Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-03-19 | These VARS are only used in Loom [CD] and scumm5 onwards. | Travis Howell | |
svn-id: r17185 | |||
2005-03-02 | Add two more VARs for HE89+ | Travis Howell | |
Minor cleanup svn-id: r16977 | |||
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko | |
and hercAmber. Updated documentation accordingly. svn-id: r16975 | |||
2005-02-28 | Add support for script cycles used by HE90+ games. | Travis Howell | |
svn-id: r16958 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-10-18 | Add keyboard control for HE80+ games. | Travis Howell | |
svn-id: r15604 | |||
2004-10-17 | preliminar o72_captureWizImage() implementation ; still have to handle flag ↵ | Gregory Montoir | |
0x2 in drawWizImage to display correctly the painting in 1grademo svn-id: r15577 | |||
2004-10-04 | Sort variables by their number | Max Horn | |
svn-id: r15413 | |||
2004-10-04 | Rename var and enable in COMI. | Travis Howell | |
svn-id: r15410 | |||
2004-10-04 | Add some HE99 vars | Travis Howell | |
Rename opcodes svn-id: r15403 | |||
2004-09-21 | cleanup | Max Horn | |
svn-id: r15222 | |||
2004-09-20 | Moved some init code around (hopefully this'll help PalmOS) | Max Horn | |
svn-id: r15209 | |||
2004-09-20 | cleanup / code re-use | Gregory Montoir | |
svn-id: r15203 | |||
2004-09-19 | slightly updated drawWizImage() | Gregory Montoir | |
svn-id: r15197 | |||
2004-09-17 | Correct mouse vars, should be mouse hold in scumm6/HE. | Travis Howell | |
baloon works now. svn-id: r15143 | |||
2004-09-14 | Save polygons | Travis Howell | |
Move findObject changes to HE72 svn-id: r15118 | |||
2004-09-10 | *** empty log message *** | Travis Howell | |
svn-id: r14994 | |||
2004-09-10 | Add HE vars | Travis Howell | |
svn-id: r14990 | |||
2004-09-10 | Update HE72+ vars | Travis Howell | |
svn-id: r14989 | |||
2004-09-05 | Increase actor.sound to 32 for HE 80+ games. | Travis Howell | |
Add some more HE vars. More adjustments for copying script strings in HE games. svn-id: r14903 | |||
2004-09-04 | HE 72+ games set VARS with amount of each type of resource. | Travis Howell | |
Often used by their scripts. svn-id: r14899 | |||
2004-08-24 | Add var | Travis Howell | |
svn-id: r14729 | |||
2004-08-23 | Switch function to He 7.2 | Travis Howell | |
svn-id: r14711 | |||
2004-07-24 | Rename VAR | Travis Howell | |
svn-id: r14318 | |||
2004-07-24 | Enable VAR_FADE_DELAY | Travis Howell | |
svn-id: r14309 | |||
2004-07-24 | heap space is used by loom too. | Travis Howell | |
svn-id: r14306 | |||
2004-07-22 | VAR not used in scumm3. | Travis Howell | |
svn-id: r14297 | |||
2004-07-22 | Correction to VAR tables. | Travis Howell | |
svn-id: r14296 | |||
2004-07-11 | Add vart | Travis Howell | |
svn-id: r14185 | |||
2004-07-04 | added code for bundle script vars | Paweł Kołodziejski | |
svn-id: r14166 | |||
2004-07-03 | Initialise HE 7.0 sound vars | Travis Howell | |
Enable VAR_NUM_GLOBAL_OBJS svn-id: r14160 | |||
2004-07-03 | Add vars | Travis Howell | |
svn-id: r14157 | |||
2004-07-03 | Add a few vars | Travis Howell | |
svn-id: r14155 | |||
2004-07-02 | Add vars | Travis Howell | |
svn-id: r14152 | |||
2004-06-28 | Add a few more HE 7.2 vars | Travis Howell | |
svn-id: r14098 | |||
2004-06-25 | Correction | Travis Howell | |
svn-id: r14042 | |||
2004-06-05 | Phase 3 of transition to _heversion. | Eugene Sandulenko | |
svn-id: r13929 | |||
2004-06-03 | Phase 1 of move to _heversion use. | Eugene Sandulenko | |
svn-id: r13926 | |||
2004-03-28 | Fix for bug #907174 (LOOM MAC: Crash after entering copy protection) | Max Horn | |
svn-id: r13420 | |||
2004-03-01 | Add HE7 vars | Travis Howell | |
svn-id: r13110 | |||
2004-02-22 | Enable and use VAR_VOICE_MODE | Travis Howell | |
svn-id: r12979 | |||
2004-02-21 | Add var | Travis Howell | |
svn-id: r12965 | |||
2004-02-21 | Add vars | Travis Howell | |
svn-id: r12964 | |||
2004-02-20 | Correct another bad comi var | Travis Howell | |
svn-id: r12944 | |||
2004-02-20 | Update vars | Travis Howell | |
svn-id: r12943 | |||
2004-02-20 | Variable should be checked at this point. | Travis Howell | |
svn-id: r12942 | |||
2004-02-11 | VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all. | Travis Howell | |
svn-id: r12824 | |||
2004-02-09 | Cleanup | Travis Howell | |
svn-id: r12797 | |||
2004-02-07 | Add separate class for Humongous Entertainment games. | Travis Howell | |
svn-id: r12752 |