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path: root/scumm/vars.cpp
AgeCommit message (Expand)Author
2004-01-06updated copyright noticeMax Horn
2003-11-03remade the in-game GUI/menuMax Horn
2003-10-03introduced namespace Scumm; made #include statements use scumm/ prefix explic...Max Horn
2003-10-02renamed class Scumm to ScummEngine (consisten with other engine names; also m...Max Horn
2003-08-05fixed VAR_TALKSTOP_KEY for V7 games (descumm6.cpp had it right all the time :-)Max Horn
2003-06-14runHook -> runInventoryScript, VAR_HOOK_SCRIPT -> VAR_INVENTORY_SCRIPTMax Horn
2003-06-12rework loom subtitle option handingJonathan Gray
2003-06-12hook subtitle variable up to f9 for loomcdJonathan Gray
2003-05-22from the MM/Zak scripts, the code etc. it's clear that unk2 is the sentence p...Max Horn
2003-05-21added v2 cutscene support (not quite complete; and crashes at some point in m...Max Horn
2003-05-18more V2 sentence cleanupMax Horn
2003-05-17yet another V2 sentence fix (now clicking on objects in Zak causes Zak to tal...Max Horn
2003-05-17CleanupJames Brown
2003-05-17Name some varsJames Brown
2003-05-16cleanupMax Horn
2003-05-14V2 text drawingMax Horn
2003-05-13renamed VAR_UNK_SCRIPT to VAR_SAVELOAD_SCRIPT; fixed V8 save/load (no (known)...Max Horn
2003-05-08init all VAR_* variables to 0xFF; replaced access to _vars in the form _vars[...Max Horn
2003-05-01various music related changes and cleanup; also modified MonkeyVGA music sync...Max Horn
2003-04-30VAR_V5_DRAWFLAGS == VAR_CURRENT_LIGHTS; fixed bug #601139Max Horn
2003-04-30cleanupMax Horn
2003-04-24VAR_KEYPRESS is 118 in v7 this makes Shift-W in ft workJonathan Gray
2003-04-21added some v2 varsPaweł Kołodziejski
2003-03-06updated copyrights headersPaweł Kołodziejski
2003-03-06and more cleanupPaweł Kołodziejski
2003-02-18cleanupMax Horn
2003-02-18change getDateTime to be a v6 opcode, and hopefully not break anythingJonathan Gray
2003-01-29remove outdated commentJonathan Gray
2003-01-29add list of possible languages in comi and relevant variableJonathan Gray
2003-01-17Possible hack to get the cannons firing. Of course... well, they still don't ...James Brown
2003-01-05added TODOMax Horn
2003-01-02implement temporary state saving for CMIJames Brown
2003-01-01oops... wrong fix in the wrong spotMax Horn
2003-01-01fixed VAR_TALKSTOP_KEYMax Horn
2003-01-01fixed cutscene override in V8; cleanupMax Horn
2003-01-01added yet another variable (for mouse-button-hold flags). Now the 'verb widge...Max Horn
2002-12-31implemented o8_getDateTimeMax Horn
2002-12-30guess on the location of VAR_SCROLL_SCRIPT (based on the fact that all other ...Max Horn
2002-12-29add timer variables - this (partially) fixes mouse clicking (boy, I did stare...Max Horn
2002-12-29override var was wrong, update mouse click codeJames Brown
2002-12-29Add and verify some variablesJames Brown
2002-12-28Add keypress variable so the "Are you sure you want to Win (Y/N)" cheat works :)James Brown
2002-12-28guess at VAR_CUSTOMSCALETABLE (due to Endy)Max Horn
2002-12-27var correction (based on script 28)Max Horn
2002-12-27Some var updatesJames Brown
2002-12-27some more var guessesMax Horn
2002-12-26fixed talkingMax Horn
2002-12-26map V8 talk opcodes to the right V6 opcodes; however, talking still locks up ...Max Horn
2002-12-26Add a guess at VAR_TALK_ACTOR (stops the crashes anyway), and add the DEBUGMO...James Brown
2002-12-26Make the title screen do something useful.James Brown