Update HE72+ varsTravis Howell
2004-09-05Increase actor.sound to 32 for HE 80+ games.Travis Howell
2004-09-04HE 72+ games set VARS with amount of each type of resource.Travis Howell
2004-08-24Add varTravis Howell
2004-08-23Switch function to He 7.2Travis Howell
2004-07-24Rename VARTravis Howell
2004-07-24Enable VAR_FADE_DELAYTravis Howell
2004-07-24heap space is used by loom too.Travis Howell
2004-07-22VAR not used in scumm3.Travis Howell
2004-07-22Correction to VAR tables.Travis Howell
2004-07-11Add vartTravis Howell
2004-07-04added code for bundle script varsPaweł Kołodziejski
2004-07-03Initialise HE 7.0 sound varsTravis Howell
2004-07-03Add varsTravis Howell
2004-07-03Add a few varsTravis Howell
2004-07-02Add varsTravis Howell
2004-06-28Add a few more HE 7.2 varsTravis Howell
2004-06-25CorrectionTravis Howell
2004-06-05Phase 3 of transition to _heversion.Eugene Sandulenko
2004-06-03Phase 1 of move to _heversion use.Eugene Sandulenko
2004-03-28Fix for bug #907174 (LOOM MAC: Crash after entering copy protection)Max Horn
2004-03-01Add HE7 varsTravis Howell
2004-02-22Enable and use VAR_VOICE_MODETravis Howell
2004-02-21Add varTravis Howell
2004-02-21Add varsTravis Howell
2004-02-20Correct another bad comi varTravis Howell
2004-02-20Update varsTravis Howell
2004-02-20Variable should be checked at this point.Travis Howell
2004-02-11VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.Travis Howell
2004-02-09CleanupTravis Howell
2004-02-07Add separate class for Humongous Entertainment games.Travis Howell